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Articles (1395)
Info Guide #13
01 April 2021
ACNews #73
14 July 2020
ACNews #72
19 November 2018
ACNews #71
03 August 2018
ACNews #70
02 May 2018
Info Guide #12
31 December 2017
ACNews #68
30 August 2017
ACNews #63
26 December 2016
ACNews #61
21 January 2016
ACNews #60
15 December 2015
Info Guide #11
05 July 2015
Burn the Lighter #01
15 November 2011
ACNews #56
12 September 2010
ACNews #55
18 May 2009
ACNews #54
21 January 2009
ACNews #52
16 September 2008
Generation Z #05
01 January 2008
Info Guide #10
30 April 2007
Avro News #04
27 October 2006
Avro News #02
31 August 2006
Info Guide #09
31 July 2006
Joint #01
31 January 2006
ACNews #45
31 January 2006
ZX Pilot #42
09 December 2005
Info Guide #08
30 November 2005
ACNews #59
02 November 2005
Info Guide #07
31 May 2005
DonNews #21
27 March 2005
ZX Time #15
26 February 2005
ZX Time #14
08 January 2005
3Bit #01
03 January 2005
Info Guide #06
03 December 2004
ACNews #35
06 November 2004
Adventurer #15
31 July 2004
Info Guide #05
30 April 2004
For Coderz - RAYCASTING - make yourself a little DOOM'a. Tracing algorithm 3D maze in the game WOLF.
Black Metall #02
26 April 2004
ACNews #28
15 March 2004
Mustang #02
02 March 2004
ACNews #27
28 February 2004
Mustang #01
27 January 2004
ACNews #26
12 January 2004
ACNews #24
01 November 2003
Dnieprobite #03
31 October 2003
Dnieprobite #01
28 September 2003
ACNews #23
17 September 2003
ZX Time #13
09 August 2003
KrNews #16
29 July 2003
ACNews #21
24 July 2003
Adventurer #14
30 June 2003
Inferno #04
22 June 2003
ZX Time #12
27 May 2003
ACNews #18
08 May 2003
ACNews #17
05 May 2003
Generation Z #04
21 April 2003
Full Pull #02
17 April 2003
Never Mind #01
12 March 2003
Promised Land #04
28 February 2003
IzhNews #0D
28 February 2003
Book #01
05 February 2003
Gothiq #01
14 January 2003
ACNews #14
31 December 2002
Nicron #125
19 December 2002
Promised Land #03
14 December 2002
Inferno #03
22 November 2002
ZX Time #10
22 November 2002
Inferno #03
22 November 2002
ZX Time #10
22 November 2002
Inferno #03
22 November 2002
ACNews #13
31 October 2002
ACNews #12
07 October 2002
Bred #01
30 September 2002
ACNews #11
25 September 2002
RST #04
17 August 2002
Opex #07
19 June 2002
ACNews #08
18 June 2002
ZX Time #08
30 April 2002
DonNews #17
30 April 2002
Adventurer #13
31 March 2002
DonNews #16
22 March 2002
TargeT #10
01 March 2002
ZX Time #07
31 January 2002
Scream #02
29 January 2002
ZX Time #06
09 January 2002
Last 128 #01
01 January 2002
Last 128 #03
01 January 2002
Buzz #20
31 December 2001
Sinclair Club #05
31 December 2001
ZX Time #05
14 December 2001
ZX Time #04
17 November 2001
ACNews #06
01 November 2001
ZX Time #03
13 October 2001
ZX Time #01
04 September 2001
ACNews #05
04 September 2001
Black Crow #07
01 September 2001
MSF #22
29 August 2001
Plutonium #19
20 August 2001
ACNews #04
19 August 2001
IzhNews #0C
31 July 2001
ACNews #03
25 July 2001
ACNews #02
08 July 2001
Plutonium #18
30 June 2001
Black Crow #06
01 June 2001
Scream #01
31 May 2001
Sinclair Club #04
25 May 2001
City #53
14 May 2001
Inferno #02
01 May 2001
Subliminal Extacy #03
01 April 2001
Dni-Pro #02
30 March 2001
Body #28
25 March 2001
City #52
24 February 2001
Madness #01
17 February 2001
Impulse #10
15 February 2001
Black Crow #05
01 February 2001
TargeT #08
01 February 2001
Black Crow #05
01 February 2001
Adventurer #12
31 January 2001
KrNews #13
31 January 2001
Body #24
17 January 2001
DonNews #13
01 January 2001
Inferno #01
31 December 2000
Promised Land #01
31 December 2000
Inferno #01
31 December 2000
Promised Land #01
31 December 2000
Inferno #01
31 December 2000
ZX-News #54
30 December 2000
ZX Pilot #40
30 December 2000
ZX-Files #01
29 December 2000
City #51
09 December 2000
Optron #41
19 November 2000
City #50
19 November 2000
Body #21
14 November 2000
Echo #07
31 October 2000
City #49
20 October 2000
ZX Pilot #39
11 October 2000
Deja Vu #0A
30 September 2000
DonNews #12
09 September 2000
IzhNews #09
05 September 2000
Black Crow #04
01 September 2000
Impulse #09
31 August 2000
Think #47
30 August 2000
IzhNews #06
29 August 2000
Nonsense - about the features of the assembler Alasm 4.2 (macro, commands, conditional events, etc.)
