Bread and 'Black Crow'!
Under this heading, I decided to compile two materials,
As for the game of the year. The first - a mini-interview with
Slava Mednonogovym, which I took at the end of September.
Sergey: I decided to inquire about the current situation
chernovoronih Affairs. So everything in detail: date, freaks,
accomplishments, add ...
Glory: Timing - as soon as both at once - while focus has
a month of work.
Sergey: What will Voronovsky characteristics? How many discs,
how-to this world? Will there be support for GS?
Glory: It seems that support for GS in this game will not be,
respectively the game will, as always, on two discs. As
compensation, I realized effects to AY, that can be listen to
separately or on top of background music. Shipment will be on a
separate TR-DOS disk (due to too great length offloading unit).
The total volume of game data (kompressovany):
∙ Start Menu + Intro: 460K
∙ own game + all the sprites: about 120K
∙ interlevel Graphics: 150K
∙ Levels: about 80K
∙ Two final cut'a: 80K
Sergey: Briefly on the composition of the game. How many
levels, campaigns, buildings, units, etc.
Glory: For sure we know that there will be two campaigns and 16
levels. One company leading the people to destroy the military
truck, the other - military truck, to enslave the people.
Not previously mentioned that each campaign has been prepared
a set of icons and screen design. Levels I started doing
recently, however, prepared to 6 pieces - judging by the
complexity, draw maps of all 32 levels will not occupy more
than two weeks.
However, this does not mean that it will be full levels - to
Each map should indicate the number of parameters nemeryannom +
k some levels you need to write specific procedures.
Characteristics of the game often mentioned, can
repeat:
∙ The number of landscapes: 4
∙ The number of levels: 16 from each side.
∙ Map Size: 64x64
∙ Max. number of units: to 48 on each side.
∙ Max. number of buildings: 32 on each side.
∙ The number of types of units: 27
∙ The number of types of buildings: 18
∙ The number of simultaneously displayed on the screen units:
no more than 51
∙ The length of the inspection route tracing: 64 (and to the
right and left)
∙ refresh rate: 5-7 fps (3.5 MHz processor)
Do not have time to go RVL, as he threw a glory echoes
ZX.SPECTRUM Progress Report. Assuming that not everyone has
access to Fido, and I quote him.
October 13 Copper Feet
∙ CV: it is nearing its end (as always:) ∙
It became clear that FT is included in the new directory
Logrosa / Nemo (And catalog f.Skorpion it since April:) and
that people actively send money. Although I do not give a firm
promise, but just case hasten to reassure consumers about the
money invested - all will be OK, and relatively soon;)
By the end of this week will complete all 32 levels. That
remain:
- For each level must be set a lot of options
- Killed the peasants until replaced by new
- Though all spells are ready, wizards and witches are not
computer until they know how to apply
- Still does not work with the disk
- No protection (not decide on which way to stop all
the more I like the method used in The Turn / ZF)
- Stalls to give me the Pentagon, which did not arrive
with Inlayta:)
- Like it!
In the end I'm still a little potestiruyu - for glitches,
certainly not going to pass - zadolbalo in a year:) By the way,
cross-some levels of doubt, but advanced
gamer probably cope.
The second part of (the mission on the side of kung),
probably naveshu password that'll let you know in a month and a
half after the sale.