Overview of computer reading.
If you are plagued by problems
like: "Why would such a
read? ", then do not read
those of this article - it's all
of a survey with a small
Shimi comments.
Each edition of the computer completely
confident in their uniqueness. No more
smug creatures than editors, and
No more smug editors than
editors of computer publications.
Each of them are absolutely confident in the superiority of its
publications over others, and absolutely does not want to
notice them. (NOTE HEADS. Ed.)
What awaits the ordinary reader of the electronic edition?
Interesting question. Themselves publishers give him a very
rare. A in vain. Each edition can be evaluated
user's perspective, the programmer
and Hacker (the attitude of some hackers
purely consumer magazines - how to
entu figovinki yes razlomati).
Therefore, the review, we will build, based on
the needs of those who make and those
who is playing. Let's start with one of the oldest
magazines - with the "Spectrofon'a" (oh, why
always begins with him?):
USER: obviously, this is the best
magazine. In each room, beautifully sort through some kind of
toy and given a debut to another. Review of new games
There is always the approach to a game purely custom. Think
especially do not need all already thought out and written down
"to us." Just enjoy, and sometimes pochityvaya section: "From
the world of a bat" to listen According to the editorial, why
this or that subject's / subject's - bad uncle. High
level texts. No typos, syllogism, tautology, speech defects.
Programmer: zero point, shish-tenths.
News hit neobektivnostyu. Assaults on the authors of the game
for bugs in the cracked and raspotroshennoy game. Discontent
and grumbling about the monotony of the genre. No information
about programming. Complete disregard for hackers and
demomeykerov with periodic claims to them due to the fact that
discharge the same do not write the game. Relation to other
journals: no groups except for "STEP" and "Spectrofon" prophet
her.
Yes, it's interesting, but, nevertheless, for users
this is the best magazine. What we do next? A
farther from us: the antipode of previous edition, the
magazine: "ZX-FORMAT":
USER: No, it's too hard.
The style of presentation is not for ordinary mortals. Many
novels openly boring. But management! That is for what
worth buying this magazine. Beautiful
intro and interface. News is too ambiguous and vague. Study
Games either inadequate Self
passage, or redundant, and discourages
interest. Articles are written by illiterate
many typos and tautologies.
Programmer: Oh, yes! All you need a white man! Gorgeous user
interface, many different views, objectively
(And therefore controversial) assessment programs. Interviews
with the great world ZX. Articles for beginners, and for the
pros. Quite a lot of pure St. Petersburg's problems and
scandals, which is a bit annoying. Overly active advertising
AMIGA (although it's worth it, believe me, I saw her at work).
With that finished, criticized in the fluff
and dust. Who will be the next victim of repression?
"ADVENTURER":
USER: good magazine about
average. Each issue contains
elaboration of a pair of games. But! Extremely difficult and
illogically placed articles on the topics. To find the
necessary article, you must view the entire magazine. The
system of the articles in the section sequentially,
podzagruzkam brings nothing but trouble. Level of articles and
materials are constantly increasing. All Articles pretty
original, all reprints from other publications are showing
author and edition (get permission to publication if the author
in England, all the same quite difficult). Not a lot of mistakes
as in "ZX-FORMAT'e.
Programmer: middle, at the half. No
articles for professionals. However, for
Starter magazine provides a solid base.
Well done all of the descriptions of system
programs, although there are inaccuracies and
minor omissions (eg in the description to
program "QUILL" all the examples used the command MESSAGE, but
she is nowhere was not specified. While this is, of course,
little things). It would be much better if cited source code and
algorithms described in the journal.
This is followed by: Truth and Lies about the journal
"FAULTLESS":
USER: No! Quite interesting to read about hacker disassembly,
assaults on anyone or get, at loggerheads, and distorted
articles from other publications. Pretty good application in
the early numbers are not compensates for the shortcomings of
common interface. The first room was awful, not worth read it
(your eyes will thank you!). Subsequent numbers each time
promised to change the interface, and each time it turns out to
be a hoax. Why, then made hidden parts (do not give rest
laurels INSULT?). News are most likely to simply advertising
programs from publishers.
PROGRAMMER: No! Great idea from the source was, for unknown
reasons buried. Though they source'y
largely obviously makes this: taken
someone's old library, the choice of
thence copied files heels and call names all this "help
beginners to learn programming. Even I could not run some
files. One of them had a long few Kb, and the whole effect
his work: reset the computer. Like
would suggest a simpler and more rapid implementation of this
in BASIC: USR 0. Obviously, this effect should have been
built into the magazine instead of a screensaver, but to
Unfortunately, this did not happen.
In many respects, interesting to read about who
than they are now engaged. Articles about programming to tear
out old books publishing "VA-PRINT". Too pretenziozno and
arrogantly. In the latter, the fourth room of the nine articles
were three (!) Is not torn: an interview with one of the
authors magazine (they are that, in each room, take
interview each other?), news and ...
advertising.
Continues to show for our instructive
small magazine perverts "SPECCY":
USER: parody of "Spectrofon", to
Unfortunately that does not have its advantages, and
disadvantages of adopting only: unintelligible speech,
teachings and other things that are not inherent in even the
"Spectrofon'u. At least intrusive advertising package
Velichutinyh "ANIMATION". By the way, they also publish a
journal. I do not know how anyone, but I got
impression that the magazine itself was created
just for this purpose. Study Games
measure strange. Terribly clumsy interface
and the viewer only exacerbate the overall impression. But! In
the 6 rooms have a beautiful idea: comments on articles, which
eliminates the need to download the article itself to find out
what it is.
Programmer: persistent hang, torn effects, no fun.
Effects described in the journal, explain clearly enough for a
beginner, but for the pros they are too simple to
they are interested. The abundance of scanned
and clumsily painted pictures are not happy
eye, but just nervous. Judging by the commercials, ranks first,
we can conclude: a roller-winner was only sent to the
competition, or advertised package "ANIMATION" can not do
anything steeper.
Finally, I would say the distinguished authors of journals:
do not take everything that was written above, as a private
insult. Remember: not the one who
praises, and whoever curses. But buyers
we give a table - with popularity ratings
nonresident log in Lugansk. (We then
at his home course in the first place,
but this is not an indicator):
1. SPECTROFON
2. ZX-FORMAT
3. ADVENTURER
4. FAULTLESS
5. SPECCY
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