P & C L M O N O C E C.
________________________________
So, with this issue ZX POWER
begins to review letters that come in
This will address redaktsii.Rubrika
called 'letter-carrier', a comment letter to the chief
Editor (Dr.Squizer).
E-mail us and we will respond to
any letter, any convenient
way, and interesting letters we
publish on the 'pages' of our
magazine. Not one letter will not go unanswered, because we the
public journal and it obliges us!
And so, let's start!
The first came from Vladimir
Alaeva from the city of Simferopol, and that
Ukraine!
[1] ZX.SPECTRUM (2:461 / 103.12)
Msg: 1 of 3
From: Vladimir Alaev
To: Alexei Bugai
Subj: ZX Power
VA> Dear reVA> daktsiya ZX POWER! My name is
VA> Vladimir.
Hello, Vladimir!
VA> Well, I will not pull the rubber, and
VA> down to business. Very happy
VA> that there is another (klasVA> sny), an electronic journal
for VA> ZX-SPECTRUM, and even more so on
VA> Ukraine. I liked it!
I'm also glad that you liked it! After all, we tried!
VA> Just would like to
VA> ZX POWER as much as possible
VA> differs from existing
VA> log (for example, it is very
VA> similar to the ZX-FORMAT). To
VA> people do not choose, for example,
VA> ZXP and ZF any one, and
VA> taken and the one and other.
Well, this is a very old question
discussed in detail
in magazines, similar to Spectrofon. But, as you see, we have
listened to your words.
VA> Now for obolochVA> ki. As a whole, she told me ponraviVA>
las, but I think that with kazhVA> smoke number, it will all
VA> steeper and steeper.
Oh! Of course! In the third room
it will not imagine
Can. There will be ... Ops! :-)
VA> The only thing I do not
VA> very much - that
VA> end melodies she nachiVA> nalas from the outset. SdeVA>
Light playing tunes VA> in the same ZF.
Important remark. But this
now depends on the melody itself.
VA> I was surprised that the heading
VA> 'Perspective' were two fanVA> tasticheskih story (???).
VA> I think there should rasskaVA> called on policy proVA>
products that will soon poyavyatVA> an (maybe I'm wrong?).
No, Vladimir, you're not mistaken.
It's really tak.Tolko these
two fantastic story is
no more than a short story to the games
are currently being made
in Kharkov!
[Skip]
VA> I wish you and your tvoreVA> Niya (ZX POWER) only horoVA>
Sheha! I hope he does not prekraVA> Tithe its existence and
buVA> children to please their readers VA> useful information
grafiVA> Coy and music. We look VA> wait for the new release!
VA> bye!
Thanks for the suggestions! Write
More! Until zustrichi!
* Origin: ZX POWER (2:461 / 103.12)
*
[2] ZX.SPECTRUM (2:461 / 103.12)
Msg: 2 of 3
From: Aleksandr Rakitin
To: Alexei Bugai
Subj: ZX Power
AR> Hello United Coders and
AR> Enigma! Blade wrote to you from
AR> Chelyabinsk! Recently seen
AR> your magazine, and was pleasantly
AR> surprised by his design! And from
AR> application, I generally cool
AR> dragged!
Hello, Blade!
AR> But each has its own nedosAR> tatki no offense guiz!
What an insult! What could be
better to constructive criticism?!
AR> But in the intro, made nonsingular
AR> digitizing and GFX, what kaAR> tangent to the journal
itself, then there AR> not drawn font
AR> 16 * 8 pixels, as well as saAR> my listalke text icons
AR> (a, sho they are non-living?).
Of digitization. First, you
listened to her on COVOX'e or AY?
Secondly, the voice is thought
husky on purpose! Well, about the GFX
I totally agree with you.
AR> That's all its flaws!
AR> One has only to fix them and
AR> it will simply best! Well,
AR> like all, Bye!
AR> With best wishes, Blade!
Shortcomings, in fact,
for a lot longer. Vsmysle always
You can do better than that
already have! Still waiting for your letters!
* Origin: ZX POWER (2:461 / 103.12)
*
Recently, as of today, the letter
in our list, came from Alexander Desyatnichenko, which affects,
in my opinion, very important issues. To enable otklanyatsya
sim, give the floor Alexander ...
[3] ZX.SPECTRUM (2:461 / 103.12)
Msg: 3 of 3
From: Aleksandr Desiatnichenko
To: All
Subj: Software
Hi! View latest
new products software
led me to some thoughts
that to me and wanted to share.
