Miscellaneous - Outlook: a new game from Mednonogova "Black Crow".

ZX Format #05
Black Maria

(C), Vyacheslav Mednonogov.

music by DNK
________________________________


        That was long ago:

Eight hundred years ago or so
less. Just got rid of
nice Rusichi yoke tataromongolskoe as a new calamity befell the 
Russian land. In the heart of a huge Deadwood

appeared unprecedented tribe horrible creatures. They came 
straight from nowhere and began to call-magnify

a military truck.
# At first there was that big
adversity. There were so few that
Even the stories about them were considered
idle fancies. But with each
year their number grew, and now
innumerable hordes of black ugly creatures rushed to the west,
destroying and burning everything in its path. Only death and 
bare ground remained behind. Our Land!


  And then commanded presvetly
Prince Vladimir - Sunny Sunny
gather a great army, and gave
you voevodchesky rod in white ruchenki and punished is not no
sleep with the horse did not come off until
the spirit of the monsters in Russia will not remain.

  And the army went on the military truck, and
beating them mercilessly, and draw them back. And drove them 
back of scorched earth, until they found themselves again in 
the Dead Forest. And then the battle was great. 

  It is written in the chronicles.


  Much water has flowed from those glorious times, much 
forgotten. Remember the past and repeat the feat of the brave 
Rusich offers you a new game

"Black Crow".


              ***


  So, what will
constitute a self this program?

  The already established tradition
the game will be designed for machines with memory 128k and 
above. Includes support Kempstonmouse, I again strongly 
recommend to purchase and install. During the game will be 
played background music (although I it was not easy to combine 
it with the withdrawal of sprites on the stack). 

  The game will be divided into several levels (presumably, 
twelve). At each the level of your army will carry out a task 
whose complexity times from time to rise. For example, the goal 
of the first level is quite simple - get the gold and timber to 
build fort and small settlement.

Activity enemies here will be
low (they do not yet know with
who to contact). With each level
strength and ability of your soldiers will be
grow, there will be new weapons, you will are subject magic 
powers. But note that Khungi also will not stand still. By the 
way, kung - something akin to our Marines, have they yet

langolery, gryunvery etc. Objectives
levels are quite varied - from rescuing prisoners to
seizure of foreign settlements.

  The main difference between this game from
all that existed on
Spectrum, is that here
the first time managed to combine the strategy and dynamics. 
Imagine that you have to manage two or three dozen of his 
soldiers simultaneously, and even some

number of magical creatures
repulsing the attacks of nosy Kung
under continuous fire langolerov. "How?" - In horror
asks a fan of UFO-2 and Laser
Squad. It's very simple: you choose a warrior or a small group, 
and give him a job (with the help of

Hot keys or control panel) - to attack, retreat,
to entrench. The Warriors themselves find their way and will 
carry orders already without your intervention. Or do they 
comply with the order, or fall in an unequal battle. Your 
skills as a commander, would be to

success was greater than losses. Similarly, you are driving,
For example, the peasants. Enough to give an order - cut wood, 
look for gold - as they themselves will to do it, and 
production attributed to city. Do not think that you

will do nothing: Kung
always will be building all sorts of
intrigues and annoys you, so
often have to maneuver
troops.

  For variety, the game will be
including the levels where you play
on the side of enemies - is also interesting, though, you make 
sure that kung be heavier.



  That's how it will be about.
Work is now in full swing, and
some details may change, can be added
chtoto new.

  By tradition, the technical information:

  The images of heroes took 584 sprites, which took almost 50k 
each landscape consists of 384 sprites, more

150 sprites design (one
Only buttons - 90 pieces). The playing field has a size of 
64x64, part of it is displayed in

Box 24x24 familiarity.


  If necessary by pressing
one of the keys to this window, you
be able to see the entire map. Number of soldiers from each 
side - up to 32. In connection with the appearance of

large park Spektrumsovmestimyh machines, differing in speed, 
and many game options will be configurable: speed scrolling 
speed of movement cursor for game time, the animation of water, 
the inclusion of musical accompaniment, etc. Due to numerous 
requests provided shipping on the disc game states at any time. 
After each level of your eyes will enjoy a beautiful picture 
painted by Dmitry Barkov. In This time I decided to abandon

scanned graphics in favor of
drawn by hand.


  Yes, many here, I just promise. Business for small - to do so.

For sim saying goodbye, always yours,
Vyacheslav Mednonogov.