Interview with Fatality, widely known and crackers
Game-maker.
[?] - Arty NooonZen
[!] - Ars
[?] For a start would do well to introduce myself, although you
and so everyone knows =) You're one will answer the questions,
or you will help?
[!] And I can imagine why not. Arseny Astapenko ibn
Ars ^ FTL. Basically, I wanted to harness the answer Masta, he
Recently, likes to write all sorts of supporting text, but
because its so far gone, I will. I think by the end of our
conversation, he would come (or crawl);)
[?] When you and your teammates have come to the Spectrum. That
it was before?
[!] On the Spectrum as such we have come quite a long time. I'm
91, WW - In 1992, Mast and Nick - at 93, Freeman - 94, McMaker
- 95. That Interestingly, not all Cpektrum was the first
computer. Before that, my favorite was a computer The MSX, it
is natural to me only gamilsya, and indeed the rest:) Only
Werewolves mastered the text mode on Microsha and Mast with
Kohl drove in Break games by a vector. Of course, none of these
components could not resist competition from becoming public
and Spectrum gradually got them. Kohl, broken all vektorovskie
Toys, said that on the Spectrum more software and be there
dump;) Werewolves'a apparently drew a cool color
graphics that are completely absent from the Microsha. Well, I
general, pure and took soldered:) This board 48go Baltic lying
by the I still have a memory. Has been a long time, but I still
I remember in what polupodvalalnyh shops took out chips
Who put the vodka for a cool 27256 chip bourgeois and how to buy
the first stipuhu Z80:)
[?] Is there a precise date of formation of Fatality? How did
this happen? What was interesting / significant at this time?
[!] Prior to the establishment Fatality all actively engaged
stsenovoy activities:) First a little about yourself. I have
long been successfully engaged cassette versions under
copyright GoodByte, chitil, Restaurant, collected from multiple
versions of a full, written antiprotekty, etc. Gradually
zadolbalo me, and I finally can disillusioned with Spectrum -
has not seen, so to speak, golf activities:) I read somewhere
in 93 book with Rodionova undisguised smile:) At the time I was
already forced to write kursachi under Windu and Cpektrumom I
used less and less and more because of nostalgia ... But in the
95m familiar gamer hooked his drive, and I once looked at the
edge of the eye disc version, found that whether people are so
imperceptibly rose, or I'm hopelessly behind the times: / drive
and then I put 128K almost immediately and generally it was
essentially the second coming:) In particular, I was struck by
magazines, newspapers, demos, intros new games, and most
importantly, it's all ours, and not bourgeois, After all I then
came to the conclusion that, perhaps, too early to put on the
Spectrum cross ... Well, resumed its activities, but on a
floppy;) Now that we know about the rest. Werewolves, in his
words, earned beer disc releases in the group Sphinx;) Nick
altogether, undermining the health:), turned his frantic dibs on
radio market, and sell fresh TR-Dos'om for a couple of the
suits, which accounted for this break / set security, depriving
the bread "Vicious competition":) - Doc / NeonSoft, EvaStudio,
MapStudio, * Sanalex *... Freeman kodil currently Tetris in
group R'S:) Well Generally speaking, all of which were doing
something:) How to create the first release version the group
in Minsk - Jurassic Park Hackers Group (I for some reason
perceived as a parody of MKHG:)), you probably heard from the
newspaper Move. However, it is possible and repeat, as in any
way, so was established on 1 st cracking group in the Belarus,
the word Mast'u: "It was a hot summer of 1995. We were on the
market and out of boredom sipping beer. Doc sunbathing
half-naked under his bed sheet (Amended: sheets in the jargon
means Trader'ov plate TR-DOS and advertising for new games) and
waiting for customers. Somewhere By mid-afternoon we were
approached by the buyer and the proposed corporate cassettes
with games for the ZX. What happened! How out of the ground
immediately appeared Igor (Doc) and began to say that all these
program should send to Moscow to Isayev, although the buyer
only offered to them, and especially not to him but us. In
general, all Bazaar over the fact that we were five tapes
brand GABA. After the market I immediately went to Alex'u
Nikiforov'u show all this wealth. Then he gathered me
(I, Nikiforov and Nick (Nikolay Kozhevnikov, he's NickSoft)), we
started thinking about creating their group. Name of proposed
Kolya - Jurassic Park Hackers Group's how our group and
appeared. Naturally, the debut was the alteration to the disk
brand tapes. We have released toys: Captain America and
Doctor Megalomann, Bravestar, World Class Leaderboard, Defender
of the Crown, Solomon's key, wanted to remake the game Connan
the Barbaric, but it was such a wretched demo that we decided to