I will start perhaps with the toys. If
in 1995, was mainly a little there
Not all polls rivet products adventyurno-strategic
destination, then, thank God, in this
year began to appear, and programs that will interest fans
pobegatpostrelyat-fight. Particularly pleased the rumors and
then the message that simultaneously in several cities has
simmered work worldwide hit video games - games Series MORTAL
KOMBAT. Yes, indeed, the coolness of militants no one in doubt.
But to MORTAL KOMBAT, and suddenly
on SPECCY ... Honestly, before
appearance PRINCE of PERSIA I would hardly have believed that
this machine can make the game have a large number of
movements, attacks, the more fatal.
And here, in front of me, MORTAL
KOMBAT from Kharkov. Multitsvetny Prince Goro on the splash
screen demo well, right from both the film and look
click on a SPACE, so are faster
enjoy a powerful figure
Character height, well, at least
I was expecting a third of the screen.
Hmmm ... Of course, about how many strokes and the speed of
their implementation issues not - indeed, the men behave like
alive, immediately and dutifully carrying out orders to the
player, press a key. But the size of the fighters, I confess,
is too small, yes it is understandable, because the memory is
not rubber, and so was drawn from 128 sprites for each player.
Here here is me and remembered a
old toys - the very first
BARBARIAN. Remember - large pieces of fighters, a whole bunch
of strokes, there's even fatal (when the enemy cuts off his
head because of the screen and climbs some potvora, drags the
victim, but still head podfutbolivaet). Plus
This change of the background screen, control is not the whole
keyboard, and the same pyatiknopochnym joystick and all of
this, mind you, just in 48k ... Zainteresovavshish I
looked through these same 48k
SCE and saw that the sprites are stored, then there is not
whole, and parts ie hands, feet, head, torso - all separately.
After all, indeed, to a fighter
make a punch, not necessarily because the screen to change the
whole sprite, whole body, rather
only the multiplier sprite itself hands! At the same time and
speed does not drop, as if still use for this 128k
ONLY ... Of course, I do not GAME MAKER,
But I think that in this way can be very powerful
dynamic game with big men. Yes, you will recall that at least
same okeanovskuyu WRESTLE MANIA!
Maybe this idea is useful and to whom?
Now about muzykalkah. I have them
very much, and he tried to write, but as to the proper level do
not yet succeeded, beyond their working floppy disk is not
released as I think that if they do
so something sensible, rather than plan
drive - each month for demo
or like something like this.
Frankly, most people work on the DREAM MAKER
like more than that from CODE
BUSTERS, although the latter privoshodyat first level of
programming. Case that 'm just a user looks at a demo not the
eyes encoder a viewer's eyes, which jade get aesthetic pleasure
from the wealth of color gamma, dynamic movement,
Quick-change plan, specifically
drawn, not scanned and
not transferred from other platforms schedules ... After all,
often even user viewing the demo, just keeps his hand on the
SPACE and clicks on it as soon as look at what's going on, not
dochityvaya long scroll, since this part of it is already
clear. But when you look MENTAL MASTURBATION, VIBRATION or
videoklipovskuyu part ECSTACY, a hand to clave somehow does not
pull, do you think in cool, but what will be in this
Part More ... Yes, it seems that
future belongs to such vivid,
dynamic demos without long
scrolling, with short, succinct
funky commentary between the parts or personnel. I would like to
to wish success to all those who will write muzykalki this, I
would said the new style.
Well, a little bit about electronic
computer magazines, divorced
them too much and this is correct, any fresh information
supports the spirit of the user and stronger deepens his firm
belief that is too early to throw away
its SPECCY to dump that on it
A surprising number of works
people and even those who couple of years
ago predicted the demise of his ambulance, sits and puffs on a
new or muzykalkoy INTRO. Yes, interesting information in these
publications lots to read, not read, especially if you want to
know all the news and nothing to lose. Eighteen months ago I
received an offer from the printed edition of "ZX UKRAINE
REVIEW "to write for them article and my three, so
say, the fundamental article
been there since opublikovany.No
This publication ceased
suschevstvovanie some material prepared for printing
decided to refer the Editor
"ZX POWER", the more that he had received from her
co-operation. I would be happy if something of this material
please Editorial and useful to users.
Regards,
Alexander Desyatnichenko
Sumy
________________________________