(C) Andrei Kazakov, 1997.
Brief description of the game.
The game consists of a arcade shooter
first person, that is DOOM-like, but
:-) nature, with elements of strategy. When you create a game,
it was planned that it will arkadnostrategicheskoy, but the
arcade level almost "eclipsed" strategy.
Image 6-and planned, with the prospect!
To play you need a computer with no RAM
less than 128K. Dimensions Programme 512K (2000 sectors on the
disk)
There is an entrance animation!
The game includes 3 levels, with different graphics
environment: forest, jungle, taiga.
The basic idea, the goal of the game.
You need to 3 planets to destroy
enemy bases, with robots and plants for their
production.
Your unharnessed universal base
invasions: 200 robots and 10 tanks. In addition
there are factories for assembly robots from spare
parts.
What is the strategy.
To destroy the enemy base you need
support robots. In this case, you will have to
effective ispolzyvaniya your troops, regulate their production,
operation and monitor for their weapons.
After the destruction of the enemy base to collect the
remains - for the subsequent assembly of these robots.
Remember, without the support you are unlikely to succeed-
destroy the enemy base!
An evaluation version of the game, you can find
log SPECTROFON in the 19th room.
Send us your feedback at:
Post: 150006, Yaroslavl,
B. Technical, 14-50,
Andrei Kazakov.
E-mail: kav@univ.uniyar.ac.ru
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