(C) Andrei Kazakov, 1997.
DEATH WORLDS: TORISTAG INVADERS.
(Deaths Worlds: Invasion TORISTOIDOV.)
According to the scenario game is a continuation of
"RTH4". But the genre the game will be a strategy. If
resources permit machine (minimum configuration: Spectrum 128
+, FDD, FQ 3.5Mhz) then the strategy will be in real time.
At this time the program processes simultaneously up to 64
objects with simple logic (Without searching far and wave
algorithm for calculating the trajectory of motion) without
inhibition (4 in every game clock with a selective adjustment
screen). Orietirovochny period of the game's release in light of
- Summer 1997.
So, after you have freed the world from
robots (in the game RTH4), Empire Toristag
invaded territiriyu confederation. After
bloody battles, our won :-). But, as
we know from novels to RTH4, y Toristoidov there is another
galaxy. Confederation announces the war to complete victory.
Due to the existing advanced methods of early
detection, we can not throw back a sufficiently large number of
troops without a huge losses on our side. However, on the
border of the galaxy A-37 has several planets.
They formerly belonged to the Emperor Targonski
Empire, which was against her surrender.
Having escaped from the capital, the Emperor led the pirate
clan who settled here, then it destroyed. The Council
acknowledged the planet Tsevilizatsy Commercial-free worlds,
where all tsevilizatsii have equal rights, although they
OFFICIALLYREGISTERED including for the DES-confederation.
These planets have a large supply of radioactive
ores and various minerals. There being war
for possession of the planets, but under strict rules,
not allowing to use the latest technology. That is, art should
not exceed 2. If these planets assemble powerful giperperehoda
controller, you will get an opportunity to throw our troops
here and finish toristoidov.
Provided you a legend that you
Entrepreneurs are free and no means
way with the army svyazyany DES. Resources you have
minimal. Your task is to kill everyone here
competitors and make the world's closed, the
thus providing a covert transfer of troops.
Likely to be 10-15 levels by how much
hvetit resources. At the moment, reserved up to 4 opponents
simultaneously, in addition the planets go ferocious giant
monsters, that devour everything in its path (2 species).
They will stand in your way to farm,
damage oil rigs, mining equipment.
The program assumes the existence of 40 species of various
equipment, as resources permit computer may be, and aviation
(more +10-15 species).
Naturally will be plants for processing of raw materials,
assembly techniques. In addition, the program will be a
powerful commercial level. For you will arrive merchant ships,
which you can sell everything except the database :-). Large
scatter prices will engage in speculation. At the same
merchants you can acquires the technique and production
technology, raw materials.
Commercial level is ready to have a 70% strategic 25-30%, 80%
of the work schedules, and 30% pictures on the description of
the objects.
For further developing the game needed
artist, preferably in Yaroslavl. Or at least, would
access to the Internet.
Who is Interested, please contact:
My address: 150006, Yaroslavl,
B. Technical, 14-50,
Kazakov, AV
E-mail: kav@uniyar.ac.ru