City #48
25 August 2000
Insanity #07
17 August 2000
Impulse #08
09 August 2000
Think #46
04 August 2000
Adventurer #11
31 July 2000
Body #1D
31 July 2000
Echo #06
30 June 2000
Black Crow #03
27 June 2000
City #47
19 June 2000
Optron #36
16 June 2000
City #45
09 June 2000
City #46
09 June 2000
MSD #12
08 June 2000
ZX Pilot #38
31 May 2000
Insanity #06
26 May 2000
City #44
19 May 2000
ZX Light #0C
17 May 2000
Optron #35
25 April 2000
DonNews #11
21 April 2000
City #43
09 April 2000
KrNews #12
01 April 2000
Born Dead #0G
31 March 2000
City #42
25 March 2000
Think #44
18 March 2000
Fanat #02
12 March 2000
MSD #11
11 March 2000
ZX Pilot #36
11 March 2000
City #41
06 March 2000
Insanity #05
28 February 2000
C-Net Week #21
20 February 2000
Born Dead #0F
08 February 2000
City #40
08 February 2000
DonNews #10
21 January 2000
City #39
14 January 2000
ZX Power #04
09 January 2000
Fantom #03
05 January 2000
IzhNews #02
03 January 2000
Ultimathum #01
01 January 2000
Scenergy #02
31 December 1999
Codemania #01
31 December 1999
Virtual Worlds #01
31 December 1999
KrNews #11
31 December 1999
ZX-News #50
30 December 1999
City #38
29 December 1999
Bonus #15
25 December 1999
Born Dead #0E
19 December 1999
INTRODUCTION TO SHELL - BornDead # 0E is uniquely
a masterpiece of modern coding in all its aspects.
Insanity #03
18 December 1999
MSD #09
18 December 1999
City #37
17 December 1999
City #36
11 December 1999
City #35
04 December 1999
RUSH #02
30 November 1999
ZX Pilot #35
27 November 1999
Flash Info #19
27 November 1999
Optron #33
20 November 1999
Deja Vu #09
13 November 1999
Wallpaper #07
06 November 1999
City #34
06 November 1999
ZX Light #0B
03 November 1999
Plutonium #14
01 November 1999
Funeral #1.5
31 October 1999
ZX Hard #02
28 October 1999
Optron #32
22 October 1999
Polesse #13
17 October 1999
City #33
17 October 1999
IzhNews #04
17 October 1999
Buzz #18
11 October 1999
Fantom #01
06 October 1999
City #32
04 October 1999
City #31
01 October 1999
Bugs #01
30 September 1999
Adventurer #10
30 September 1999
City #30
25 September 1999
City #29
19 September 1999
City #28
15 September 1999
ZX Press #01
15 September 1999
MSD #07
11 September 1999
City #27
09 September 1999
Polesse #10
04 September 1999
Optron #30
03 September 1999
City #26
30 August 1999
MSD #06
21 August 1999
KrNews #10
20 August 1999
Body #15
19 August 1999
City #25
16 August 1999
Heresy #02
13 August 1999
Body #14
12 August 1999
City #24
12 August 1999
Think #30
09 August 1999
City #23
06 August 1999
Fanat #01
05 August 1999
Body #12
31 July 1999
Born Dead #0B
31 July 1999
Demo or Die #02
31 July 1999
Born Dead #0B
31 July 1999
MSD #05
31 July 1999
MSD #5.5
31 July 1999
Body #11
27 July 1999
City #21
24 July 1999
Insanity #01
20 July 1999
Optron #29
20 July 1999
ZX Pilot #34
20 July 1999
Miracle #03
16 July 1999
kodit Who's there? - Quick graphics: a few recipes from Zetter'a (print sprites, update the screen).
