Interview with perhaps the most enigmatic and
mysterious group on the ZX-stage.
I would like to immediately apologize for his sister
talent, and some confusion in
interview, but it did not depend on me.
Recently, I happened to meet
member'om very interesting Moscow
Spectrum team - COSMIC. His name
- Hellish Clown, which translates as
Hellish Clown (!). Introduced me to him
under very strange circumstances, MIC
PROGRESS'a of which categorically
refused to tell me how he knows
cosmic'a and as he "otshifroval"
Referring to the word given to them HClown'u,
not to tell anyone about the circumstances
their acquaintance.
MiC told me only that it
due to unusual or even absurd
randomness.
I have already negotiated with COSMIC'om of
meeting, but each time he contacted
me just before the deadline ugovorennogo
meeting, and apologized, asked to postpone
meeting until the next time. Finally, with
fourth time, I managed to catch him.
He was a young man looked about
23, medium height, a remarkable
looking, progressive and tasteful
odety.
Hellish Clown kindly agreed to give
interviews on behalf of the entire team COSMIC
specially for SCENERGY, and more
that provided for the 1 st Release
CD-Zayn demo, written and CMX'ami
previously relizennoe.
So the interview.
R: Good afternoon ... Incidentally, I never knew your real
name. Can I speak to you using it?
HC: I'm sorry ... But I would ask you to call me at
the handle - just HC.
R: Ok ... The first question to ask is: Why is this
secrecy? I must admit I have long puzzled over your
(CMX) identification, since, as he saw a very stylish and
the original intro COSMIC promotion.
HC: Thank you ... But I'm afraid and that I can not tell
(Smiles). Circumstances that cause this
mystery by themselves even more secret.
R: Well, well! Right enigma some ... Well, as you can
ask whether these circumstances with the scene?
HC: Yes. But they reflect on personal, not related to the stage
life.
R: A someone from Moscow spektrumistov know you? Communicated
Are you with someone known zetikserov?
HC: The answer is yes. I and other members of our group one
time were often the so-called "sisopnike, where in addition
to
a fair number of lame'rov and just met a very bruising
interesting personalities and real sceners. Then we got
a lot of positives from our communication with interesting
people. Already
Then our group existed under this name, but
we lived modestly and remain incognito. It was the same
on the 97th ENLIGHT'e and on the 98th FUNTOP'e where we are
"absorbed"
a lot of positive emotions.
R: So you party before?
HC: Yes.
R: And what is the basic profile of your team?
HC: Demomaking.
R: So why did we have seen nothing from you except CMX intro? I
I can give my head to cut off that your team is capable of
make a very good demo! Is all-time cosmic'i
sbinarili only a demo that you gave us for the release?
HC: The situation here is complicated. The fact that, as no
Paradoxically, for us in the audience is not demomaking'e
an integral part of creativity. Therefore, the fact that our
We shall never seen does not mean that we do not write.
R: Well, well! That is the point of view. So how much you
nezarelizennyh work?
HC: That question is difficult to give a clear answer. By the
end of writing
our first demos, it was disgusting to us so that
We destroyed most of the starting materials. And once
after collecting the second occurred parsing it into pieces
and then
followed by a lengthy work on the symbiosis with our third
creation. Same zamorochenny was the creation of
ENERGY, you will see your readers. True, we did it,
train agreeing to convey to the audience.
R: Well, the creative process! And something else under the
label COSMIC
We shall see in the future?
HC: Of the older works - surely not! (Looks at his watch), but
we already
almost a year working on a new demo. The process is slow.
The main reason for stagnation is the lack of a banal
time for our main coder - 2XOR'a.
R: Funny you handles ... Speaking of your other member'ah
commands - call, unless of course possible;), the entire
composition
CMX.
HC: For God's sake:
TOXOR - main coding, some gfx
DYCLOFOCE - coding, some music, debugging
MOBY - main music, coding
Coockie - main gfx, coding
And your humble servant - Hellish Clown - organizing, some
gfx.
There are a couple of Coming-outgoing members, of which
something
certain hard to say.
R: I wonder. So then you're an organizer?
HC: In our group, this concept is vague. For example, I learned
about
ENERGY project in the last minute, when he was in the last
quarter end. I was involved in it only as a
zapakovschika and pridelyvalschika b-loader'a: (. That's
how we
All navorocheno, and it's not from a lack of friendly
relations
within the group, we often communicate.
R: And if your team is engaged in something else besides
demomaking'a?
HC: We have made several crack'ov games that we ourselves
love or loved batsat. But they too were not made for
releases. And those who went were generally without
"Unmarked". We wanted to make a crack for the people
- To restore the beautiful but deadly battered Game -
RESCATE ATLANTIDA ...
R:;)
HC: ... but ahead of us ... SEAMANS! (Squint angrily at me)
Your crack we saw when almost everything was ready. Must
say that SM was all done well, nothing
inferior to our version, so we decided to "double" is not
releases.
R: Thank you. I remember, FUX thoroughly worked over Atlantis.
Many moments in the game were appended to them intuitively
... And how
you have affairs with other platforms?
HC: Every COSMIC'a there is at least one PC in addition to ZX'a.
But this is mainly due to the work. In creative terms we
only interested in ZX-scene. Although, I personally, with
pleasure
watch demos and other stsenernye products on Amiga, PC and
especially at the C = 64!
R: O, Yeah! Commodore is a kick-ass machine ... Wanted to ask
Do you have a desire to participate in the compo in any
kind of
party?
HC: Seriously - no! I already talked about our non-standard
approach
a "spectator" factor in demomaking'e. There were only
spontaneous impulses, when we were mesmerized atmosphere
party-compo at ENL'97 and FT'98. Maybe in the future and
try ...
R: E. ..
HC: I'm sorry wildly (looks at watch), but I must flee. I
already late.
R: Oki. Then last detselny question: What do you think about
the future of our eight-pet?
HC: Definitely say something not very easy - ZX very
mysterious and unpredictable, and sometimes quite
"Bezbashenny"
Comp. However, just know one thing - the fate of the stage
and life
such a platform, like the Spectrum, wholly located
in the hands of the scenery. So while "alive" per se, in
the true
understanding of this complex term, will be alive and a
computer
will be bright and interesting scene. And we COSMIC'i, try
do not hide their jobs!
Well, I ran (reaching out).
R: Good luck. Many thanks for an interesting, albeit
a short interview. Do not forget that promise about his
work.
HC: Okay;). And thank you. Good luck to you and your readers to
life and on stage.
C u..
23feb99
Here are our COSMIC'i. Dark
horses ...
On my own I wanted to add that I have received
fun demo CMX - ENERGY. Many
original solutions in the design and unusual
execution of the code. Looks very
vigorously, I would even say - stsenergichno.
In general, judge for yourself ...
r0m/pGs 07mar99