AU-U-U! NOTHING ... ONLY Echo!
Good health to you USiM! Pryvet! Apyat DR.NPS hurry to please
you with new igruhoy and pripodnosit AIR'om with this one we
HELP.Nadeyus will help overcome any trudnosti.Est your
questions? Call. Need advice? E-mail. Waiting! AIR, please! GO
...
Introduction:
In this game you are a small white reduction, in which you
turned the evil sorcerer. And, to again become a man, needed
before dawn to wake her uncle, who will return to you previous
form.
Key Features:
You'll travel through the castle, which is swarming with
different creatures: spiders, snails, mosquitoes, clockwork
mice and vampires. And they all, without exception, steal
precious energy. The castle is also replete with various types
of traps, pits, spikes and tiles falling from the ceiling right
at you. Traps kill instantly. In addition, the floor of the
castle is very slippery and you will often have oversteer,
which brings some disadvantages.
Directly to the game description:
You will start your path next to the scroll, which states that
In order to get on a high ledge, and move on, should be dipped
in a boiler the following items: an enchanted pitcher a sack of
grain, wine and goldfish. The first step is to find jar and a
bag of grain, which are navrhu, near beginning. After you need
to get to the screen with clockwork myshkami.Sleva from you
will be located so-called dark room where no Lantern will show
only your eyes. On the right, for a knight is This is necessary
for you thing.
Taking a lantern, in any case do not fall into the abyss,
because that you will once again risk losing (or occasionally
use: Kom.Red.) Toilet paper, but more on that later.
Now go into the dark room, and on the next screen you will
find two necessary for you to object - a goldfish and a bottle
of wine. Took them, jump back (up), because if go left, then
work one of the traps - the incident plate. Then he falls down,
avoiding a meeting with the spiders.
You do not need a tape recorder. Again, jump down and take
your toilet paper. When you pass on the next screen - before
You will have an amazing picture: you're in the comfortable
furnished the toilet, where it will be a pot of flowers. Having
carrying toilet paper, boldly jump into the drain bachok.I here
lo and behold, you are surprised to find that you issued to the
starting place, apparently for sewer pipes. Immediately throw
into the pot the remaining items. You blurt out a gun and you
find yourself on the other side of the embattled seemingly
salient. We rise up, and took the candy, go to the second
boiler and drop it there. Next to the boiler is a scroll that
says us that by gum, we can clearly see
under water, and which also serves as a ballast. Are called
objects mysterious eyes, balloon, cake and candy, which should
be dipped into the pot, in order to swim under water.
After reading a scroll, follow the left and find ourselves in
a room where the bed asleep is your uncle. And it must somehow
wake up! Explore the second part of the castle (for
projection). First of all, will visit the fortress walls of the
castle, where we meet with vampires. Tip: if a vampire flying
at you - jump up (in front of you moment there the night sky).
To take the fortress wall cylinder, which can be immediately
dipped in a cauldron. Then get down downward. Follow the left.
Between two pits with spikes - take away the mysterious eyes
and climb back. During the lifting pick chewing gum. Soon you
find yourself next to the cake, and took her run to the boiler.
Omitting the missing items in the pot, go there, where before
lay a flashlight and do not forget on the way to capture paper.
Came and jump into the abyss, and soon found the water safely
jump into it, so what effect the spell. Under the water you
take a very strange and kind of funny - the ball with two big
eyes. Under the water you have to avoid contact with fish that
with such gusto it eats your energy. Soon found himself at an
abandoned cemetery. It should not be afraid of ghosts, they are
simply No, but as it should be in every cemetery, there are
found bloodthirsty vampires who crave and eat you. At the end
of cemetery, tucked away behind an empty pedestal is the most
important object of the game - Alarm clock. Grab it and run to
his uncle. Postavte it on a shelf, which is located above the
head uncle. He wakes up and congratulate you with the victory.
At this end of your adventure.
In this game there are so many strange things. For example,
the mysterious room with an object, like a samovar. Just an
extra toilet paper (the third), without which you can and do
(?? And when will be awakened by a sweet sleep uncle?
Kom.Red.). And yet a lot of unnecessary things, such as the
player.
Afterword:
Does dochitano.Molodtsy konechno.Vnimaniya your sorely missed.
Pokedova.Uvidimsya yet.
SUBJECT: BLINKY'S SCARRY SCHOOL HELP + PRECISION +
HELPER: AIR YET!
MISTAKER: DR.NPS SEE YOU ...
PLACE: NOVOPOLOTSK MAIN PHONE
REPUBLIC: BELARUS 0214429098
DATE AND TIME: 1997 YEAR Echos fans