The review of novelties.
(C) material is provided by
X-TRADE
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In this article we will
You about some games, transferred to the St. Petersburg market
in November - Beginning in December 1995. On
Currently (12/03/1995) no
demonstrations of new systems and no
except, perhaps, a pair of formatter, packers display files
and archiver. On the latter, we hope to tell in the next
room.
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NIGHT HUNTER
128K
Author: UBI SOFTWARE
This is a complex and fascinating
maze. You are in an ancient castle, on which you
will travel. Dart everywhere some mysterious
creatures, fly on broomsticks witches roam the evil people (and
people it?), and they all want your
death. But you were not born yesterday and
completely out of the man can turn into a monster or a bat
mouse. But do not confuse it with the mouse Dracula - their
resemblance accident. Remember that you -
Night Hunter, - a night hunter.
From the name it is clear that your goal -
to destroy everything. And, of course
just find a way out of the maze.
Memory: 128 KB
Management: the keys Q, A, O, P, SP
Music for the Ay-chip: a
Effects Ay-chip: a
Evaluation of music and graphics
(Maximum - 100 points):
Music and the Muses. effects 1995
chart and graph. effects 100
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EXTREME
48/128K
Author: Digital Integration
1991
In this toy you can test yourself in the role of the robot -
the astronaut.
This is one of the best games of his
genre, which can be described as "cosmic labyrinth - shooter."
The action begins on your
database, where you can refresh yourself with energy and ammo
(remember that place). And then - maze and shooting at moving
targets.
Passing game you'll collect some items. One
Example: To get the door, closing the passage, as soon as you
are to it went close to
do the following trick: having started a game, fly to the left
to stop, then shoot some time in a flying saucer, you'll find.
From her thrown out some TURBO MODE,
which should be taken and used at the right time in
the right place.
Memory: At least 48 Kilobyte
Management: all kinds
Music for the Ay-chip: no
Effects Ay-chip: no
Evaluation of music and graphics:
Music and the Muses. Effects 0
chart and graph. effects 100
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GRELL 'FALLA
48/128K
Author: BIG RED Software,
CODEMASTERS
Grell and Falla - a colorful fantasy game in which you
can control how cute
peasants, and the fairy fairy.
This is another hodilka - sobiralka with beautiful color
graphics, pleasant music and interesting plot.
Memory: At least 48 Kilobyte
Management: all kinds (no appointment)
Music for the Ay-chip: there is a 128K
Effects Ay-chip: there is a 128K
Evaluation of music and graphics:
Music and the Muses. effects 100
chart and graph. effects 100
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DUCK OUT
48/128K
Author: FERNANDO 'IGNASIO
One day a duck has decided to
take a large frying pan and a little walk. But, apparently,
she went to war Contrary to the entire planet, as anyone who
caught her on the trip, had the opportunity to own head to test
the strength of this most pans. What is against the duck
civilian passers-by? This question is to You, because it is
you're running a fierce bird.
The game is replete with high-quality
graphics and animation, so that
see its worth in any case.
Memory: At least 48 Kilobyte
Management: all kinds
Music for the Ay-chip: no
Effects Ay-chip: no
Evaluation of music and graphics:
Music and the Muses. Effects 0
chart and graph. effects 100
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INTERNAT. NINJA RABBITS
48/128K
Author: MICROVALUE / CREATIVE EDGS
This game resembles
DOUBLE DRAGON 3, but at the same time have their charms and
flaws. You control a rabbit-karate, which is set to his life to
drive to the city's streets every boors and thugs. The game
itself is traced very well, but the motion hare too inhibited,
probably not enough sleep, poor thing. In all other a
full-fledged fight.
Memory: At least 48 Kilobyte
Management: all kinds (no appointment)
Music for the Ay-chip: there is a 128K
Effects Ay-chip: no
Evaluation of music and graphics:
Music and the Muses. effects 1975
chart and graph. effects 1995
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ITALIAN SUPER CAR
48/128K
Author: CODEMASTERS
Race from CODEMASTERS, form
top, colorful relief, smooth movement, multiple levels, and
each next best beautiful and, naturally,
more complicated. This game
is an extension, it is absolutely
another, separate game with the name of SKY HIGH STUNTMAN, which
now also for sale.
Memory: At least 48 Kilobyte
Management: all kinds (no appointment)
Music for the Ay-chip: there is a 128K
Effects Ay-chip: no
Evaluation of music and graphics:
Music and the Muses. effects 1985
chart and graph. effects 100
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SLY SPY SECRET AGENT
128K.
Author: CREATIONS SOFTWARE,
OCEAN,
D. EAST
How would you like to feel as James Bond?
After selecting the control you
prompted to enter any three-digit code which you will
henceforth be called. And after that - in Fight!
The game has several different levels and is quite
interesting.
Memory: 128 KB
Management: all kinds
Music for the Ay-chip: a
Effects Ay-chip: no
Estimates of the music and graphics:
Music and the Muses. effects 100
chart and graph. effects 100
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THE TURN or XOR'EM ALL
Author: CREATESOFT RESEARCH LTD
1995
On the Amiga something similar already
was, and now a version
and for the Spectrum. THE TURN or
XOR'EM ALL - interesting logic game, the meaning of which is to
obtain a specified pattern by tipping
"Pebbles" on the board.
Memory: At least 48 Kilobyte
Management: all + mouse
Music for the Ay-chip: there is a 128K
Effects Ay-chip: no
Estimates of the music and graphics:
Music and the Muses. effects 1990
chart and graph. effects 1999
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SEXTRIS
128K.
Author: SILICON BRAINS GROUP
1995
Regular Tetris, but this
once the game is accompanied by very high-quality music and
background plan to change the pictures taken
with IBM.
Memory: 128 KB
Management: appointment of key
Music for the Ay-chip: a
Effects Ay-chip: no
Estimates of the music and graphics:
Music and the Muses. effects 100
chart and graph. effects 1999
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