ZXNet эхоконференция «spbzxnet.games»


тема: Elite (Окончание)



от: Alexander Smirnov
кому: All
дата: 16 Jan 2002
Как поживаете, All ? ─── Тут начинается файл Elite2.Txt ─── Elite POKEs:- 43071-43074 3 Big lasers 43078 1 Lg cargo bay 43079 1 ECM 43082 1 Fuel Scoops 43083 1 Escape pod 43084 1 Energy bomb 43085 1 Energy unit 43086 1 Docking computer 43049 200 Lotsa dough 43122 192 ECM & *cloaking device* 43087 192 Chance to save refugees 'mission' 43053-43069 x Cargo bay 43077 4 Missiles 42428 0 Infinite Energy (useful for cloak) 42870 0 Infinite missiles 37482 0 Inf. energy bomb 42897 0 Inf. escape pods 54682 0 Inf. Galactic hyperspaces SEQUELS/PREQUELS There are several versions of Elite on the Spectrum, most notable a 48K and 128K version, although there is very little difference between the two. Elite was followed up with Frontier (written by Elite's original author David Braben), although not on the Spectrum. There was also the *original* ELITE Tuner, which was written by the same bloke who wrote the WHAM Music Box. I forget his name though. Elite Tuner had some superb 2-channel music - Waltz of the Blue Danube. (funnily enough!) SCORES RECEIVED It received a Sinclair User Classic award. GENERAL FACTS These are the number of kills needed to reach each particular status: 0-8 Harmless 9-16 Mostly harmless 17-32 Poor 33-64 Average 65-128 Above average 129-767 Competent 768-2815 Dangerous 2816-6655 Deadly 6656+ ELITE If you reached 65535 kills, your rating reverted to 0 - Harmless, which is a useless but interesting fact, 8-bit register fans. ELITE is possibly the most well-known computer game ever. When it made it's appearence on the Spectrum, it was thanks to Firebird Gold - the full-price range of their software, and programmed by a team called TORUS (who also coded the Amstrad version, hence why apart from added colour, the two look & play the same.) All the space trading tactics were faithfully translated from the BBC original, and there were new missions for the format - SuperNova, Cloaking Device & Thargoid Invasion, and many of the spacecraft made it to the 'humble' Spectrum. Many of the rumours also made it across - there was, alas, no space dredger in the ZX ELITE... ELITE was also one of the first games to be found not compatible with the brand new 128k Spectrum. A patched version was released almost immediatly, although it was rather sad that with all the extra memory, nothing new was added to the enhanced machine. Are the Save games compatible throughout all of the different versions? If you saved to tape in the 48k version, could I load it back into the 128 one? Yes. That may have been one of the reasons that the 128K version was essentially the same as the 48K - so all flags that needed to be set for missions could be preserved, etc. Another oddity for ELITE - it used the LensLok protection device. Lenslok was a plastic prism, which when viewed through, made a jumble on the screen turn into a password. LensLok never caught on, and was only used in a few games, including Tomahawk. It was notoriously difficult to use. ELITE is still a protected program - ie: It is not freely distributable in any type of snapshot image. When Elite was first released, it was part of a competition to see who the first person was to become elite. The winner was supposed to get some prize or other. This was to do with all the secret missions and what have you. In fact, this may even have been from the original Beeb release, but I think it was for the Spectrum. Anyway, the publishers got cold feet about it because it was alleged that people had hacked in and found it out the 'easy' way, so it was cancelled and anyone who entered was fobbed off with a badge or something. It caused quite a bit of controversy at the time as I recall. Does the Speccy version include any of the secret missions, such as destroying the secret ship, the rogue space-station, etc? Yes. The first mission, is 'Nova' and requires you (to manouvre down this trench... sorry - wrong game!) rescue the crew of a Space Station whose sun is about to explode. When you arrive in the system, the screen is red, not white, you get a 'Fuel Leak!' warning (A cunning way of making sure you don't chicken out, and witchspace outta there,) and you only have a short time to get to the space station. Your reward is 100g of gems, and to trigger the mission you need to be ranked competent or above, and have purchased a galactic hyperspace - When you activate your space drive, (presumably) the radiation from the Nova bumps you into the next Galaxy. Mission 2 involves a bunch of ships that flicker in and out of vision. They're quite easy to kill though. Eventually, you'll come up against a single ASP II, which when (finally) destroyed will release a single cargo canister, as opposed to the 2 alloys normally released as debris. Scoop this cargo, and you'll find yourself automagically cloak-capable. Pressing "Y" will activate the cloak - your screen goes blue, and all other ships float/drift, power-down, including Thargoids. The Cloak has a pretty hefty drain on the energy units though... Mission 3 you get to destroy a Space Station! The Space navy equips you with an ECM Jammer, which replaces your standard ECM unit, and off you go to have a bish at a Space Station over-run by Thargoids. You can make a fortune on this mission by blasting Thargoids, and scooping Tharglets. ZX Elite only has the one type of energy unit. The reason for the Military Energy unit was from BBC Elite, where a mission was to hunt a new type of ship - The Constrictor - which was equipped with the Military Energy unit, and was thusly impervious to anything less that Military lasers. Constrictor mission isn't present in ZX Elite, so no Military Energy unit. The following are approximate shapes drawn based on the cards supplied with the Archimedes version (Darren Salt): Adder Anaconda Asp Boa __________ / _______ /\n | ______ | //\ / / \n | |______| | //\ // \ / \n | | //__\ // \ / / \n |__________| / / /_/_ __ / / \n || || // \ ----_____---- / / / / \n || /|| || / / /| / / / / \n || ||/ || / / \ / | // /________\n ||__________|| _/_______/ \/____|____// |________| Cobra Mk I Cobra Mk 3 Fer-de-Lance Gecko ______ __ / _____ /__== | / / \n | |-_ / // \ | | --_ / // | | \ | | -- / / / / | | \n | _- | | _- / /| | / / /| | \n | _- ||| | _- | / / | | / / /| | \n | -_||| | / -_ | / / | | / / /| | \n | -_| | / - / / /___| |___ _/____________/ | / | / _--/ /___ ___\n | / | /_-- / ---______--- / |___ / |/- / __-- --__ / __==__/ |__/ ==__________==/ Krait Mamba Moray . . . / ________ | /| | //\ / \n | / | | // \ / / \n | / | | / /[] / / \n | / | | / / / / \n | / | | / / /___/_______________\n |/ | | / / ---____ ____--- --__ | __-- /___/_________ ---__--- --__|__-- - Orbit Shuttle Python . Sidewinder ____ /| _________ _==----==_ / | / /\n | / | / | / / \n | / | / | / / \n | / | / | / / \n | / | / | /________/________\n | / | / _|_ \n | / | / __-- --__ Thargon | / | /_==___________==_ ___ | / | / | | |/ | \ // | | |/________| / / | |_| | __ /__/ | |_| | --_/-- --___-- Thargoid Transpoter Viper (Police) ________ ___ /\n / / __-- /--__ //\ / ____/ ==_____V_____== // \ /_ / _ | | | / / \n | --/ -- | | | /| | / / / \n | | | | | ==== | | / // \ \n | | | | | ___ | . | / // \ \n |__-- /--__| | |/ | /_ | / / \n ____ / / | | | --/________-- / / |_______|_______| /______ / Worm _____ /|/_|\n | | | | | | | | | | | | | | | | | | | | | | | | | | | | --|_______|-- NOTES Thats about everything! ─── А здесь Elite2.Txt кончается ─── C уважением, Alexander Smirnov.




Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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