Do not touch:) "
However, the activity JPHG, of course, not delaying
brand tapes:), and perhaps 100% of Cracow in Minsk
95-96 were made Mast'om and me. (Most important,
Perhaps the installer ZN by JPHG, per file titusovsky Street
Fighter 2 by me). I of course, was broke to buy a floppy disk
with novem, mostly to drag oneself along to me for advice or I
otdolzhal to play:) But still on the market sometimes had to
ride and where I met Nick, who did not fail
potestit mastovskie deadlock'i on me:) However, this is even
liked more than gaming. Soon, we went to drink beer
Mastsoft'u, and in general, then decided to join forces:) At the
time began, one after another to come to Minsk beta UFO2,
which did not fail to start selling all the local traders. Y
Mast'a was Scorpion256 with a monitor, I have - without the
Baltic 128 thereof, and remember to debug me once even had to
stick shipment of a memory dump through # 04C2:)) Generally,
the hospital bed, me moved purely gaming interest, UFO 2, in my
opinion is best game on the Spectrum to the present day,
besides it the last game, which I frankly rubai:) Unfortunately,
arriving in Minsk cracks could not withstand any criticism,
original version we had, so that could squeeze the max -
it is to patch a game to more than a working condition;) In
Specifically, both sold version 2.01 running on
February time and is not thrown off in June;) in general, to dig
random strangers and patch keygen strange to us soon, and at
the end ends on UFO 2, we scored;)
Somehow autumn 1996 came from Grodno to Minsk trader
Handysoft and complained to the recent lives of local hackers
asked him to make custom disk protection, arguing
request of several bottles of vodka:) I had already
had its own modified Microprotectot 2.03, such does
not copied (McDonald, Omega copy). But of course, we
knew that breaking anything, so the proposed
Handy to make a new defense with a weekly guarantee =) So there
was files of proudly calling Megaprotector128K +, but it
was not so already and mega - so scare lamer:)) Actually
this was our first joint project, and although he was released
under copyright (c) Ars and Mastsoft 1996, suggest this Record
date in history - 10.Nov.1996, since other more precise date
we still can not find;)
[?] Where did the name of your group?
[!] In the name of fighting copyright Nicksoft and Tankard.
It is difficult to say how it really was (the people drank beer)
but of course, that without Tankard'a could not have done that
to time arranged with Lam'oy Prophecy. Of course, a great
impact on the image of the first time provided him with the
Werewolves passion for the various phenomena paronormalnym:))
But that As the world who have nothing to save, read RIP
know that it is more prtitcha than fatalism, though life is
sometimes proves the opposite ... I can say is that the console
type hackers group have never been, in the first FTL has been
created release version as a group, just the same with
commercial crack we decided to end, and secondly from such
high-profile and squalid the names of obscure and
malochtodelayuschih groups have simply was sick Even at that
time: (Well, after a while Mast strictly forbade him to call
Mastsoft'om, dropping the suffix as relic of the past. Nick is
still Nick Software - him you can;))
[?] What is today part of Fatality? Does what specifically
do?
[!] Honestly, we are now more lamer, although
try not to show it too, and therefore poses a
mothers of scenery;)) Well, from living fatal remaining on
Spectrum now: I'm (mostly doing work with the public
opinion:) Well Web site is still up to these days with our
zx-archive), then Freeman (kodit, infection, and paints), Mast
(wrote the music and crap all lazy musicians) and McMaker (in
free booze time, too type of writing music:)). For more
details, see info file.
[?] How many did crack Fatality? Could you give
full warez list?
[!] Official crack - 1, we tried not to offend anyone:)
TR-DOS releases on segodnyashy day - 88. Recently, we
began to focus on quality and style releases, although if
disketirovaniya take money, we did not hold (take
even the oldest Darius or War in Middle Earth). Dalneyshym
Release Engineering is largely hampered by the lack of tester
because by then-broke (I for example, generally in any of the
zarelizennyh game itself was not playing:)) Few people know
that the releases number 36-45 were made (and, incidentally,
passed for Nick test - except it all to test that either
voluntarily nobody wanted:) one day like a little
poprikalyvatsya and parody Flash:)) Actually, honestly,
sometimes we also managed some unreleased shit, in the absence
of the best options, but the measure we like always knew;)
[] Commercial / non commercial crack ... Cracks are not
established. Commercialization of the crack is called piracy
and is not has nothing to do with the crack stage (for some
reason on the Spectrum is All polls release version is called
the stage).
