(C) Kuranov SERGEI (PLAYER).
GREAT Luki, Pskov region.
(C) Music: Alex Stryker
"The Last Adventure"
First of all I want to note the reasons why I took the
description:
1. Do not want to be a good game
remained unnoticed because of the hidden advantages.
2. Really liked the dynamics,
why take my hat off to the author.
So, the "Last Adventure" - the game
Strategic genre. In the setup menu
There are 4 preparatory level (2 in Russia and 2 in Europe),
and 2 main ones: Russian and German campaigns
combine the preparatory level. Moreover, the campaign in
Europe, you play for the Germans, and Russian - in Russia. At
the preliminary level you have the opportunity play for any
side, and each against each other. To do this, press the "fire"
on the image "company" or a person in the menu. Also, when
playing with a computer can be set by the enemy from 1 to 5,
pointing "Fire" in the figure around the image of PC.
Level 5 - the most difficult. Basic levels, the campaign is
only a game against the computer! And, if you're more or less
right in the first part of the campaign, at podgruzku second
you add a piece of (As would have transgressed), offering
"landed" them to enjoy. Small nuance: I noticed that the added
part received combat experience, draw conclusions!
Well, the choice is made and the battle!
Downloading a game, you'll see a game
field and the interface. It is easy to understand, but some
advice I still dare to give. So, on top of the window is
current date. Next - weather report. Note that in cloudy
weather movement (with the same fuel consumption) slows down to
2, and in storm - 3 times, and both aircraft and antiaircraft
guns in the storm unfit for action. Below - the country, and
even lower - a little icon and a figure showing your
mobilization resources. On the number of points you can
recharge the old and create new divisions. In the second
window option "choice" to select certain parts of the city,
airport, and there is detailed information about them. "Map" is
used to display parts on the strategic map. "Report" provide
information about the number of losses (do not be afraid to
Russian campaign dead tree - so conceived of the story. The
matter of tactics: you can win or make a draw, even
with large losses). Further, the "reserve". C
this function, I did not understand - sorry.
"Burn", "download", "install"
"Move" - it is clear without explanation. "Completion".
With this function we will deal with separately.
When it is selected you get into the submenu
offers a choice of various kinds
troops, and when you select certain you'll see a new window
with detailed information and price in terms of mobilization.
Here (Very important!) Scrolling up and down
You can choose from a variety of power and price
division of the species, and scrolling
left-right to choose additional equipment (there is not at
all), ie, trucks Armored personnel carriers, trucks, etc. for
the accelerated movement of parts. One more important thing,
"planting" the newly-formed parts can only be about their city,
but there where there is no fuel and ammunition, some will, but
will be unfit for action. Also keep in mind that the first move
after the part is not yet able to fight back and the enemy can
beat it without hindrance, so that See where it is better to
install.
Now for the second menu, where you
get by selecting a specific part. "Order" - is, or specify a
destination to move or to specify a particular part of the
enemy to attack. Possible attack shelling, bombing of the parts
in hover for which kursorkvadratik
becoming a "target". The shelling is possible at a distance.
"Information" - clear "Completion" - you are refreshing in
whole or in part on the balance of points or levels are full of
great battered parts moreover, "far from home." Note that if
replenishment falls combat experience, a maximum value 200.
"Modernization" - You can improve some kinds of troops,
Points paid in addition NN (scrolling left-right), for example,
by setting a fortress more powerful tools, or turning a light
infantry in a heavy, and even on BTR. "Build" - this
function for the construction and engineering divisions. With
this order (conveniently on the road) with good availability,
can be convinced that the "construction battalion" will build a
fortified, improves defense force units, placed on it. "Expand"
This command will result in part of the combat readiness after
moving on machines with possibility of shooting directly into
the same turn. Also you have to use this team when the machines
ran out of fuel. Expand portion (preferably close to their
city) and through the course can collapse and continue to move,
because machines will be "tucked". Check
troops stationed in the rear, since many of
They are equipped with technology that allows you to quickly
organize a counterattack. "The Machines" and "Collapse" - the
same team, only one for the infantry, antiaircraft guns, and
the other for heavy artilerii. This command will allow
begin an accelerated motion on the technology.
