JPEG / GIF laboratory 1.1
(C) Sam Style
(C) Cooper/RSM/P7S
From the editors: the text is
an author's description of the rpm being used to
my review at the end.
When I really get rich,
I will be a much
kinder
Need to catch your ass
for good luck,
And I like it I
can
"Bricks"
Welkom!
Thus, the converter needed for the conversion
JPEG'ov in spekovskie screens and GIFs in the
animation files. The latter, according to the
what is more, I saw nothing belongs to me dear.
Specifically new in this version:
(!) Conservation tricolor in three files (red,
grn, blu)
(!) Has finally started to animation frames pres
thrust, an average of 1.5 clinging file
3 times, but I reached up to 6 times!
(!) Are two methods of pressing frame (on the advantages
stances of each read more)
(+) Blur the width of the result of 256 peak
Xela does not leave the right vertical
nuyu streak.
(+) If the cleanup code GIF'e met in
During the image, this could lead
the flight kompuchera into space.
(-) Before entering the ANI-player is over
support in a second or two: we scan
file and make a plate frames.
Self description:
1. Conversion methods:
- Blur (dithering on the Floyd-Steinberg)
done the same way as in JPEGviewer 0.2:
a year ago took protsedurinu so
almost not changed.
- A texture in 32 grades according to the brightness
pixels.
- Newt: the same texture in only three
graduation (three colors, hence the name)
floating boundaries (see ruler).
- Grease is simply fill in Art. bat
brightness.
2. Scaling: this is what my
converter stands out AlCo
vskogo. Though he makes the scale of the free
it prog, but how would I here first ...
- Autoscale proportionally too tight or
draws a picture so that she placed
las in our home screen 256 * 192.
- Auto on X pulls (squeezes) the picture to
She climbed to 256 pixels on the coordinate
X.
- Auto on Y does the same with Y: click-drag
to 192.
- Adyn in adyn carves out a piece of the picture
256 * 192, so if at all possible (it is impossible,
when the image is very small).
- Increase can cut from car
roughcast any region with a ratio of one hundred
ron 4:3.
- Reduction, regardless of size car
roughcast offers to write it in part equivalent to
wound.
- Have a disproportionate imbalance de
Lo: pulling or squeezing the image to full
fill the screen so it may be
that it extends to X, and Y on contraction
ripped apart.
- Tyranny is tyranny ... is considered
extension of 'imbalances' and envelopes
image in any piece of screen size
ramie 8 * 3 255 * 192.
3. Types of Screens:
- Normal or standard screen length
Noah # 1B00 #, or 1800 - depending on how you con
twists and maintained.
- Two screens - look 50Hz-switching
Niemi, the most in terms of the brakes to
nversii screen, but sometimes it gets
Xia nothing ... Length # 3600.
- Tricolor: three-screen length of 3 * # 1800 =
# 4800. To view, ideally suited
QSV, 8col0. 12 and those with them, and me about
one hundred pity to waste the memory for a huge,
but fast winkers. Starting with this
tricolor version can be scattered on three
files (*. red, *. grn, *. blu).
- Image (IMAGE) is my notion, right
vshayasya into operation after global overcompensation
bombarded JPEG'a. This is a huge (or
no) b / sprite - the result of conversion.
If you went out a little, it can be stored
on disk as the screen (snip), because to hold
it will be less than 24 sectors. On image
operate all types of scales, but there
one restriction: the result can not
be wider than the 1024 (4 screens) pixels. Under
clipboard image issued 64kb, he must go
fit ... The maximum there climbs
Sprite 1024 * 511.
4. Rulers:
- Brightness increases or decreases as the judges have
pixels.
- The contrast is responsible for the spread of brightness from
# 80.
Brightness and contrast are quite not affect the color grease
and tricolor.
- Red, green, blue affect the intensity
color and are valid only on the color to
nversiyu.
- Black limit to the color screen and dvuhek
rannike determines the color black: if R +
G + B