Info Guide #06

Magazine

03 December 2004 Download

  • Info Guide #06
  • Info Guide #06

This issue covers Entered from the editor, Interview with AIG - coder from the group MKHG, ACE 0.888: different from 0.666, macro assembler debugger ALASM 4.47: difference from 4.44, Arithmetic coding, The authors of the magazine, BGE 4 graphical editor for ZX, The Compo 2: The results of the vote, Decompiling programs - the revival of the old prog, and Errors in the previous numbers.

Issue contents:

  1. Inferno - Entered from the editor.
  2. Interview - Interview with AIG - coder from the group MKHG.
  3. Softinka - ACE 0.888: different from 0.666
  4. Softinka - macro assembler debugger ALASM 4.47: difference from 4.44
  5. For Coderz - Arithmetic coding.
  6. Inferno - The authors of the magazine.
  7. Softinka - BGE 4 graphical editor for ZX.
  8. Events - The Compo 2: The results of the vote.
  9. For Coderz - Decompiling programs - the revival of the old prog.
  10. Inferno - Errors in the previous numbers.
  11. For Coderz - Small programmers' tricks.
  12. DIY - The scheme of my elektrofumigatora.
  13. Gameland - about passed games: Imperia 2, Hexagonal Filler, From Beyond.
  14. Iron - device extended keyboard (58 keys).
  15. Gamedev - Gaming cycle - a cycle within which caused all the sub games.
  16. Gameland - the passage of Lords of Time on Level 9.
  17. For Coderz - Macros Part 2 - makes your life in programming.
  18. Inferno - Letters to the Editor.
  19. Gameland - passing a level playing Raven Black.
  20. For Coderz - Description of the modular structure of programs.
  21. Inferno - On the shell.
  22. Softinka - the benefits of packing algorithm Optimal LZH.
  23. Events - Serpukhov Festival ParaDiGMus party 2003. As it was.
  24. Events - Serpukhov Festival ParaDiGMus party 2003. Afterparty.
  25. Gameland - the passing game The Price of Magik by Level 9.
  26. Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 1.
  27. Iron - Description of a block of memory from the printer Robotron CM 6329.01 M. Part 2.
  28. Advertising - advertising and announcements.
  29. DIY - advice on repair hours, Dream Cast and joystick.
  30. Interview - An Interview with Shaitan / Stars of Keladan: Interred Inferno.
  31. Gameland - the passing game from the Level 9 Snowball.
  32. Iron - Video GoldStar RN800AW Art vision. The history of repair.
  33. Iron - Video GoldStar RN800AW Art vision. Tips on disassembly and repair.
  34. Interview - an interview with musician Visual ^ Extreme (Sergei Agapov).
  35. Gamedev - the assembly of the game Wolfenstein 2004. Part 1.
  36. Gamedev - the assembly of the game Wolfenstein 2004. Part 2.
  37. For Coderz - How to get the sound device more bits.