Crime Santa Claus-2 and CSC: Deja Vu - the rumors and the truth
_________________________________________ some time ago from
"dostovernyhistochnikov" users Spectrum mogliuslyshat "news"
about vypuskaigry Crime Santa Claus-2 (hereinafter CSC-2)
idazhe get suggestions otnositelnopokupki this game. And soon
after that knam Received a letter came from TicklishJim'a - a
leading group of coders "Brokim-soft" (incidentally, under the
heading "interviews" estnasha conversation with him ...), which
povedalnam true state of affairs in gruppe.Itak below I cite
some "points" from his letter that TJ nastoyatelnoprosil
publish in order to avoid low-cost zumeny ... 1. CSC-2 and
Crime Santa Claus: Deja Vu - two completely different project.
At this currently working on CSC-2 is suspended,
over the CSC: DV, on the contrary - is moving forward
however, neither of which "final version" of today can not be
considered.
2. CSC-2 will be released no earlier than CSC: DV.
3. The authors of the game are strongly advised not to
publish false information about their projects, without first
obtaining the express consent of their own.
4. For all questions regarding CSC: DV,
CSC-2 and other projects, please contact directly to the
Ticklish Jim'u.
Telephone: (0472) 43-37-97, from 18.00 to
23.00
FROM THE EDITOR:
Letter from T.J. is another evidence of incompetence and
boorish to the author of some "subjects", imagined himself as
"the primary source of information" and almost the Lord God.
Unfortunately, such "entities" still exist Spectrum in the
world, although their number gradually and decreases (the fact
that actually they do not care deeply for the Spectrum, and are
interested in them either getting money for the cracked
software, or satisfaction own vanity, or something, and more
...), but the most vile of their representatives still have a
convulsive "Jerking" in an attempt to regain credibility, long
lost after they were "raskusheny. That's who we should fight,
these "dirty person" are the cause of copyright infringement
and try before time "bury" Spectrum. In order not to be
unfounded, we present a few facts.
fact first: the spread of rumors
"Exit" CSC-2 with a proposal to expel
money for the game. The game
not been completed, and the authors even
unaware that they are the game already "released" ...
fact two: today promised STALKER'om play The Citadel is still
not finished, but it has not prevented some people
declare exit full version, not
only state but also offer this complete version to buy!
fact three: when one group asked the Kharkov his "friend"
news regarding the release of the
the third issue of the journal "ZX-POWER", that
categorically stated: "The third number? Yes
it comes out next Friday! "
Imagine how we were surprised
learned some time later that the third
issue of the magazine, is already
"Out" ...
I could cite many more examples, but most likely examples of
these known to all as the names of "informers", which were
discussed above. Would just like to advise those few gullible
people they trusted, ponder the following question: "What do
you think these your" friends "kidanut" you when they provide a
good opportunity or not? ".."
And now, because this article yet
appeared under the heading "Outlook" I
(Jam) going to tell readers about the project
"Crime Santa Claus: Deja Vu" in detail.
Just want to make a reservation, that this information is not
taken by me "from the ceiling," and received from the authors
of the game. So, to our magazine came a second demo of this
game.
Crime Santa Claus: Deja Vu (demo # 2)
Graphics and effects - Panda / Bis / ASM 'RUSH
Labyrinth - Panda and Slider / Bis / ASM 'RUSH
Codes - Ticklish Jim / Bis / ASM
In the demo, you can:
- Walk through the maze of the game,
jump ...
- Look at the "monsters"
- Look at the fixed animation
- Look at the snow, running
line and the animation framework
- Listen to sounds (music authors decided
until the "hold" - good enough is enough
:)
- Assess the quality of graphics drawn
Pand'oy in combination with
avtomaski Ticklish Jim's. (See article
"AVTOMASKA" under "LIKBEZ. This is me
Zamesto hypertext try ... :)))
And that's what you can not do:
- Perform some action (other than
turn and remove the bag)
- Go to any door
- Talk to someone
- To die at the hands of crafty and malicious
"Monsters" (sorry can not speak,
but it would be possible with impunity poob
call the "monsters" any bad
words ... :))
- Complete the game
- To see the splash screen and slides (about 30
pcs.)
- See all the rooms
- Go for the items
- Search Rakkslu:)))
In the demo version polled 3 joystick:
Sinclair, Keyboard and Kempston.
What is the full version:
- A bunch of "monsters"
- Lots and lots of animation fixed
- A lot of music
- Shipping state to disk
- 54'hkomnatny maze
- An abundance of interesting puzzles
- Multiple paths through the game
- An abundance of service options (settings at
different computers)
- Some other interesting surprises ... ;)
Demo version can be found in the Appendix. And since I already
had with her available, I would like to express their
opinion (the authors may be not without interest:)). In fact, I
am not one to fans of games Dizzy series and the like, but I
can not praise the good graphics (I had myself a little with
the graphics "Dabble", so little here apart ... ;)) And the
stylish design of the program. I liked also the names of
locations, especially "ligvo bilogo chrobak" (rulez!)
and "toothy crow." The only drawback - not very readable font
running line. And the rest, I think
This game falls in the top five games
this genre, so we'll wait for the full
version.
All remarks, suggestions, etc. about the game, readers can send
to the following address:
257005, Cherkassy,
st. Shevchenko, D. 367 / 1
Bezuglov Andrey
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