Looking at "Through the Looking Glass"
(C) 1999, E. Nesterenko (Jam / XPJ)
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Nechay on "Mirror" blame,
if face is crooked ...
(C) Tim Kelly
From the Editor:
Visit the glorious city of Donetsk, and not
take the local scenery of the interview, it would be
simply blasphemous, so I want to start to give here an
interview with a member of the Donetsk group ArtWork, namely
Vitali Stepanov (VS) and Igor Pasechnik
(I.P).
*
ZXP: Tell me how you managed to create
a project known as "The Mirror"
and not "light up" in either the electron
polaron edition? Decided to keep the integral
Cognitive? ;))
I.P: No, just her, the media in Donetsk
We do not have, and others that something is coming
exist. Here you first ... :))
VS: In many magazines mentioned game
but here the authors somehow remained in
the shadows. "
ZXP: Well, then we will correct the situation!
Where is the justice? Homeland should
know its heroes! Is it good
Shaw, when some of the group, Nitsche
of not doing, trumpeting at each corner
lu, and the people really support
platform, remain "offstage." Ska
residents, as you have decided to work together?
VS: It was 1997. It so happened that
approximately the same time, we
got game "Star Heritage" and three
volume of the "Lord of the Rings" JRR Tolkien.
The idea once floated itself: what if
to create a game-fantasy? Heat of the moment I'm talking
about drew the first couple of locations right in
Igor at home, b / w TV. And for
so already we began to seriously consider
script, design and other things.
ZXP: What is the "Mirror" written under the impres
chatleniem Lord of the Rings? Inte
It is interesting, but did not affect whether it is on the
stage narii, is not whether, say, your
"Dark Lord" encrypted "
Sauron, Saruman, or there? ;)
VS::) None. Although some elements of the
entourage fantasy world, of course,
is - at it and ... fantasy
ZXP: Much time was spent on the game?
VS: Actually, no. We started at the end
summer of 1997, and finished already weight
Neu 1998. A lot of time spent on a
protection of cooking and presentation, but this
already engaged in, we do not, and KGS.
ZXP: You were familiar with them before the game?
VS: No, once we did the demo ver
UIS and spread it in Donetsk, with
Tim Kelly has contacted us and offered
help with the distribution. We accept
were.
ZXP: Speaking of design. I was pleasantly
surprise design branded drives with the IG
Roy: stickers, booklets, but serial
measure. Feels approach! And tell me,
was there any profit from the "Mirror"?
I.P: Yes, something that we have received, but, unfortu
Unfortunately, a little bit. So little
that the incentive to make games to wages
bot money we have.
ZXP: But thank you is important too?
VS: Yes, of course, wanted to get out
vestnost, recognition, because that is the
Kaya is a special opportunity and
sequence Spectrum. And we're his goal dos
crucibles.
ZXP: You do not zadalbyvaet what about "Zer
Kahlo "speak" is a clone of Heritage?
I.P: We tried to make the game so
original as possible, but
in this case, of course, could not leave
beyond the interface. In general, STEP
is not the first to apply to
mandny interface, including the
Spectrum.
VS: The focus we have given graph
wanted graphic is accompanied by
assertion is not kept pace with the text.
ZXP: By the way, about the graphics ... I have a personal
but many of my friends who saw
game, the impression that the boundary
Fick in "Zerkalo" some "children".
And I was surprised to see quite adult
logo artist ... :)))
VS::)) The fact that I have three
style in which I draw: comic, so
called real-comic and monumental
Naya schedule (in the style of Valeggio). "Zer
Kalo "is made in the style of real-comic
and here for our new game, I draw
schedule is as pure comic book, I Telegram
any this genre.
ZXP: I know that you do not have the Spectrum as
do you then draw under it on schedule?
VS: First part (lock goblins) rice
las completely with Igor, his black and white
TV and the rest I painted already
on the PC.
ZXP: an emulator?
VS: No, it's much trickier: I took the usual
LIMITED pisishny graphics editor
singled out the window of 256 * 192 pixels and divided
it on the colored squares 8 * 8 points
simulating familiarity. Painted with light
these boxes, and then imposed
color.
ZXP: Really! :-O Yes, for such a work you na
monument to fit bet. ;)) Tell me about
your new project.
VS: Is there such a game on the PC - "Space Qu
est ". And then somehow came into my bare
Wu, try to do something similar
Noah on the Spectrum. It looks like this.
The playing space is divided into
graphic location of the size of the screen.
In such locations are the objects and
characters, all animated.
The protagonist may be freely mixing
schatsya on such a screen, and overcoming
vat quest obstacles. Running
job, he moves to the next
location. Will probably be another multiplicative
likatsionnye insertion between locations.
ZXP: So you're doing a classic quest
with an emphasis on graphics.
