Errata.
Inferno Guide # 5.
In the previous issue some mistakes were made and omitted
important information:
CacheVox. Wav converter: wavpk2pi.pas
Since IG # 5 going to the real world, then
. Pas, which is convertible. Wav to CacheVox,
is not there in the form of usability. More specifically:
it is configured to convert from. wav while preserving sound
after packing and unpacking (For testing in MogPlug Tracker),
but not FORMAT CacheVox (to listen to ZX).
When testing the sound in ModPlug
Tracker'e, disable Bass Expansion and the presence of filters.
For conversion into a format CacheVox lines
179-180 source code need to comment
(They were commented out), and line 181,
Conversely, raskommentirovat.V these lines
are challenges bwrite.
Playing with Cache in Unreal
Speccy why something does not work, the tracks above
80-th for some reason are not formatted to 960k
drive, but play trd (640k) with the help of an emulator can be
a megabyte.
Warn, SN after copying a large file on the SCL system hangs.
But copies. It was a message from the TDD / MSD, that SN in one
case spoiled when copying official information on the hard
disk. K Unfortunately, the author of SN does not respond to my
letters.
PSB from Miassa informed me that in the sources existed wav
player with HDD.
ZXRar unpacker: smallunr.H
Must be defined label RARS - buffer address in the # 602
bytes used to constructing trees. Usually placed on
screen (in the shell of our magazine is RARS # 4800). Cause
extractor should as follows:
LD IX, where
; IX = top packaged unit
, (After the header file in the archive)
LD DE, where
LD HL, as
CALL UNILDRAR
WARNING! UNRAR054 affects the structure
directory when a file is deleted from the archive, not
which is the last on the disc. Since
This error is not the only one produced a corrected version
UNRAR056, find it and Use instead of the old. The current
version of the same ZXRar - 0.25 (ZXRarC25). In RZXSFX04 No
misspellings found.
Hexagonal Filler: HexaFill.B
Verified that the game can be configured to
nepentagonovskuyu scan computers KAY
and ZS Scorpion. Mode "Turbo" should be
off. Unfortunately, the setting for pictures and to get
different playing field, the transitions back and forth have to
reconfigure zanovo.Nastroyki saved with the table of records,
and it would be nice if you send them to me. One
setting (for KAY) has sent a Nik-O.
Inferno # 4.
By mistake in the package Inferno # 4
(Disc 2) got no beta browser ANSI (ANSI0 +3 G), and older
alfaversiya (ANSI0.3G). It GMX mode does not work (as I
remember, because CLS does not save registers, but I recommend
not to correct themselves, but to find work version).
A. Coder