(C) 1985, Games Workshop Ltd.
(C) 2000, Jam / XPJ
TALISMAN
And 'tis told that Dark Jam the
wizard took the crown of comand
and placed it 'pon his head ...
Games Workshop Ltd ... You the name of something said? An
association with Hasbro Bradley Inc. ? Yes, you no mistake:
these two firms have enriched the treasury of classic Spectrum
games "Hero Quest" and "Space Crusade". But it turns out, and
alone "Games Workshop" produced hit toy. Today we have and go
about one of them, and namely - the game "Talisman".
By genre affiliation game can be attributed to the RPG
with elements of arcade. Here is observed the same principle as
in "Hero Quest": each player controls
His character, which is very cool, so
how to be happy to play several players simultaneously.
However, in the "Talisman" no such competition, (As well as
mutual assistance), but the spirit of competition still exists:
the winner in theory, is the one who will produce the first
major artifact - a crown of supremacy. However, in order to
succeed, you have to overcome many obstacles, which and will be
discussed further.
Start Menu
Primarily you will be asked to indicate whether there are
new players. The point that is, in principle, you can turn on
"trial" - the computer would be getting a few players himself,
and he himself will manage, you can watch it actions. And if
you still want to take an active part, then press "Y".
The following paragraph is a selection of players. Just
enter the number from 1 4. Then you will be asked to specify who
will be playing for a character: a man
or a computer. Independent character "Y"
- This means that this character will manage the ZX-Spectrum.
The last question "Laid back, moderate, or speedy?" means
a request to choose speed of the game. Speed only affects the
quick movement of your heroes.
CHARACTERS
Total characters ten. Differ
they (except for appearance) the number of points of mana and
physical strength. Yes, perhaps, a penchant for good or evil.
The first two parameters are constant, the third is given
randomly. In addition, the roles affect ability to progress in
the magic and military skill.
1. The Elf (Elf) - power 3, Mana 4.
2. The Priest (priest) - power 3, Mana 4.
3. The Assassin (Assassin) - power 3, Mana 3.
4. The Warrior (Warrior) - Power 5, Mana 3.
5. The Thief (Thief) - power 3, Mana 4.
6. The Sorceress (Witch) - power 3, Mana 5.
7. The Wizard (wizard) - power 3, Mana 5.
8. The Ghoul (Ghoul) - Power 4, Mana 4.
9. The Druid (Druid) - power 3, Mana 5.
10. The Troll (Troll) - Power 5, Mana 3.
In addition, each character gets four life and four purse
with gold. Whom play better? In fact, the game can be
pass any hero, so choose,
Who cares roles more to their liking.
At that affect the parameters? The point is this
nothing. As the game progresses you will meet
enemies, so here they are divided into two
groups: normal and magical creatures.
To combat the commonly used power
but with magic - Mana.
Time
The game is like in real-time, so check out the hourglass:
As soon as the sand ended, for automatically "inspection" of
the current location and then transmission of the next player.
Play space
It is divided into two-dimensional location,
move which, however, can be
four directions: north, south, west and
east. If you come to the edge locations, and from
She has several "exits", then you will be prompted to specify
the direction. The card is some strange zamorochki: if you
let's go to the north, and then try to return to the south,
then you will get into most likely not there ... Fortunately,
the game space is not as extensive, and play a little, you can
easily target areas.
At each location there is a certain Encounter, even if it
is not displayed graphically. This may be a castle, temple,
village, altar of, well, cemetery, etc. Click
"Enter", and you will "inspect" Encounter. But
note: after this move goes further, and instead of Encounter
can jump monster ...
In locations may lie items.
Most often, when examining these locations
run out the monsters, and then the stock goes to you only after
the victory over them. If all is quiet, peaceful, then things
will automatically become yours after "Inspection" of location.
Many Encounter "tied up" under a certain type of
character: for example, if your hero is evil, (evil) when you
attempt to pray at the church he has instead to add life, rob
it. On the other hand, the corpses in the cemetery will be to
you are more supportive.
During the game your character can
changed without your desire. For example,
angel come down from heaven and will pay you to
good. Or come out from hell Mephistopheles and seduce you into
sin (scratch-cat will do).
Magic
Magic in "Talisman" is realized, but
somehow, I would say, obscure. Spells disposable, they can
receive, visiting magicians in towns, villages,
or somewhere else. You can just randomly find.
Names available to you in the presence of casting write
letters, respectively, apply them by clicking on these buttons.
K Unfortunately, there are no descriptions, so that
Experiment for yourself. I advise you to do it in combat.
Inventory
Your hero can carry weapons: sword, shield, armor, helmet,
etc. They can be found, and something to buy. In addition to
This is another skill set (and can it is not skill at all) is
displayed in the graphical form in the menu "Options."
Of course, what their (skills) the more the
best for you.
Fight
The battle is rather primitive.
As soon as the enemy approached, the push
on some key and tarahtite on
cursor buttons ...
In general play a major
canons of the genre and is quite simple. Obviously, that's why
there are not implemented Load / Save - the most powerful magic
in video games.
Well, perhaps that's all. Enjoy the "Talisman" and thanked
the sponsors disk version of the game ...
Finally on the control keys.
Them a little:
Cursor left, right - move left /
right
Enter - to explore location
Space - to convey the course of the next character
P - the transition to the 'Options' menu