I.P: Rather, with an emphasis on animation ... :)
ZXP: Well, what I saw (several floor
completely traced, and animate
locations), I liked it, but it is u
rushka certainly done as comics.
What about release dates?
VS: Well, it's "a question on filling! :))
ZXP: Okay, let's leave without comment. Sur
prize will be! The following question: among the spectral
trumovskih scenery is spread
Nena habit of taking an alias. Poche
Therefore, you currently do not have?
I.P: Yes, just do not like nicknames.
ZXP: Back then the games. Here you govo
Rita, that's great influence on you
"Star Heritage", and call more
some of your favorite games?
VS: Well, the "Heritage" - again. Then, perhaps,
"Laser Squad". Liked adventyury
"Kayleth", "Rebel Planet" ...
ZXP: I will never believe that you have passed "Re
bel Planet "and" Kayleth "completely!
VS: Really, did not pass;) but the games
liked. Another happy u
The integral in the "Lord Of Chaos" and "Target Rene
gade ".
I.P: I have something like this: "Elite", "Heritage
que "," Tau Ceti "and" Worm In Paradi
se "(but a" worm "is also not passed:))
ZXP: How do you, for example, "Bard's Tale"?
I.P: Damn, toy interested me, but
because she hit me in the Annex
approximation to a secure spectrophone, then
work on another disk denying
las. And on the same disk can not be done
shipping - no free space .:(((
ZXP: Familiar to the pain pattern. :)) And you do not
tried to delete other files when
expansion and thus get free
space? I'm just so and was able to ship
Xia ...
I.P: You should try it! I wonder what
The authors of the journal thought, in making such
funny? ;))
ZXP: Regarding the jokes ... Playing in the "Czerka
lo ", I managed to find some
not very "logical" points. Eg
measures as possible to give a water pitcher
Related girl? ;))
I.P: Yeah, about that we talked a lot. But
It so happens that this time we
missed.
VS: And here, by the way, the prototype of the very de
vushki! (Vitaly says, pointing to the
the girl standing next to it)
ZXP: Well, yes!? Now it was really
resemblances! And she knows about it?
VS: It is now, yes. :))) When the draw,
did not know, but it would still shy ...
ZXP::))) And maybe some other transforms
were?
VS: No, like there was no more.
ZXP: yet it seemed to me illogical Bros
of stone in the place where he is heading
and breach the wall (you will find it hard to
number), and luring eagle fruit and
talking stone.
I.P: What stone?
ZXP: From the stone history exists. When correc
retical to speak to him, he is something out there
blurted out and I have added experience. This
I was startled. But most of it I
achieved nothing. Then I met
fly in the three-headed Castle. Scored,
hence, the water in a pitcher, but he turned out to
It was found that all subjects can not take.
Then I decided not to take the crossbow - at
that he told me without arrows? And once on
top of the tower, I saw in the location
only one object - the ledge. No matter how I
excelled, but get out of this localized
I could not function. And suddenly I was axially
preserves: in fact a ledge stone, and ka
lower in the maze is something talked about
relatives ... Well, I think, something must
then give a stone that he put in a for
I have a word to the ledge. :))) Pe
rezagruzhayus and begin to apply to
all the stones, that is. And the water on his
silt, and flint was trying to warm up, and but
forces around the maze, but nothing
leaves. And only then decided to correc
retical fly with a crossbow. ;))
I.P: :)))) Well what can I say? We ask
I do not think that people can come
in the head! You have until this moment
out to be illogical, and other players
some other, are we got a letter
Is that ridiculous to even talk here. A
the stone could not razgovari
vat - all the same experience would be enough. But
On the other hand, can not be denied
when creating the game has affected, to
Of course, lack of experience in gamema
ker'stve.
ZXP: Well, I think, in the following projects
max you will be easier to work and you still
many times we will rejoice good games.
VS: We ourselves hope so! :))
ZXP: Well, one last question: what would you xo
Teli said on this occasion, all
spektrumistam CIS?
VS: Hmm ... All is not everything, but that's turning
specifically to people involved CREATE
Fraud, to say the following:
"Use the opportunity to realize
their dreams, because of another such opportunity
particular you may not be! And the EU
Whether in this case you have and bring to
Therefore, a joy to get someone to use
torturing sense of admiration for your GUT
rhenium, then all your efforts will be excited
awarded. "All I want is rest
wish to enjoy vremyapreprovozhde
in front of your Spectrum,
Remember: all software pi
shutsya for you, and only if
your interest in them they find
meaning.
I.P: fully subscribe to and Acne
I want to add: I had never ispy
Tyva cool sensations such as when
creating the game, thanks to her I have found
glory, new friends and a lot of different
impressions. I do not know how the rest of
my future life, but certainly I know
One: Spectrum will always be
it one of the lightest and brightest
pages.
Good luck to all!
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