Project of the Year - a presentation of the game "12 secret book."

Miracle #03
                   12 Mystery Book

                     - Mission -

                (C) 1998 Demiurge Ash

          specifically for zhurnala "M! rA (lE"


                          Who is able to put forth his right 
hand, 

                          pull teeth from a poisonous snake? Who

                          anoint themselves with oil and put on 
a 

                          rags, can go through the fire,

                          fed fat and lard? Who is linking

                          himself and weight gain around the 
neck is a huge stone 

                          can cross the ocean? Only

                          assiduous reader of these excellent

                          legends, the benefit to him and for 
us! 


    That there are 12 secret book:
People and snakes? This role-playing game
with non-standard engine. This
Alloy early Ultim and Might'Magic. This story is not based
on nabivshih nauseam elves and
orcs, and the pagan traditions of ancient peoples slyavyanskih
- Your ancestors. This is not the eternal struggle of darkness 
and light, good and evil, and human and nEchT0, fuck a 
different side of the world. This campaign two friends: Mad kmet

(Soldier (staroslav.)) and the Dark
Sage (magician). It has dozens of weapons and spells. Magic
mass destruction and healing. This mass of situational
locations (sitlokov) loadable from disk. In them you're
various dialogues, mining
spells, artifacts, or
simple wisdom.


    Main place of action: lower costs to the armed kmet

    teeth in the middle - witch thinks whatever spell

    zasobachit by rising above the top right volotu (giants).



    One of our enemies - arachno. Underground dweller, blunt, 
but 

    strong. It is used to protect the treasures and treasuries.


    Perhaps you uvazhemy
reader so lines, it seems
that all the above are not perechilennoe
more than hyperbole twist on a broken play. In
some extent you may be
rights. The fact that I have
spent on the creation of the world 12TK
About _TREH_ years, resulting in
without getting anything in return. AND
that would finally clarify
Am I doing something people want, or just mayus
foolishness, I decided to release
separate, small game,
One mission. And the number of
copies sold, tell me
answer to this question.


    Tuta alhimichit witch with spells. Sometimes it is something

    worthwhile: a new spell, but eliksirchik some magic.


    Now consider what
offers you a mission. In
Basically all the same thing as myself
game. The mission has its own story,
designed in part to educate
you, my dear reader, about
the beginning of this whole story with
astral kidnapping artifacts - 12 secret book.



    Elder - he brought us here. tell little

    history and during the game with something to help. ;-)


    Maybe some of all
Yet, despite the present
screenshots, the question arises: By
what genre the author classifies
its creation? To which I am
answer: the foundation course
the principles of role-playing
game, though you seem confused
not inherent in RPG form above.
About the form, I can say
following: the main reason
this choice - 128kb our
beloved Speccy. A decent
pseudo-3D engine (sprite)
I would have to spend
too precious
memory. A used
Currently, "engine"
consumes little memory, CPU time and leaves
space for imagination. I do not
argue ... I do not argue ... on the form he
really a chur simpleton, but this is not arcade
right? In addition, he supported a "chip" as dynamic 
lighting:)! A good graphics you get in "Sitlokah", it is no 
wonder that I ranked third on FunTop'98 gfx-compo. Moreover

planned to do some
"Sitloki" pure animation.
Well, in the Mission you get a little animation at the 
beginning and final cartoon in the end.



    "Dynamic Light" in action: a warrior in a dungeon

    makes its way through the torch, but accidentally

    comes to the plate-trapped. The result: a lively, but a bit

    burnt kmet looks at rushing from under the floor language

    flame (anime:).


    If you are interested and you want to purchase a copy of


  12 Mystery Books: - Mission -,


       then send 20 rubles to my address,


  601908, Vladimir region.,
 Kovrov-8, Building 16, Apt. 73

  Shirokov, Alexei V.

       (Per 12TK: Mission)