City #20
14 July 1999
City #19
14 July 1999
City #20
14 July 1999
City #18
09 July 1999
Micro #21
08 July 1999
City #17
06 July 1999
City #16
29 June 1999
City #15
14 June 1999
Optron #28
08 June 1999
City #14
06 June 1999
Born Dead #0A
02 June 1999
Scenergy #01
31 May 1999
Deja Vu #08
31 May 1999
Born Dead #09
30 May 1999
RUSH #01
29 May 1999
City #13
29 May 1999
Polesse #07
25 May 1999
Polesse #06
19 May 1999
KrNews #09
18 May 1999
Heresy #01
16 May 1999
City #12
14 May 1999
ZX Hard #01
06 May 1999
City #11
05 May 1999
Adventurer #09
30 April 1999
Micro #17
24 April 1999
DonNews #07
23 April 1999
Born Dead #08
19 April 1999
Optron #25
19 April 1999
Born Dead #08
19 April 1999
Polesse #04
16 April 1999
Buzz #17
10 April 1999
City #10
10 April 1999
Odyssey paper #08
31 March 1999
City #08
31 March 1999
Zodiac #02
31 March 1999
City #07
28 March 1999
City #06
24 March 1999
City #05
21 March 1999
Odyssey paper #07
17 March 1999
Born Dead #07
12 March 1999
ZX Jump #02
10 March 1999
Polesse #03
06 March 1999
KrNews #08
05 March 1999
Demo or Die #01
28 February 1999
Odyssey paper #06
25 February 1999
Impulse #04
24 February 1999
Optron #24
22 February 1999
Voyager #04
19 February 1999
Born Dead #06
17 February 1999
Micro #14
13 February 1999
Funeral #01
12 February 1999
DonNews #03
28 January 1999
Micro #13
23 January 1999
Micro #12
12 January 1999
Odyssey paper #04
11 January 1999
Born Dead #05
06 January 1999
Netus News #07
03 January 1999
Nicron #105
13 December 1998
Impulse #03
09 December 1998
Wallpaper #06
30 November 1998
Odyssey paper #01
29 November 1998
Micro #10
28 November 1998
Optron #21
27 November 1998
ZX Guide #01
27 November 1998
KrNews #06
15 November 1998
Oberon #05
06 November 1998
Born Dead #02
04 November 1998
Black Crow #02
01 November 1998
ZX Club #09
31 October 1998
Optron #20
25 October 1998
Born Dead #01
24 October 1998
Voyager #02
19 October 1998
Voyager #03
19 October 1998
Plutonium #08
09 October 1998
Micro #09
04 October 1998
ZX Pilot #29
30 September 1998
Wallpaper #05
30 September 1998
ZX Pilot #29
30 September 1998
Deja Vu #06
30 September 1998
Baltic Press #00
29 September 1998
Buzz #16
26 September 1998
Plutonium #02
14 September 1998
Proton #47
08 September 1998
Micro #08
05 September 1998
ZX City #01
01 September 1998
Adventurer #08
31 August 1998
ZX Hard #00
31 August 1998
Echo #05
31 August 1998
Adventurer #08
31 August 1998
Think #18
09 August 1998
Antivel #01
09 August 1998
Proton #45
07 August 1998
Micro #07
04 August 1998
Micro #06
31 July 1998
Proton #44
31 July 1998
KrNews #05
24 July 1998
Nicron #98
23 July 1998
Forever Young #01
21 July 1998
Nicron #97
16 July 1998
Amazing #02
14 July 1998
Buzz #15
09 July 1998
Voyager #01
06 July 1998
Optron #14
03 July 1998
Proton #39
24 June 1998
Proton #38
18 June 1998
ZX Element #02
06 June 1998
Black Crow #01
01 June 1998
Deja Vu #05
31 May 1998
ZX Club #08
31 May 1998
ZX Pilot #24
31 May 1998
ZX Club #08
31 May 1998
Deja Vu #05
31 May 1998
ZX Club #08
31 May 1998
Deja Vu #05
31 May 1998
Faultless #09
24 May 1998
Aspect #09
21 May 1998
Buzz #14
29 April 1998
Optron #11
24 April 1998
Proton #30
23 April 1998
Micro #02
19 April 1998
Aspect #08
07 April 1998
Natural #01
01 April 1998
Spectrum Progress #03
01 April 1998
X-Files #02
31 March 1998
Deja Vu #04
31 March 1998
Spectrum Expert #02
31 March 1998
Deja Vu #04
31 March 1998
Spectrum Expert #02
31 March 1998
Deja Vu #04
31 March 1998
Spectrum Expert #02
31 March 1998
Deja Vu #04
31 March 1998
Proton #24
10 March 1998
Aspect #07
07 March 1998
ZX Club #07
28 February 1998
Depth #02
28 February 1998
Buzz #13
12 February 1998
Aspect #06
10 February 1998
Adventurer #07
31 January 1998
Aspect #05
29 January 1998
Terminal #03
28 January 1998
Proton #18
27 January 1998
Aspect #04
18 January 1998
C-Net Week #08
17 January 1998
Optron #06
09 January 1998
Deja Vu #03
31 December 1997
ZX Club #06
31 December 1997
Impulse #02
31 December 1997
ZX Club #06
