| 3sc
| Kristoph-baze
[?] Current group staff?
riXta (pyt0) - coder. the founder of the group, recently almost
inactive (although he significantly participated in demos Open
Your Eyes and MQM 5). occasionally he codes some crazy utility
or intro for PC. he studies at IT university and he is
programming boards for telecommunication voice systems (and he
is my best friend, as we know each other for 13 years:).
bEETLE - coder. he is very good at optimization and exploring
new ideas or tricks. he is our little genius and even if he
seems inactive, he provides very useful brainstorming support
.. he studies at two universities (math-physics and also IT).
he works as artificial intelligence programmer for PC
game-developing company.
huGe (astex) - coder, designer, graphician. huGe has great
knowledge of hardware, excellent coding skills and most
importantly - sense of art and unconventional thinking. he
greatly participates to overall look and design of our works.
he studies hardware engineering and works for a company
developing UPC's.
baze - coder, designer, musician, graphician. well ... hehe, I'm
the founder of the group and perhaps the idea-leader. i study
information technologies and i work as a programmer for
telecommunication voice system boards (formerly i coded bank
information systems). I'm demoscene addict and i like to do
everything on my own:) Blah, it's hard to write about myself;)
[?] What are you working on now? What plans for the future?
As with any scener in his middle 20's, we lack spare time for
coding. That's why we don't plan anything and our productions
are rather spontaneous (and recently also rare:). We decided to
develop our skills and minds and not get stuck in one point
(Knowing Z80 code, saying that PC sucks and that's all). I would
say that we are now more into art than into coding. It means
that code is just the way, not the goal. This is what we are
working on now (except job, having a break, sleep, sport and
spending good time with friends:):
Square - the web gallery of mine and huGe's photos, images and
drawings. it is oriented into minimal - industrial - digital
art. we decided to create this gallery because we felt that
there are some ideas and feelings that can not be expressed by
code. There are already lots of material available. Gallery
will be placed at www.square.sk. At the moment there is just
some pseudo-page. We already made a multimedial presentation in
the Theatre of Music containing this material and we want to do
more.
Football robot - this is actually a funny university project.
The goal is to develop a robot team capable of playing
robotfootball. The only member of our group that works on it is
bEETLE - he codes all artificial intelligence and physical
model of the world into robot's "head".
256b intros - this is my hobby, as I like to code not only on
Z80 but also on x86's. Also, bEETLE likes this kind of coding if
he has some spare time. At the moment I'm coding an intro called
Tube to be presented at Syndeecate party in early August. I'm
always fighting hard against my toughest opponents like Serzh,
Dement / Broncs or CPOC / Downtown:)
Z80 code - I'm intentionally not saying that we are working on
THIS or THIS project ... times are changing, ideas / opinions
are changing too. To be honest, I don't think that Spectrum can
express all we want to express, nor that we have to use all our
brainpower to code fast and clean code for Z80. But some of us
just love Spectrum. If I get the good idea and motivation, I
code some routines that may from time to time appear in intro.
Or we may suddenly decide to make a "short-kinda-art" demo,
like we did with The Loop, which was misunderstood. However,
only me and maybe huGe, with enough motivation, are active on
ZX scene. The rest of the group is no longer interested in
Speccy and I completely understand them, as they know
everything about ZX, their knowledge is beyond ZX's
capabilities and it's no longer a challenge for them. The
result - spontaneously, new pieces of code for ZX may appear,
mainly from me with huGe's support, but if they won't, don't be
surprised:) And ... yeah, I will try to put The Loop into
presentable state:)
Our plans? Easy question, because I said that we don't plan:)
We just want to keep the spirit, continue contributing to
Square, do some crazy pieces of code on ANY platform and maybe
organize another multimedial (or VJ?) Show with images /
animations, do some art webs like
http://minimal-huge.host.sk/:). Our secret wish is to produce a
PC demo, but heaven knows if that wish will be ever fulfilled.
[?] Are you going to chaos constructions'1 in SPB? Or will you
make demo / intro / mus / gfx for it?
No, I'm not going this (and last;) time. I've been to many
great demoparties around and this time I don't feel like
travelling across such distance to see another one. However, I
would like to meet some of these crazy people somewhere and
somewhen and I believe there will be a chance:)
As for contributions ... I'm not optimistic. It will be a matter
of last-moment decision and that's why NO DEMO, for sure. The
intro is possible, but I would better publish 100% intro some
time later than 50% intro just to be ready at CC1. As for music
... I think that my tunes are not presentable to masses and
they are not good enough to compete with top musicians (though
they may fit as a soundtrack for demo). And ... hm, gfx ... it
would be again something strange like Blue from Forever party.
Knowing nature of CC parties, it wouldn't even pass
preselection, so why to try. People seem to like preciously
drawn monsters:) I would rather support Phat party because I
like its "Image".
[?] Baze, honey, i want "the loop"; D When i will see it on my
zx?
Hehe, HEAVEN KNOWS:))) As you know, we got a bit disappointed,
because we coded good engine with semaphores, pipes and some
really fast pieces of code. Idea was also not bad and design,
imho, was original [though hard to watch:]. Result - fiasco.
That's why I'm lacking motivation. Howgh:) We will see.