Review: Papyrus
This was Packobilly's second game, and it was released during the start of the UK's covid-19 lock-down. It was well received, possibly because of the captive audience! On the face of it, Papyrus is 'just' another collecting flip-screen AGD game, with a familiar jumping arc, and charming but not jaw-dropping graphics. However, it seems much more than that, to me at least. I still don't know what is so "just right" about this game. It's greatest strength could be the level design. Most screens are quite challenging, and on the first few plays you are likely die on every one of them. But with 9 lives and 19 screens, collecting the 9 paprii and getting to the end is within reach without cheating. I played this game to death, first with snapshots (ahem), then with 9 lives, then managed a perfect. The game has no music, but the beeper plip and plops give it enough atmosphere. Papyrus is an uncomplicated oldschool game. Give it a go - I hope you enjoy it as much as I did.
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