AY-Track: IRONMAN RUSSIAN RAVE (VOL.1)
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(C) Sergei Lukyanenko
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Labyrinth of Reflections.
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(Excerpt from the novel)
Five years ago, a virtual world was
fiction fiction. Already existed com
computer network, helmets, virtual, nye suits, but
it was H; profanity. Were created hundreds of
P; games where the hero was free to ne
; Remeschatsya in bulk and colorful
; Mr. cyberspace, but on the virtual
actuality of speech and could not go.
World created by computers, is too primitive. He does not go
in comparison even with Toon, even more so - with movies.
What to say about the real world? Could run on a painted
labyrinth and castles, fight monsters - or
friends, sitting at the same computer. But even in delirium none
would confuse illusion with reality.
Computer networks allow communication
people around the world. But this was just an exchange of lines
on the screen ... at best - next to the painted faces
interlocutor.
Genuine virtuality demanded too powerful computers,
extremely high-quality lines, titanic work millions of
programmers. Town like Diptaunu, would build more than a dozen
years.
That all changed when former Moscow
hacker, and now a successful American
Citizen Dmitri Dibenko invented the deep.
Small program, which affects the subconscious. They say he was
obsessed with Castaneda, was fond of meditation, dabbled
grass. Believe. His former friends admit that he was cynical
and lazy slob and a mediocre person. Also believe.
But it has generated deep. Ten-
movie, scrolling on the screen itself
itself is harmless. If his show on TV (say, in some countries
ventured to do), then the viewer nothing
feels, will not be party to the movie. Dmitry himself only
wanted to create on the computer screen a nice background for
meditation. He created it, let the walk on the network and two
weeks of nothing suspected.
And then a Ukrainian boy looked at the colorful play of deep
program, shrugged and started to play their favorite Game -
"Doom". Painted hallways, and buildings that hideous monsters
and brave hero with a shotgun in his hand. A simple
three-dimensional game, it started with a whole epoch of the
bulk of games.
And he came into the game.
Empty (it was already late evening) room of the Patent
Office, where he worked, had disappeared. The boy never saw a
computer, after which he sat. His hands shook on the keys,
making the move to draw the figure, turn and shoot - and it
seemed to him that he ran through the corridors, dodging
from fire charges and grinning faces. He
realized that this game, but did not know why
it became a reality, and how to finish it.
The only thing he could think of -
pass it through. And he went, although it is
was much harder than before.
Graze now become not just reduce the percentage of vitality
on the screen, and with what, and should be wound.
Pain, weakness, fear. He found that
blood-drenched floor becomes slippery,
that the stone slab, behind which lurks
a cache of ammunition, very heavy, that the hot pocket, and the
impact of a grenade almost knocked down. Elixir, restoring
health, had an unpleasant bitter taste.
The vest was made from thin
metal plates and a fairly easy
on the body - but too roomy and uncomfortable zavyazochkami on
the back. Hours later three became jam hammer shotgun, he had
to tread slowly and gently, shaking her finger in different
directions.
At five o'clock he walked to the end of the game.
The monsters were defeated. On a stone wall
before him stood out game menu, and he
cry poked the muzzle of a shotgun in the word "exit".
Illusion dissipated. He sat quietly in front of a computer
humming, eyes watering, encrusted keyboard under his fingers
was broken three sheets. Sink button that He took the game over
the trigger.
The boy turned off the computer and fell asleep on a chair.
Came to work employees saw that the whole body had covered
bruises.
He spoke about what had happened, and, of course, nobody
believed him. Only in the evening, remembering what had
happened, he thought of the meditation program and suspected
Dibenko wrong.
After a week of feverish world. Corporation, except for
selling computers and software, carrying billions in losses -
Everything from programmers to secretaries and naborschits, I
personally visit in cyberspace.
With a light hand Dibenko program called "Deep" and began to
march world. Ahead have been studies that have proven that
about seven percent of the people are beyond the depth and
staying in virtuality more than ten hours a day can lead to
nervous disorders and psevdoshizofrenicheskomu syndrome. Month
remained before the first death in virtuality, when an elderly
man, whose fighter jet was burned in Space battle above the
planet reasonable purple reptile, died of a heart attack right
behind the computer keyboard.
It could no longer anyone to stop or
scare.
The world was plunged into the depths.
"Microsoft", "IBM" and the computer network
Internet have created Diptaun.
The main advantage of deep-virtual
was simplicity. No need to detail draws buildings and palaces,
faces and details machines. Only the general outlines and
small, recognizable parts. Brown walls, divided into rectangles
- a brick wall. The blue top - the sky. Pants Blue - jeans.
Peace dove. And back to the surface is not going to. In the
depth was much interesting. Let it remains accessible
Not all, but the intellectual elite swear allegiance to the new
empire.
Depth ...