Keeping pace with time, we recommend
sewed bring to your attention
firm instructions to the new
digital music editor
DIGITAL STUDIO v1.12.
(C) UNDERGROUND SYSTEMS 1995
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Specifications.
number of patterns 32
number of positions 99
number of tools 16
amount of free memory to 96
4 octave range
frequency mixing, 10 kHz
Main Menu.
Selecting items in the main menu
by using the arrow keys which is controlled by [Q], [A], [O],
[P], [SPACE] or [M].
The main menu contains the following items:
POSITION - the current position of number sequencing
PATTERN - pattern number,
assigned to the current position
LENGTH - number of used items
TEMRO - tempo
WORK PAT. - The number of working
pattern
SAMPLE - the current number
Instrument
OCTAVE - current octave
STEP - step (see paragraph editing)
Change the value of the above items, as well as other
items containing numeric
values by using selection
corresponding arrows located in front of these items.
GLOBAL PLAY - play
music from the first position
PLAY FROM - play
Music from the current position
DISK - access to the disk menu
TITLE - Enter the name ringtones
SAMPLE TEST - Test instruments (see below)
ABOUT ME - in the original
version of the editor should be displayed on the screen:
(C) 1995 UNDERGROUND SYSTEMS
Stop the player, as
as a return of any item in the
main menu, press [EXTEND MODE].
Management pattern.
EDIT - enter the edit mode
PLAY - play with the working pattern of the current row
HOME - setting the initial line pattern
ABC - disable / enable the appropriate channels
Service functions.
PAT. - Pattern source
pattern to the right receiver
CHAN. - Feed the source,
Right Channel Receiver
SAMP. - Replaceable tool right to substitute
TONES - number of semitones
HOME - initial setup above listed items
COPY - copy the contents of the channel pattern of the source
the channel pattern of the receiver
CLEAR - clearance channel
pattern of the receiver
EXCHANGE - replacement of tools for all notes of the channel
pattern of the receiver (subject to paragraph SAMP.)
UP DOWN - change up
or down notes in a channel pattern,
receiver by the number of semitones (when exiting
existing range of octaves note
remains unchanged)
Note: when the
copy operation is
Association of the text on the principle of
MERGE. For a complete copy
before paragraph COPY should select CLEAR.
Editing.
Editing patterns by using the cursor
which shows the current
line and the channel pattern. Cursor
controlled by the arrow keys and the keys [Q], [I] -
up, [A], [L] - Down, [O] -
left, [P] - to the right.
Notes introduce the following keys:
[Z] - (C) before
[S] - (C #) C sharp,
[X] - (D) re
[D] - (D #) re-sharp,
[C] - (E) mi,
[V] - (F) F,
[G] - (F #) F-sharp,
[B] - (G) salt
[H] - (G #) G-sharp,
[N] - (A) la,
[J] - (A #) la-sharp,
[M] - (B) system.
Perklyuchayutsya octave keys
[1] [2], [3] [4]. Quick tool: [SYMBOL SHIFT] +
[0] - [9], + [A], + [B], + [C],
+ [D], + [E], + [F].
Special tags editor:
PAUSE - off the channel to
the next note, cl. [R]
END - end of the pattern, key [E]
TEMP * - change the tempo of music, * is taken from the main
menu item TEMPO, cl. [T]
Note: after entering notes
or label, the cursor moves down
on the number of lines specified in
paragraph of the main menu STEP.
Additional features
Editing:
[W] - replacement tool
the current row of the current channel
[6] - to insert the entire text of the channel below the
cursor will be shifted down one line, starting with
current cursor position
[7] - deleting, ie all
text channel below the cursor will
shifted up one row, starting with the next cursor position
[9] - Playing with pattern
current lines
[0] - HOME, the cursor is placed on the zero line
Test Instruments
(SAMPLE TEST).
SAMPLE TEST function is used to quickly search and
plays instruments. Listening to the tools by pressing [0] -
[9], [A], [B], [C], [D], [E],
[F].
Octave key switches
[SPACE].
Disk menu.
In the disc menu, there are two
window. The large window displays the files on the disk, but in
a small tools that are loaded into memory. Select the file by
the arrow keys "up" and "down", as well as the keys [Q]
and [A]. Change the current tool by cursor keys "left" and
"right" as well as the keys [O] and [P]. Download the selected
file by Keys [M] or
[SPACE].
File Types:
I - SAMPLES - digital tools
M - MODULES - text tunes
tools
S - SONGS - text ringtones
without tools
Items disc menu:
READ SAMPLES - in the file window
see all tools
on the disc, cl. [1]
READ MODULES - in the file window
displays all the modules on the disc, cl. [2]
READ SONGS - in the file window
displays all the song on the disc, cl. [3]
SAVE MODULE - entry module
disk, cl. [4]
SAVE SONG - recording a song to
disk, cl. [5]
CLEAR SAMPLE - clear the current tool, cl. [Z]
CLEAR SONG - clear all
patterns, cl. [C]
EXIT TO DOS - Restart
system cells. [E]
Note: After downloading
tool button [SPACE] to change the current instrument
next.
________________
"DIGITAL STUDIO COMPILER"
Version 1.01
DIGITAL STUDIO COMPILER used to compile the music
its subsequent use in
your programs. Input file
is a module which, after
compiling and compressing
converted to multiple output files, each of which
corresponds to a particular page of memory. Namely, it will be
Files:
COMPFILE main file
player who has
fixed loading address
and length.
COMPFIL0 ... COMPFIL7
These files contain information
about music and instruments. The latter figure corresponds to
the name page number. If any
page editor was not used, then the corresponding file
not created
To run the compiled
melody must:
1. Download all files written off by the compiler into memory
your address previously
switching the page that correspond to these files.
2. Decompress music
for what type the command
RANDOMIZE USR 31238.
3. Launch player -
RANDOMIZE USR 31232. To
to stop playback,
press the [EXTEND MODE]
(CAPS SHIFT).
Player uses the second mode interrupts has its stand-alone
stack. When you stop player stack and the interrupt mode
giveth the increase in the initial state.
Amateurs (and professionals)
assembler programming
the opportunity to hang (or hang) on termination of a small
program.
In the player there are two types
Interrupt:
a) Standard (50 Hz) for
use it enough to write in cell 31424, (5), the address of your
program. Initially, in these cells is the address
subroutine STOP PLAY.
WARNING!!!
All used registers
your program except IX, IY and
alternative band, you need to memorize the stack, and then
recover. Avoid changing the interrupt mode.
b) Interruption "on rate" -
interruption after processing the next note. Address program
maintenance of the interruption
is in the 31526 cells, (7).
Preservation of registers in the
mode is not required.
If you use the mode
interrupt (s), then stop
Player must pass control to the address 31235.
When you next start player
playback starts from the current
position. Number of current position
located at 31241.
The above information and
information about free memory and the melody as a whole can
obtained directly in the compiler under INFORMATION.
GOOD LUCK!
P.S. This editor and compiler were written in assembly
language TASM 2.0 (global assembly
SPECTRUM to 128).
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