Games - description of Dizzy similar game: SEYMOUR AT THE MOVIES

NEWSpectrum #1
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       ║ ║
       ║ SEYMOUR AT THE MOVIES ║
       ║ ║
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   A very interesting game with a twist
with a special plot.  According to the graphics, and according to the plot
similar to the popular TV series "DIZZY".
   We know that among you, dear readers,
There are many literary talents.
Therefore, we are announcing a competition for the best
computer novel based on the game
"SEYMOUR". The winner will receive a prize - next
the next issue of the magazine "NEWSpectrum" in the code
his short story will be published.



              STUDIOS LAYOUT
             ══════════════

           ┌──┐
     ┌──┐ │ ┌┴─┐
   ┌─┤8 │ │ │7 ├─────────┐
   │ └─┬┘ │ └┬─┘ │
   │ │ │ │ │
   │ ┌─┴┐ │ ┌┴─┐ ┌──┐ │
   │ │5 ├──┼─┤3 ├────┤6 ├─┘
   │ └─┬┘ │ └┬─┘ └──┘
   │ │ │ ├──── exit to the studio
   │ ┌─┴┐ │ ┌┴─┐
   │ │1 ├──┼─┤2 ├── to Tarzan in the forest
   │ └─┬┘ │ └──┘
   │ │ │
   │ ┌─┴┐ │
   └─┤4 ├──┘
     └──┘





         GAME PASSAGE ALGORITHM
        ═══════════════════════════

   1.Take the glasses from the car - you are with them
you can pass the policeman.

   2.Find a dictionary (studio 5) and refer to
those to his secretary. For this she will tell you
a word with which you will pass through
mo Tarzan.

   3.In the forest, in one of the houses, take
key and open the door (studio 1).

   4.In the parrot house, take a wrench
key and fix the elevator.

   5.Take the elevator and take the lox-
matika (Pom-Pom), balloon and key.

   6.Use the key to open the door (studio 2) and
go to the store.

   7. Exchange the girl’s shaggy hair for a pe-
chenye. Take the key lying on the counter and
open the door to them in studio 3.

   8.In the forest, in the nearest house, take
vest and take it to the motorcyclist. In ob-
I'll get a pump.

   9.Take the pump and balloon to
area near the water. With their help you will
children fly across the ocean.

  10.Go up to the house with the parrot and you-
lure him with cookies, further luring him
with the same cookies, to the house with the pirate.

  11.Take the key and open the door to
studio 4. Fly across the ocean and one by one
transfer the new object to the other side
gloves, key, flower and hand.

  12.Use the key to open the door in studio 5.

  13.Enter studio 3, take the plant-
heart and take it to the girl in the school
diy 1. Along the way, take the key and open
they have studio 6.

  14.Take gloves and go to the studio
6. Wearing gloves, take $1 and cards with
fingerprints - evidence.

  15.Go to studio 5 and get a warrant
to be arrested.  With a warrant and evidence, go to
studio 4 and areknock the bandit.

  16.Take the warrant and evidence to the inspector at
studio 5. For this he will give you a barrel of
gunpowder.

  17. Having a keg of gunpowder with you,
take the flower and take it to the secretary. B
exchange you will receive a key to the office.

  18.Take the elevator and use the key
open the door to the office.  Put about
safe keg of gunpowder.

  19.Go to studio 4 and go up to
salon Behind one of the doors, take from the women -
send me a love letter and take it to me
inspector to studio 5. He will give you an expensive
ny sign.

  20.Take $1 at studio 6 and travel
sign and walk across the road with a busy
movement.

  21. Buy banana juice at the store and
take the key with you.

  22.Use the key to open the door in studio 7.
Give the dog a ball and he won't touch you.
Follow her into the castle. Take it there
studio key 8.

  23.Having opened studio 8, having wood with him-
a hammer, banana juice and a knife, you
you can safely go upstairs - rolling -
Even the barrels will not harm you.

  24.Give the juice to King Kong and the knife to the girl
ke. Get a medal to take
girl to studio 1.

  25.Take gloves and take them to
studio 7, placing them near the lower arm
- they will still come in handy.

  26.Press the upper lever and lower
platform down.

  27.Collect all Frankenstein parts at
platform (they must be placed while under
platform). Remember that Studio 5 has
basement

  28.After you have collected everything
Frankenstein, take the remaining dollar
and throw it into the unit under the platform.

  29.Lift the platform up and in front
while chatting, press the lower lever - lightning
hits Frankenstein, he will come to life and try
hits the wall under the platform.

  30.Take the brain and take it to the girl
to studio 1. She will give you a large baton.
Go with her to studio 3.

  31.Put the baton near the arch and turn on
read the teleportation remote control located next to
house   The club will fall down and flatten
sharp thorns.

  32. Take the elevator and take the bottle
back with liquid. This liquid will
you invisible when moving. Go to
studio 3 and teleport yourself.

  33.Take the detonator and go up to
office  Blow up a keg of gunpowder and
safe, a document will fly out that says -
Xia that you have to find 16 Oscars. Oska-
fish can lie both on the surface and
camouflaged under leaves, palms and
etc.


*****************************************
 Author of the description Sergey Lisitsyn, Moscow
             kiSSSoft 1995
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