Igryushki!
(C) Alone Coder
King's Bounty 3.
(C) 2001, Oleg Parfenov
Is almost one and a half years have passed since the release
of this revolutionary igruhi and up have not yet heard how a
high-profile reviews. Surely people just do not understand what
he faced!
Surely, most self-respecting
spektrumistov remembers the legendary game
King's Bounty 2 by EJB 'Dream Team. People
older will remember another King's Bounty 1 and
Myths of the country (last 256k only).
New remix KB introduction of different
a new principle: NEPOKLETOCHNOGO motion
Chief geroya.Za through this game has acquired some additional
reality. A separate item and is so title of a book of magic.
Frankly, this element of the game was never realized so imbued
with the spirit of magic mira.I music is, you know, the topic
... It is a pity that no own, but the topic!
However, the graph is drawn with at least nulya.I
author and swore that he was not an artist, painted a colorful
surprise! Of course, images are not the sort who put up for
competition, but I'd noticed that the graphics
This version of the game, again surpassing all
existed!
It remains to consider geympley.Naskolko
You remember, KB2 passes too easily.
The only thing you can compete -
is spent in the day. Here, everything is much
seriously. Demon and the other enemies are no longer
children, and every battle is exhausting to the fullest. Time
to spare. Even with the acquisition of magic, "Stop Time" has
moved from the city teleportation to the castle from the castle
to the town. All calculated to the smallest detail. After
winning, you really feel the taste of victory!
And the author himself skromnyaga:) Even his name
you could learn only through the magic of the "Council of the
King"! Here it is (remember this name!):
Oleg Parfenov
Kirov, Komsomolskaya, 101, kv.14
(8332) 336393
500:8332 / 4.2
Black Raven: Unknown shipment.
(C) 200?, Unknown
These two discs sent me Metallurg
(Andrey Kurmanov) from Novokuznetsk, and so far, already
passing game, I do not I know who actually made these levels?
On two discs contain 15 shipments.
Let's call CDs "first" and "second"
on the basis of the order in which I passed on them contained
levels.
Although my numbering probably incorrect, since the first
shipment of the "second" drive is designated as "People-1": - /
However, both discs end up equally, so
You can treat them as two versions of the script:)
The author solved the problem in one fell swoop as the lack
of graphics and music, having realized their ideas in the form
of shipments of levels. Not will probably be a big mistake to
assume that the shipment is likely to create a well-known
editor of Compu Studio. In principle, a long time to learn cost
editor, once it is written. Of course, not everything in it is
amenable to editing, such as the point of collection of enemy
troops, and not easy to create with it specific features of the
level of, for example, any sudden teleportation units
the enemy (it would be cool:) or attack thereof after a certain
time (as in his native K8). Problematic as draw something like
a dungeon ... But if there is enough talent to portray
quite an interesting task, and we mozhno.Chto
see in this case!