[!] Exactly, I just mean and commercial crack.
:) As for the release version the scene and crack the scene, at
the Spectrum with that there is simply a lot of confusion.
Released in principle - this is what is done by the
manufacturer (commercial or free product). Crack - when it is
removed from the protection Multiplier) Well, on the Spectrum
as? Relizerami _nazyvayut_ those adapiruyut Break games, and
hackers (it is hackers, not crackers) to those who breaks all
sorts of magazines out there and play. Both are essentially do
the same and are crackers.
[?] Strange thing - the terminology. At the Spectrum, it often
absolutely not true. Established norms, it is not suitable
to describe certain things. Hackers called cracker, crack
- Release ... This is not true. Release - this is a product
produced team. Crack - broken release. Often the crack may
contain some cosmetic improvements, bug fixing.
Almost always there is the presence of treynera (if possible),
and also common krektro. That krektro, not the intro, as
used to call it on the Spectrum.
[!]:)) See above
As you can see the views are almost identical, except for one
but. In theory - everything is absolutely true. But
practically, it should be noted that the majority of Spectrum
relizerov essentially belong stage and part of it. And from the
western geymmeykerov was a lot of scenery? :) It was just a
commercial office, _bolshie_ earning money. About any work for
fun speech in fact did not go. Therefore, in my opinion, the
long crack on the Spectrum already turned into finished the
last remnants of softmeykerov, while adapting Western games
still bring some favor. I do not protest against the crack
works of authorship, but just as there are users willing to pay
for architectural product, do not deprive them of fun doing it;)
A crack for the stage - always please;)
[?] Tell us about your original work?
[!] The first thing that we started in the 96m, so this course
with Heroes of Might and Magic. :) Release I hide at home and
no one show:) The game is broken off all the same not just from
laziness and me Mast'a as encoders and too long search for
graphics, but rather from uncertainty in the commercial effect.
In principle, already in 1997 it became apparent that the
Spectrum is bent, and it remains a to do everything very, very
cool, or run for fun, that we done. For example, for our first
complete Break games - Margo puzzle - we have already staged
three presentations, but only at the last were able to show
your fanuyuschim it:) Well, we do not against doing everything
for so long as we ourselves have been from this fun ;)
[?] How did you come up with the idea to take up the arcade for
speccy? What was the first game?
[!] Arcades, and more precisely odnofreymovye arcade introduced
to Spectrum Freeman, and few people already this can be achieved
effect (unless the person to Doom;). Actually, he did something
that appealed to him (Mast'u longer liked the strategy). A
beginning he Tetris'a usual, but with good intruhoy:))
[?] After the overwhelming success Kolobok Zoom 2 why you moved
away from a pure arcade lines?
[!] We have not departed from the arcade direction. Pussy -
rather arcade game than a puzzle, there are many types of
inserts and final bonus level'ov battle, and even the game
itself will have to fight with the enemy:)
[?] Then wait for the release. According to demo it to me more
than all the same It seemed a puzzle.
[!] Well, impressed:)) It's more arcade-puzzle than pazlovaya
Arcade:)
[?] What about Pussy: Love from Titanic? When release?
[!] Pussy, as reported in the SNG # 1, is already ready, so who
want to fuck her seriously, contact us! And yet
we do it with pleasure rides; P Well frivarny release
If you are interested, is scheduled for December 31, 1999 -
will be available online on our website.
[?] Ie you are trying to "win back" some money. Well, quite
legitimate desire. Is it worth it to kommerchekom version of
the game protection or she has free copy? If this is the last
option - are not you afraid unauthorized copying?
music player - the chip was broken on registers;) Well done for
2 months we have this:
+ "- +
| _ _ __ __ _ _ __ |
| \ (_ '/ _ `) / / _ \ (\ (`) / \ _) / |
|) / (\ (/ (\) __) ((99 |
+ "- +
stuff for color gameboy
created by Fatality / Cosmigo 1999
worktime: aug-sep. 1999
1. PUZZLE full game!
Margo puzzle.