31 December 1997
Impulse #02
31 December 1997
ZX Club #06
31 December 1997
ZX Power #03
31 December 1997
Impulse #02
31 December 1997
ZX Power #03
31 December 1997
ZX Format #08
31 December 1997
ZX Power #03
31 December 1997
ZX Format #08
31 December 1997
ZX Power #03
31 December 1997
ZX Format #08
31 December 1997
Deja Vu #07
31 December 1997
Buzz #12
30 December 1997
Proton #13
23 December 1997
RIP #04
13 December 1997
Body #0D
11 December 1997
RIP #03
06 December 1997
ZX Format #07
05 December 1997
RIP #02
29 November 1997
Faultless #08
29 November 1997
Oberon #04
28 November 1997
ZX Review #11-12
26 November 1997
RIP #01
23 November 1997
Optron #04
21 November 1997
ZX Forum #04
19 November 1997
world of sound Spectrum - Chapter 5: The operator PLAY for music coprocessor AY-
3-8910 (AY-3-8912).
ZX Element #01
17 November 1997
Nicron #62
13 November 1997
ZX Review #7-8-9-10
08 November 1997
ZX Review #5-6
04 November 1997
Spectrum Expert #01
31 October 1997
ZX Club #05
29 October 1997
ZX Jump #01
23 October 1997
Buzz #11
22 October 1997
Revival #04
20 October 1997
Depth #00
15 October 1997
Depth #01
14 October 1997
Body #0C
11 October 1997
Lprint #21
10 October 1997
Deja Vu #02
30 September 1997
Amazing #01
29 September 1997
Body #0B
24 September 1997
Lprint #19
21 September 1997
Buzz #10
16 September 1997
ZX Club #04
16 September 1997
Next #06
12 September 1997
Lprint #17
06 September 1997
Move #10
04 September 1997
Amiga News #01
31 August 1997
Think #04
30 August 1997
Think #03
23 August 1997
ZX-News #39
18 August 1997
Mask #00
12 August 1997
Mask #00
11 August 1997
Miracle #02
10 August 1997
Revival #03
02 August 1997
Move #09
02 August 1997
ZX Format #06
29 July 1997
Lprint #12
25 July 1997
ZX Review #3-4
22 July 1997
Spectrofon #22
20 July 1997
Move #08
18 July 1997
Odyssey Magazine #02
14 July 1997
Flash Time #01
10 July 1997
Unsteady News #08
07 July 1997
Lprint #09
05 July 1997
Body #08
02 July 1997
Deja Vu #01
30 June 1997
Lprint #08
28 June 1997
Body #07
25 June 1997
Body #06
20 June 1997
Virtual World #02
19 June 1997
Lprint #06
13 June 1997
Maximum #43
10 June 1997
Nicron #37
05 June 1997
Move #06
31 May 1997
Energy #05
29 May 1997
ZX Power #02
24 May 1997
Buzz #05
19 May 1997
Move #05
18 May 1997
Public Spirit #01
17 May 1997
Nicron #33
07 May 1997
Energy #04
03 May 1997
ZX Doze #01
27 April 1997
Nicron #31
24 April 1997
Nicron #30
17 April 1997
ZX Pilot #07
15 April 1997
ZX-News #27
08 April 1997
Nicron #28
03 April 1997
ZX Pilot #06
01 April 1997
Maximum #35
31 March 1997
Echo #03
31 March 1997
Impulse #01
31 March 1997
Echo #03
31 March 1997
Nicron #26
27 March 1997
On-Line #76
23 March 1997
Move #03
15 March 1997
Nicron #24
13 March 1997
Hacker #07
10 March 1997
Nicron #23
06 March 1997
Odyssey Magazine #01
05 March 1997
Adventurer #06
28 February 1997
ZX News #03
28 February 1997
Nicron #21
21 February 1997
Nicron #20
14 February 1997
Move #02
03 February 1997
Faultless #05
02 February 1997
X-Files #01
31 January 1997
Nicron #17
23 January 1997
Spectrum Progress #02
19 January 1997
Nicron #16
17 January 1997
Nicron #15
10 January 1997
Hacker #06
08 January 1997
Nicron #14
03 January 1997
Crazy News #5
01 January 1997
Crazy News #3
01 January 1997
Crazy News #4
01 January 1997
Crazy News #3
01 January 1997
ZX Review #1-2
31 December 1996
Speccy #07
31 December 1996
ZX Review #1-2
31 December 1996
Speccy #07
31 December 1996
ZX Review #1-2
31 December 1996
Read Me #02
31 December 1996
Faultless #06
31 December 1996
Nicron #12
20 December 1996
Nicron #11
12 December 1996
ZX Format #05
11 December 1996
Odyssey Magazine #00
11 December 1996
Spectrophoby #06
11 December 1996
Odyssey Magazine #00
11 December 1996
Nicron #10
05 December 1996
ZX-News #17
03 December 1996
Adventurer #05
30 November 1996
Echo #02
30 November 1996
ZX News #02
30 November 1996
how to hack program - How to hack software and games on SPECCY: Explanatory note by Richard P Swann.
