Presentation
REAL SOFTWARE
from "NEW" corporation
presents:
strategic game
Technodrom!
Entry
Year 2037. Earth telescopes recorded approach to Earth of a
giant asteroid collision with which would the death of
civilization. In a matter of urgency measures were taken to
evacuate the population, but unfortunately could not save
anything transport ships were sufficient only for one and a
half million people. From the central spaceport launched
squadron DC Space Fleet in an attempt to resolve
the threat from space. Missions in orbit fleet lined up in
battle order, headed by the battleship, which is a matter of
urgency was removed from the preservative treatment and
brought to combat readiness. From the deep
Space to Earth rapidly increasing in
sizes approaching a giant lump of rock. On the battleship in a
hurry prepares launch rocket system. And when the goal
was safely captured, the asteroid has directed nuclear missile,
the product of 50 years improving weapons on Earth. Later
4 minutes of anxious waiting, the missile
achieved its objective, bright atomic flash
covered the entire asteroid. Frontal sensors
ships immediately left the building unable to withstand
blinding light. When the raging fire
died away, shreds of lava floated a giant
Space Station regular shape, surrounded by electric lights. It
is rapidly approaching. Attempting to enter the relationship
with the station did not bring. When approaching the planet,
the station began braking. On Earth, started the strongest
disasters caused by a giant body. And now station stopped its
flight and hang on high orbit. Space Squadron was scattered
around the station and tried unsuccessfully to approach her.
Suddenly, an energy field slightly open and the Station escaped
a bright beam that pierced the main battleship. Silent in outer
space explosion shook the ship and he hastily flew off and
damaged a safe distance. As more aliens intent was no doubt.
From the newly opened field took off dozens of small
maneuverable fighter aircraft. The field was opened for a few
seconds, but it happened to be nearby single reconnaissance
boat dodging laser fire and rushed into the opening with
magnetic clamps to attach to station. After an unequal battle
against superior forces and equipment of the enemy, Earth
squadron was defeated, but still managed to get a few broken
enemy fighters. On board, there was no biological life forms,
but the massive razvorochennye body robots speak for
themselves. Meanwhile, the pilot single boat with the help of a
robot welder got inside the station. It was a giant cybernetic
complex, with many labyrinths and obscure plants. We must
hurry, otherwise fighters to turn the Earth into hell.
Hi! So, you read the introduction to the game Technodrom. To
date, we can offer you a demo of it.
Technodrom - a strategy game based on the popular game Laser
Squad 'Nether Earth. The game can be played either with the
computer or with a partner. The playing space is 256h32 cells.
A total of game, there are 6 databases in which you
be able to produce robots of various modifications and equip
them with weapons, and with the help of databases you can
recycle the collected debris and unnecessary equipment. For
production of the robot move the cursor to Center database, and
then "FIRE". The game has three states of the bases: existing
base of people existing base of newcomers and base are in
conservation mode, which the game may be subject to one or
the other side. Stir in the game is implemented as in LS, as
well as in the UFO 2 (Movement the shortest path to the
intended target). Each type of robot has its own type
akkamulyatora, whose energy is consumed, depending on the power
of the robot and wearable weight. Recharge can be done in
power box. All available weapons
energy, and to use it
battery consumption. The game
implemented full work with objects, and to do it much better
than in LS, lying weapons and pieces of the map will be visible
only if the robot sees. Explosions will be made using sprites.
Shooting has also realized a bit correctly than in the LS. The
game objective is to capture all 6 bases. In the DEMO-version,
you can already to play a little, but the truth is to destroy
the enemy you have to "shove" in LAST BATTLE, but it's not as
scary as the robots in the game can see far, and run away. In
the DEMO-version of you robots will be able to produce only two
bases, because the rest of "sealed". In
full version can be expanded arsenal of weapons available on
the bases a few other deadly gadgets. Concept designed
interface is as follows: Button White can be used successfully,
click the blue can not be pressed in a given game situation, in
the DEMO purple notes the keys kototye
in general has not yet been implemented. Now in Brest until the
only scheduled modem connections, and if they are commissioned
to the end of the writing game, and if he stays
free memory, then the game will be implemented on the modem.
Otherwise, it may will be playing on a LAN (for PC Bandwidth
01). In DEMO is not implemented with a computer game, but
together you can quite successfully play. In the original, will
be "intelligent" process control robots and win computer, even
on the first level of complexity is not so easy. Although the
game will be work under 48k, sound effects
will only 128k. Originally supposed to do before playing the
demo as well as FINAL CUT, but only if I
enough time and patience on the schedule. Since we do not have
a permanent artist I, in addition to the codes have yet to
draw. Willingness to play on 2. 97 - 60%. Planned Release-April
1997. This game will not last, because the invasion of Earth
has just begun! But continue it will only if we succeed
return on labor costs.
Attention distributors! If you are interested in this game,
then call (0162) 413-273 (Vladislav Yakubovich). K user
information, if you live in Brest, then get a floppy disk with
the game you able from the authors by calling
256-276 (Pavel).
Script, graphics, kod..........PAWEL / RS / NEW
Codes, logic .................DENIS / RS / NEW
Demo games can be found on the disk with
Echo 3.