2. JUMP'N'RUN just engine
Titanic2000
3. LEFT-RIGHT SHOOTER full game!
Firegear
4. UP-DOWN SHOOTER just engine
Project
[!] See above. The game actually was not conceived initially as
a Commercial and generally had to go according to plan by March
1. But what is it we have done in the future ;-)) made us think
a commercial perspective. About the free copy - of course, not
all so easy;), but nevertheless, we do not exclude the
possibility work on emulators, unless of course will be enough
of such applications. But tap-version is also possible to come
to the end of the year. So that the money issue for us is not
important, but the process awakening desire zaimet game we have
seen with pleasure. A because not all advertising moves still
used;))
[?] Fatality Ratio for demomaking'u? Why do you they do not
Occupation?
[!] K demomaykingu, personally for me, a good attitude. However,
ideological emptiness things that are just a bunch of cool
effects I'm not very impressed then, with the exception of
perhaps that S4B and Stare. But from the demos with the
presence of ideas and plot, I would select a finite Forever:)
Actually, in our game of the we are trying to demostilyu
follow, look at least in cartoons Pussy, no to mention the
final cut;) And it is absolutely not accidental, Pussy because
we did not primarily for blunt users-gamers, but for those who
can not only Ruban, but and evaluate the idea and design of our
ideas;)
[?] Design in the design Pussy above all praise, indeed,
I will say that this is the first game on the Spectrum, where
this aspect of paid much attention. Things are done very
professionally. With regard to demomaking'a, demodizayn for
smart, ie so called narrative demos are not always appreciated
by the majority scenery. Many jobs that do not have a general
idea, or as it is now fashionable to say - "plot" - to achieve
the first places to numerous party. And it's certainly not just
Spectrum ... Simple effect-show (as they are called by the
people) - have their own "twist" - basically a design, quality
code, excellent graphics and, of course, the sound track. I
think not should drop them off, even on the contrary,
etoavangard Demo movement throughout the world.
[!] Putting the work in the party has its drawbacks: the
emphasis made out to bribe the audience some
memorable action or effect, that is basically
bet on the initial emotional perception.
After just watching the same demo in a calm atmosphere,
Many wonder how she won.;) A "good" yet
is a demo, which is interesting to watch at least some
times in a row.
[] Do you think there is a scene at the Spectrum? What's in your
understanding "sceners?
[!] A scene that is - or who we work for ... But, as it
always, a good little bit of everything. Also as before it was
fashionable call themselves hatskerom molecules, and now - all
without exception are molecules sceners:) Got Game to the fact
that sceners efforts of MMA, became associated with anything
nedelayuschim and all who persecute Mummery. To hell with him,
I can not agree even with this determining if this will
_kompetentnym_ Mummery. Then nobody and will not take a rut
constructive criticism;) [?] Then what, in your opinion, the
definition - "sceners? That hiding behind these words in terms
of Fatality?
[!] I think someone else did not call himself a scenery not
very well - that's about it when others might say - then it
will be more correct:) You could say that the scene - the most
active and conscious part spektrumistov working for fun and
bringing joy to others, not only the right words:)
And of course, sceners should have a good understanding of the
scene;)
[] Do you behind the scenes on other platforms? What you
interested? As far behind (if behind) Spectrum Scene
of the world (PC/Amiga/C64/t.d.)?
[!] Unfortunately, almost none. Because at the Spectrum a
Time is not always enough. And PC/Amiga/C64 scene in Belarus
no ... But of course for the brightest events (win Exploder'a
to ASM), we are watching. Spectrum scene is of course far from
perfection, it proves held demoparti, but
definitely going in the right direction;)
[?] How are things going with Spectrum in Belarus?
[!] I think that it is not worse than in the rest of the world.
It is no secret that the center geymmeykinga long been moved
from St. Petersburg in Minsk. But of the many groups are active
only E-mage and the Rage, the rest would be nice to grow up:)
And I think that his word on Spectrum scene, we still say.
[?] Game industry (where it was) on the Spectrum
gradually "dies." This can not be denied ... In general,
dominated by the commercial aspect. How do you think that
makes people tick, creating games just for fun? On how many of
them (Meaning you) is enough?