Echo #02
30 November 1996
ZX News #02
30 November 1996
Echo #02
30 November 1996
ZX User #01
16 November 1996
Nicron #07
14 November 1996
Platinum #02
08 November 1996
Nicron #06
07 November 1996
Echo #01
31 October 1996
Nicron #05
31 October 1996
Echo #01
31 October 1996
Oberon #02
31 October 1996
Crystal Dream #01
31 October 1996
Power #05
27 October 1996
ZX-News #10
22 October 1996
Nicron #03
17 October 1996
ZX-News #09
15 October 1996
Star #02
12 October 1996
ZX Power #01
11 October 1996
Faultless #04
09 October 1996
ZX-News #07
06 October 1996
Power #03
06 October 1996
Nicron #04
02 October 1996
Nicron #01
30 September 1996
Spectrum Progress #01
30 September 1996
Power #02
29 September 1996
Power #01
22 September 1996
Speccy #06
31 August 1996
Style - Programming: on the internal structure of the program, ie, We now turn to algorithmic basis.
Star #01
30 August 1996
On-Line #49
11 August 1996
Platinum #01
08 August 1996
Adventurer #04
31 July 1996
Spectrophoby #05
31 July 1996
ZX Format #04
14 June 1996
Emulate #06
31 May 1996
Pioneer #02
27 May 1996
Speccy #05
30 April 1996
Faultless #02
08 April 1996
Spectrofon #19
31 March 1996
Oberon #01
31 March 1996
Spectrofon #18
22 March 1996
Adventurer #02
16 March 1996
Spectrophoby #04
08 March 1996
On-Line #26
03 March 1996
ZX Format #03
29 February 1996
Speccy #04
29 February 1996
ZX Format #03
29 February 1996
Realtime #02
29 February 1996
Emulate #05
29 February 1996
Realtime #02
29 February 1996
Faultless #01
11 February 1996
Возраждение #1
31 January 1996
Eldorado #02
19 January 1996
Realtime #01
13 January 1996
Возраждение #0
01 January 1996
On-Line #17
31 December 1995
Speccy #03
31 December 1995
Welcome Press #01
31 December 1995
On-Line #17
31 December 1995
Faultless #03
31 December 1995
Di Halt #01
31 December 1995
Faultless #03
31 December 1995
Spectrophoby #03
21 December 1995
Spectrofon #16
20 December 1995
ZX Format #02
30 November 1995
ZX Format #01
31 October 1995
Speccy #02
31 October 1995
ZX Format #01
31 October 1995
Spectrophoby #02
20 October 1995
ZX Magazine #01
08 October 1995
Spectrofon #15
04 October 1995
Emulate #02
30 September 1995
Speccy #01
30 September 1995
Spectrophoby #01
17 August 1995
Sinclair Town #01
31 March 1995
Spectrofon #12
24 March 1995
Spectrofon #11
23 February 1995
Spectrofon #10
02 February 1995
Subliminal Extacy #02
01 January 1995
Subliminal Extacy #01
01 January 1995
Subliminal Extacy #02
01 January 1995
Subliminal Extacy #01
01 January 1995
Eldorado #01
31 December 1994
Spectron #01
31 December 1994
Sinclair Town #02
31 December 1994
Mirikom #02
31 July 1994
Spectrofon #03
28 February 1994
Subliminal Extacy #00
01 January 1994
KiiA Info #02
18 March 1992
Outlet #004
07 January 1987
Outlet #1-3
01 January 1987