"At home" - a tricky function, allowing the dying parts fled
fields and gardens, and it is not considered
broken or destroyed. Is there a connection
this order to "reserve" of
Points mobilization is unclear.
Key "S" is used to exit from any mode, and "N"-to quickly
iterate parts.
Just a couple of tips I'll give that was not painfully
hurt for the little things.
In the early games (USSR), as in
war, almost all divisions were understaffed (50%), but if you
create a new one, she was 100%. Try to move
on the road (1: 1) if the fields -1: 2
Forests -1: 3, river-stop progress! So do not
climb into the river with plenty of movement!
Another little trick: when entering
enemy of the cell, where
your aircraft, you lose access to it, and
the only way to "vytsepit" it - this
search on the key "N". The aircraft you will not see, but the
cursor will be over land part directly in the menu order and
tells the inscription in the window, for example, I-16. The
same is true with the disappearance of the aircraft on his
part. Be vigilant, because enemy anti-aircraft guns love to be
chosen in such a goals.
"Veterans' well-kept udarboevoy
experience! Losing 3-4% of the enemies - the aces dispersed
entire division newcomers. Experience increases with
each attack as you and the enemy.
Tip: Heavy goals (strength, etc.)
hit a bunch. If you'll be bale to chutchut, the enemy will get
a good combat experience, and small losses can easily fill up!
Control fuel and ammunition!
Not necessarily for them to fly to their airports or go to
their town or ports. Often enough to be near.
Can and grab someone else's, but for this
be part of the land to go to an enemy object, and stand there
until your next turn.
Do not pull their forces in vain,
as "Settled" reach the degree of 7 and reinforced as they are
harder to "skovyrnut. More remind you that well to beat the
enemy en masse, as with each blow is applied increasing damage
to the enemy with smaller loss of its parts. If the number of
attackers exceeds supply of ammunition
defenders, then the number of units of the attack will go
unpunished. Understood this hint?
If a part is surrounded, it is very
difficult to fill, although attempts have to be repeated
because Sometimes the enemy makes a move and the siege is
lifted.
Another bug: you can "compute" and capture (come close)
airport, which makes the enemy raids. Then its planes for some
reason do not change the place of "home" - that expanse of
antiaircraft guns!
When moving his plane, avoid contact with strangers, since
he was "blocked." Especially dangerous are "ticks"
above ground parts, since the aircraft
the enemy is invisible. Rummage antiaircraft sky every move!
Remember: the most vulnerable position of parts in a river.
They are suffering huge losses when they attack, bombing,
bombardment.
You can smash your enemy's air force on
ferries! Note that the XE-111
like to bomb the city. Do not stand there vulnerable parts. The
best way to check the enemy - to create a bridge ukrepgruppy.
He necessary to climb into the river through the forests.
Another "bug": you can protect against the bombing of a
part, if installed on her own aircraft, the enemy is also
resorted to this method.
In the game, everything is interconnected: if the enemy
seize the airfield, he will be able to base, and
importantly, to produce aircraft. The same with
ports, even if you have drowned the whole fleet
the enemy, he gets the opportunity to produce
ships, capturing the port. Port is
any city on the coast, that's possible entry of ships. Keep in
mind that Your industry is in the rear of "not sleeping", and
1942 (for Russia) you are available to new units, for example,
stronger infantry, armored cars and airplanes.
It is a pity that this has little effect on the game, since
Mission ends 10 days after
New Year, which is a pity, since the interesting
play a more heavily armed, but
Day and Victory Day could be found.
Author, ay!
Last advice: carefully read the tactic - characteristics
common to find them a better application. For example, a
battleship and a light cruiser is good cover for their attacks
and foreign parts located near the sea, because they are very
long range, but the leader and destroyers to be an escort,
because that they can fend off the Air Force and, most
importantly, from submarines.
The game has a lot of small "amenities"
For example, after the bombing of the city appears "residents
panic", but and stocks may decline. But this is
extra boards, since the game nice "chew" the most.
We wish the author had to potvorit SPECCY, let him know
that his work noticed and appreciated.