Adventurer #15

Magazine

31 July 2004 Download

  • Adventurer #15
  • Adventurer #15

This issue covers elph: offering himself, elph: offering myself, alff: Change is the air that we breathe, alff: Changes ... is air, miguel: ... title .. title by myself, chasm: By the way, have you read the rules cc04?, the creators of the magazine, the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph, actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph, and c-jeff about the reasons for the closure of the musical project "emphasis".

Issue contents:

  1. Editorial - elph: offering himself ...
  2. Editorial - elph: offering myself ...
  3. Editorial - alff: Change is the air that we breathe ...
  4. Editorial - alff: Changes ... is air ...
  5. Editorial - miguel: ... title .. title by myself
  6. Editorial - chasm: By the way, have you read the rules cc04?
  7. Editorial - the creators of the magazine.
  8. News - the latest news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.
  9. News - actual news from: Research, Arhon, Gasman, Fatal Snipe, Skrju, ZX Time team, Newart, Elph.
  10. News - c-jeff about the reasons for the closure of the musical project "emphasis".
  11. News - look Moran / CPU on the current state of affairs in the group of SPU.
  12. News - sq: "I turned on ZX-Stag, otoshel several feet, sat down on his knees and began to kover ... "
  13. News - sq: news around us.
  14. Scene - Elph'a surprised appearance Demo works, do not carry a not that deep, but at least attempts to study their feelings and reflection.
  15. Scene - Emotional consumerism.
  16. Scene - Rebellious demostsener.
  17. Scene - Demoscene rebel.
  18. Scene - History of making demo "WeeD".
  19. Scene - report Miguel / CPU on CAFe'2003.
  20. Scene - Shshshshsh - BOOM! this is where I am? aha on CAFe'2003.
  21. Scene - CAFe'2003 report from Chasm.
  22. Scene - report Bourgeois Pyromaniac on a trip to the Russian party CAF'e 2003.
  23. Scene - pyromaniac CAF'e 2003 report.
  24. Scene - From party to party: reports from CAFe'03 FOReVer and 5 and compare them.
  25. Scene - from party to party Cafe'03 and FOReVER 5 party reports and comparision.
  26. Scene - The report from the Warsaw group AY Riders.
  27. Scene - Gasman'a story of how he had introduced the British inhabitants of the demoscene on Notcon 2004.
  28. Scene - Notcon 2004 report from Gasman.
  29. Scene - the story of group exhibition GALZA.
  30. Scene - GALZA exhibition 2004.
  31. Scene - Moran picks contest graphic black and white pictures.
  32. Scene - Dive Into Monolith (GFX compo).
  33. Interface - Reactions to Spektrumistov Adventurer # 14: Questions and Answers.
  34. Interface - Music is different. Each of us understands it differently, we have different tastes ...
  35. Interface - AS C-major ...
  36. Interface - an interview with musician Rybinsk Ahim.
  37. Interface - interview with Ahim.
  38. Interface - Moran / CPU interview.
  39. Interface - an interview with the Rybinsk coder and musician Moran / CPU.
  40. Interface - an interview with musician C-jeff.
  41. Interface - c-jeff interview.
  42. Interface - an interview with the British muzykntom Gasman / Raww.
  43. Interface - Gasman interview.
  44. Interface - an interview with the Permian muzykntom Kej-Jee.
  45. Interface - Kej-Jee interview.
  46. Interface - Rybinsk interview with musician and artist Miguel / CPU.
  47. Interface - Miguel / CPU interview.
  48. Interface - an interview with Alone Coder.
  49. Interface - Alone Coder interview.
  50. Interface - an interview with the Krasnodar musician Nik-O.
  51. Interface - Nik-O interview.
  52. Interface - an interview with Tchaikovsky the musician Riskej.
  53. Interface - Riskej / OCA interview.
  54. Interface - Yerzmyey / HPRG interview.
  55. Interface - an interview with a Polish musician Yerzmyey / HPRG.
  56. Scene - a survey of manufacturers of games, "What makes you do the game for the Spectrum in a strange time? "
  57. Interface - gamemakers questionnarie.
  58. Interface - an interview with the publisher cluster games Cronosoft.
  59. Interface - gaming like it used to be! (Cronosoft interview)
  60. Interface - Alex Xor on the status of gaming in the ZX Spectrum.
  61. Interface - Analizing ZX Spectrum games in 2003 year.
  62. Interface - elph: "games that I played."
  63. Interface - elph: games, i haven't played.
  64. Interface - moran: "Why do I play."
  65. Interface - Confessions of a serial gamer.
  66. Reviews - an overview of demos in 2003: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant.
  67. Reviews - demo 2003 review: Detroyt, Why?, Extazy, Microcosm, Wirne, Alienate, Sailor, The Source, Evenless, Fuck You Scene, Caprize, Resurrection, demo22, Weed, China Restaurant .
  68. Reviews - The history of the gaming industry in the former Soviet space: the 1991-1999 year.
  69. Reviews - The history of the gaming industry in the former Soviet space: the 1999-2004 year.
  70. Reviews - Development of exUSSR games (1991-2004 years).
  71. Reviews - Trends in Spectrum games industry.
  72. Reviews - Tendencies of ZX Spectrum game industry development.
  73. Tutorials - More color! Description packer color video from the demo Weed.
  74. Tutorials - More colours!!! Description packer color video from the demo "Weed".
  75. Tutorials - hewle splines - programs to create spline curves.
  76. Tutorials - hewle splines.
  77. Ottyag - nothing.
  78. Software - vto.poy vepsiya scheme IDE-HDD adaptepa for the ZX Spectrum.
  79. Interface - an interview with the Permian musician Siril/4D.
  80. Scene - AY Riders live in Warsaw.