[!] I disagree. Write a good demo at times even more difficult
What do the hit game. So not only do we do for fun. A
enough for us as far enough ideas;) and we have yet
a lot, thank God. Besides, as I said, we simply
interesting, but unless you can not deny myself the pleasure to
work the White Eagle 2? ;)
[?] What is the fate of the most popular epaper - Rip? Why are
all "Died"? Is there any hope for the revival?
[!] Rip is a project Werewolves'a me, bent on
depletion of us a beer:)) We tried to make the newspaper
interesting for all, using different non-standard moves and
ideas. Of course, first and foremost, we relied on the original
presentation of the material - and I think it is, we have
counted. With regard to hopes for the revival of ... Well have
to be someone or something buried - do:) Yes, and it is no
secret that the 11-th number of parts for many read:) But
still, there were some chance to present a completely original
work the field of journalism by the end of this year, I hope
that all of whom it depends, will make the appropriate effort.
[?] Let's wait. I hope in the revival of Rip'a (or other
Title The edition) you can not play a role?
[!] Rather say, I was just able to render all possible help:)
[?] Tell us how Fatality relax, celebrate
holidays?
[!] Well;) Besides the usual holidays, we also note
Saturday:), guests from other cities and pay McMaker'a
:)) In principle, this is about so many things written that
better apply to the relevant publications (CNetWeek, OverLog). A
best way to learn - to visit our New Year's Partee - Hackerz
Top 99, which marks for the same this year, a 3-year
anniversary;)
[?] Okz, if we can - definitely come! =) Also encourage
readers to visit this seyshin!
[!] In fact, now in Belarus are the main forces ZX
Scene: back from the army Tankard, KVA / E-mage came
learn ... So it will be a unique chance to catch everybody in
one place.
[?] What are you doing "in life"?
[!] I work at the Institute of programmers and other Internet:)
Freeman - an electrician at a construction site, McMaker -
operator heating plant, Werewolves - touring the theater,
"Christopher";) Mast - the type of entrepreneur. What does Nick
in Russia, who went there in winter with a loaded machine
Imperial'a and Vodka can only guess:))
[] I've heard that Fatality engaged in manufacturing games
GameBoy? Is this true? Tell me, what has been done on this
moment.
[!] Well, GB we started in early August, dealt with in
it from scratch, to me it seems that today we feel
itself sufficient professionals in it. At least
Image software solutions in the commercial gaming does not cause
We question how it's done:) And what to say, the ability to
Freeman'a little doubt ... For example, in Titanic engine he
squeezed to the maximum: multicolor triple though;) Or for
example More:
-SCENE INTRO (WORMS INTRO)
-OUR OWN MUSIC ENGINE
-BMP2CGB CONVERTOR
[?] How exactly does the process of creation? What tools do you
use?
[!] Creating a game is a PC emulator, but I want to
full responsibility that no real GameBoy
creation of software is absolutely (I stress absolutely)
impossible. Can not believe it, but this is so, because we have
available 1 set devolopera we use to the fullest - only manages
to pass it to each other. Nevertheless, the creation of such
works as Margo and FireGear almost half of
performed on the Spectrum: a conversion chart (work
Diver'a), conversion of music from PT3 (Freeman), Hakaniye
games - Pullout map levels in FireGear (KVA), write the editor
levels on the Spectrum to create paths and placement
enemies (KVA), package graphics (Ars), I'm not talking about
Copy / Paste from ZASM'a 3.0 in ASMotor 1.10;)
[] Do you think the reverse porting games with GB on Speccy?
[!] Think, very seriously. Because we all know, we say
engine at the White Eagle was written Freeman'om 1 day, would be
graphics;) Well, by the way, is nonsense - that's what we're
going with Spectrum. We were, are and will stsenovoy team. Other
thing that we try to focus on commercial
perspective. Judge for yourself at our latest project Pussy,
being in limbo since the end of May, we received
just 1 million Belarusian rubles (less than $ 2). But
perspective that is good - to work in parallel to the GB and
on Spectrum'e. So let the people will think and decide -
if he needed new games on the Spectrum or not.
[?] That in the future you plan to do for GameBoy?
[!] Specifically say I can not yet - a lot of plans;)
[?] And finally, you'll wish our readers?
[!] Them to read Scenergy more often;)
Thank you, very interesting to talk to. Hopefully, we still
see the work of Fatality in the future! Good luck!