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FinderS KEEPERS
Finders - keepers
1985 Mastertronic
Among the programs of the series of Magic Knight Finders
Keepers occupies a special place, dating
rather to the genre of Arcade, than the Adventure. No, a 100%
arcade it can not be considered, but from Classical adventyury
virtually nothing left. About her recall only three additional
commands GET, DROP / LIST, EXAMINE, a large number of various
subjects, and a few puzzles relating to the mutual the impact
of these items. But there were small elements of the business
game:
1. The command "swap" (TRADE), allowing to go along
get rid of low-value items and buy expensive.
2. Assessment of subjects in terms of money (pounds
sterling). Is the soul of Magic Knight seized the golden calf?
Why he needed the treasure? Has he decided to become rich?
No, no, do not worry, your hero still remains unselfish, but ...
He decided to become one of the knights of the famous Round
Table King Arthur, and now as a
tests he had to go to scary castle Earth
Spirits (Castle of Spriteland).
And the king ordered the Magic Knight as evidence of his stay
in the castle to bring the treasures stored there.
Treasures are protected by a huge number of angry ghosts who
want to stop our hero, but he has absolutely no weapons, and
the button FIRE on the joystick is only
to enable GET command
(Take). You can, of course, skip
all by hand, and, taking on
the way a couple or two items
(Especially since more than five all
will not carry out), quickly found
out of the castle. But is this worthy of a true knight? Reply
there can be only one, and
therefore, to take its rightful
place at the Round Table, you
with Magic Knight to go full of dangers and
Adventure path through the castle of the Earth
Spirits and put at the feet of the King
Arthur as many treasures.
It all begins in the palace of King Arthur (The King Palace).
Magic Knight is enough
step right, and teleportator spread it to teleport room of the
castle of the Earth Spirits. In the way you have supplied is
not very elegant. Penny, sorry, no pence in cash
pocket (Cash), but there is a reserve five attempts and Life
koechto of the things (Objects), total cost 36.16 pounds (and
on the thanks, will have at least that the alloy
retailers in a difficult moment).
To better orient in
system of property
games, not be amiss to ask not only the total price,
but also by the subjects using the command DROP:
A Lump of Cheese - a slice of cheese.
An Olimpic Medal - Olympic
medal.
A Chunk of Catmeat - a little food for cats - very strange, but
maybe not quite useless set.
From what can be seen on
first game screen, it remains
just mention about the sensor Room
(Room), which gives% covered
gaming space, and the line of Strength (power), showing the
state of health of Magic Knight. Try to keep it too quickly
shortened, and To achieve this, avoid
as you can direct contact with ghosts,
inhabiting the castle. The instruction
the game indicated only four species
These vile creatures at the same
actually they are much more, and you
see for yourself in this way you will find yourself in a castle.
So, we settled on the fact
teleportator that you moved in
lock, or rather, his teleport room. Take a look at
the upper right platform: first, on what is necessary to pay
attention - the small open triangles - so in a game marked all
the items and to learn some of them specifically is behind this
or that triangle would have to get to it and use the EXAMINE
command or GET. If you take a game seriously, can be very
helpful list subjects made approximately
following type:
LIST OF ITEMS
A Lump of Cheese (slice of cheese)
There since the beginning of the game.
An Olimpic Medal (Olympic
Medal)
There since the beginning of the game.
A Chunk of Catmeat (a little food for cats)
There since the beginning of the game
A Bar of Lead (Lead bar)
Becomes a Gold Bar (gold bar), if you have
Sorcerer's Stone (A Philospher's Stone).
A Carving Knife (knife for carving
on wood)
A Philosopher's Stone (Sorcerer's Stone)
Provides the transformation A
Bar of Lead in Gold Bar.
A Tube of Glue (tube of glue)
Take does not make sense: it is necessary
Glue a little, and get rid of it
impossible.
Table are quite
long, but without it will be difficult, given that all
items in the game are denoted by
equally.
The second feature of the teleport room - the presence of
not one but two teleportatorov. The second is at the top
platform to the right of the triangle, denoting the subject.
This teleportator also turns on automatically when the Magic
Knight stands on its platform, and brings our hero into a room
for sewing (by THE Needlework Room).
Although the gaming space
Finders Keepers is not too confusing, a map for it is better to
be at least in order to avoid unnecessary
legwork to find the right items.
Where does the extra running around? The fact is that, unlike
other games of the series Magic Knight, this program
is not provided to save the current state of the game (not the
best feature of the vast majority of arcade games!), and
failing, you have to start all way from the start. It was then
very useful and can be
map. But drawing it you may have to: if you remember, this book
is devoted to adventyurnym games, and Finders Keepers found it
too a lot of space.
Mapping, please
attention to the location 7 and select the dotted line. Case
that this is not a game screen, and
big maze with lots of
items and enemies. This part
the game is very different from
others, and most likely a program series Pac-man.
Card for her too (if you deem it necessary) to do better on a
separate sheet, and a somewhat different style.
If we are talking about the types of
card, you should probably say that you can choose the easiest
options. But it's much more convenient to have card for arcade
games, consisting of the game screens. For This requires: first
- at least a little bit to learn programming, and secondly - to
master any image editor;
third - have access to a printer in the fourth - to acquire
goodly patience, because without
He does not need either first or
Second, no third. But
result of all these efforts will
look very impressive.
However, the right to decide when and
what card to be (if
make it at all), always
belongs to the player. That
Now it is up to you, and
book only suggests possible
options.
A few words about trade.
To maximize the hands-free Magic Knight, all low-value items,
or even valuable, but not too necessary in the current
moment, you can drop into the shop trader Gordon (Gordon
location the Trader's Room). For this
should stand to the right of the counter and use the command
TRADE.
The amount you receive from
dealer handed over things will be
taken into account and displayed on the screen in the indicator
Cash. Subsequently, the money can be used to purchase a single,
but very expensive goods (Gordon's Foot), or ransom surrendered
your items. However, please note that some
items in the game are very
unpleasant property - forever
stick to your pockets: thus,
taking a tube of glue (A Tube of
Glue), you can not either throw it or give the merchant.
Since the "carrying capacity" Knight is limited to five items
such acquisition is very
severely limit its actions, so try to remember (and better
somewhere tag) dangerous objects and not to fall twice on the
same bait.
Finally a few words about
management game. The menu offers you a virtually complete set
of joysticks and two sets of control keys (standard and
appointed). Standard control keys of the program is rather
convenient and easiest way to not change them.
Joystick control requires
destination after each failed attempt, and provides, besides
movement, the command GET. All other commands entered from the
keyboard by pressing the appropriate keys, so that
may ultimately prove to be
appropriate to control the game
without the aid of a joystick.
In general, the game Finders Keepers
leaves a positive impression and can give you
many pleasant hours of fun
arcade adventure.