Desktop - JPEG / GIF laboratory 1.1: a program for viewing images in a format JPEG / GIF.

3Bit #01
    JPEG / GIF laboratory 1.1

(C) Sam Style
(C) Cooper/RSM/P7S


  From the editors: the text is
an author's description of the rpm being used to
my review at the end.


                                      When I really get rich,

                                          I will be a much 
kinder 

                                      Need to catch your ass 
for good luck, 

                                              And I like it I 
can 


                                                       "Bricks"


                 Welkom!


  Thus, the converter needed for the conversion
JPEG'ov in spekovskie screens and GIFs in the
animation files. The latter, according to the
what is more, I saw nothing belongs to me dear.


  Specifically new in this version:

(!) Conservation tricolor in three files (red,

    grn, blu)
(!) Has finally started to animation frames pres
    thrust, an average of 1.5 clinging file
    3 times, but I reached up to 6 times!
(!) Are two methods of pressing frame (on the advantages
    stances of each read more)
(+) Blur the width of the result of 256 peak
    Xela does not leave the right vertical
    nuyu streak.
(+) If the cleanup code GIF'e met in

    During the image, this could lead

    the flight kompuchera into space.
(-) Before entering the ANI-player is over
    support in a second or two: we scan

    file and make a plate frames.

Self description:

1. Conversion methods:

 - Blur (dithering on the Floyd-Steinberg)

   done the same way as in JPEGviewer 0.2:

   a year ago took protsedurinu so

   almost not changed.

 - A texture in 32 grades according to the brightness

   pixels.

 - Newt: the same texture in only three

   graduation (three colors, hence the name)

   floating boundaries (see ruler).

 - Grease is simply fill in Art. bat

   brightness.

2. Scaling: this is what my

   converter stands out AlCo
   vskogo. Though he makes the scale of the free
   it prog, but how would I here first ...

 - Autoscale proportionally too tight or

   draws a picture so that she placed
   las in our home screen 256 * 192.

 - Auto on X pulls (squeezes) the picture to

   She climbed to 256 pixels on the coordinate

   X.

 - Auto on Y does the same with Y: click-drag

   to 192.

 - Adyn in adyn carves out a piece of the picture

   256 * 192, so if at all possible (it is impossible,

   when the image is very small).

 - Increase can cut from car
   roughcast any region with a ratio of one hundred
   ron 4:3.

 - Reduction, regardless of size car
   roughcast offers to write it in part equivalent to
   wound.

 - Have a disproportionate imbalance de
   Lo: pulling or squeezing the image to full

   fill the screen so it may be

   that it extends to X, and Y on contraction
   ripped apart.

 - Tyranny is tyranny ... is considered
   extension of 'imbalances' and envelopes

   image in any piece of screen size
   ramie 8 * 3 255 * 192.

3. Types of Screens:

 - Normal or standard screen length
   Noah # 1B00 #, or 1800 - depending on how you con
   twists and maintained.

 - Two screens - look 50Hz-switching
   Niemi, the most in terms of the brakes to
   nversii screen, but sometimes it gets
   Xia nothing ... Length # 3600.

 - Tricolor: three-screen length of 3 * # 1800 =

   # 4800. To view, ideally suited

   QSV, 8col0. 12 and those with them, and me about
   one hundred pity to waste the memory for a huge,

   but fast winkers. Starting with this

   tricolor version can be scattered on three

   files (*. red, *. grn, *. blu).

 - Image (IMAGE) is my notion, right
   vshayasya into operation after global overcompensation
   bombarded JPEG'a. This is a huge (or

   no) b / sprite - the result of conversion.

   If you went out a little, it can be stored

   on disk as the screen (snip), because to hold

   it will be less than 24 sectors. On image

   operate all types of scales, but there

   one restriction: the result can not

   be wider than the 1024 (4 screens) pixels. Under

   clipboard image issued 64kb, he must go

   fit ... The maximum there climbs

   Sprite 1024 * 511.

4. Rulers:

 - Brightness increases or decreases as the judges have

   pixels.

 - The contrast is responsible for the spread of brightness from

   # 80.


  Brightness and contrast are quite not affect the color grease 
and tricolor. 

 - Red, green, blue affect the intensity

   color and are valid only on the color to
   nversiyu.

 - Black limit to the color screen and dvuhek
   rannike determines the color black: if R +

   G + B