ZXNet эхоконференция «spbzxnet.games»


тема: gbc jobs



от: Arseniy Astapenko
кому: All
дата: 08 Jul 2000
Hello, All! Инфоpмация для pазмышления. Пpиглашаю к сотpyдничествy всех заинтеpесованных лиц. === Цитиpyю файл jobs.txt === Jobs 00/04/02 - Apple Pie Studios - Posted by: Jeff Frohwein IRELAND! Not yet established Irish Games Development House is seeking highly motivated and experienced individuals as senior founding members. Our goal will be principally to develop titles for the handheld game systems, with expansion to all platforms as our long-term aim. Graphic Artist: Will have 2D and 3D skills with extensive industry experience and above all, must be extremely talented and adaptable and have a passion for computer games. Software Engineer: This individual will have a solid track record in the Games Industry, with one or more titles to his credit. Skills will span multiple systems with C/C++ and assembly language experience. Knowledge of 3D programming will be a great advantage. These individuals will be the core members of the company and as such, will be directly responsible for the company's success. Apart from their development expertise, they should have good communication and management skills with the ability to deal with budgets, schedules and pressure. If you are seriously interested in working like a dog and feel you have what it takes to be a company leader then why not send an email to applepie_studios@FILTER.hotmail.com giving details of your wonderful past. 00/02/27 - Climax Group - Posted by: personnel@FILTER.climax.co.uk Game Boy Color and Game Boy Advanced Coders and Artists required. Over the last year Climax has enjoyed a period of unprecedented growth, and we are currently in the process of expanding our handheld department. It is our aim to become the biggest handheld game developer in Europe. To this end we are looking for experienced coders and artists to work both in-house and freelance for current and forthcoming projects. We have excellent ongoing relationships with several major publishers including Konami, Lego Media and 3DO, and can offer a unique and friendly working environment, as well as generous salaries and royalty packages. If you wish to join a team of successful individuals who are passionate about producing quality games please submit your resume and work samples to personnel@FILTER.climax.co.uk Alternatively send your details to: Human Resources Climax Group Fareham Heights Standard Way Fareham PO16 8XT UK Or check out our website: http://www.climax.co.uk 00/02/27 - Core Design - Posted by: Sean Experienced 8-bit 2D Artist Required for Tomb Raider Color Gameboy. Must be available for in-house post. Salery consumate with experience. Many company benefits (pension / healthcare / share-options). Best of all, a royalty share! Long hours expected but WELL rewarded. Please send CV (with demo artwork) to seand@FILTER.core-design.com Sorry, no freelance people. We need you sat in the room with us for the shouting matches ;) (Core is based in the UK.) 00/03/14 - Eurocom Entertaiment Software - Posted by: Mat Sneap Eurocom Entertainment Software require the following to work in-house on high profile ColorGB, AGB titles. * z80 experienced programmers for colorGB work, preferably with completed titles on their resume but we will consider people with strong demo background. * C/ARM assembly programmers for AGB work, previous games experience preferred. * Pixel artists, please send example work showing dithering/aliasing techniques/use of limited palettes. We are based in Derby, England...2hrs north of London and within good commuting distance of Nottingham,Sheffield and Birmingham. If you are interested please email applications with example work to mats@FILTER.eurodltd.co.uk No agencies please. 00/04/05 - Full Fat - Posted by: Paul Adams FULL FAT (UK) are Hiring! Wanted: Artists/Programmers/Designers Full Fat are now expanding there existing UK operation of Handheld and Console development, and as such have immediate in-house positions for the very best individuals. Over the last 4 years we have shown why we are QUALITY in Games working on titles such as: Toca 2, V-Rally, Glover, LEGO Loco, Art Attack, ACM 1918 and Carmageddon to name a few............. Having already worked on over 10 (undisclosed) Gameboy Color titles it's easy to see why we are in demand! Artists - You must be able to pixelate with your eyes closed. Programmers - You must breath Assembler, C or C++. Designers - Proven Track record is a must! Please email your resume or examples of your work to: mailto:paul@FILTER.full-fat.com ALL enquiries will be dealt with in the strictest confidence. Full Fat - "Gaming Technology with Style" 00/02/27 - Handheld Games - Posted by: Thomas Fessler Handheld Games LLC is looking to expand our development teams working on hand held Game Platforms including Gameboy Color, Gameboy Advance and Neo Geo Pocket Color. If you are tired of a long commute, unnecessary inter-office politics, and attending meetings about what your next meeting will be about - then working with Handheld Games may be right for you. We believe that by harnesing the power of internet technologies, such as email and video conferencing, teams of professional self-motivated individuals can work from the relaxing environment of their own home rather than being crammed into a small room with a bunch of other people for days at a time. We currently have openings for the following positions: * Full-Time Contractor Positions Available for: (We are freelancer friendly!) * Software Engineers * Game Designers * Background Artists * 2D Animators * 3D Animators If you are Serious about expanding your lifestyle and royalty earning potential, please send feel free to drop Thomas Fessler at thomas@FILTER.handheldgames.com an email to discuss your potential. For More information visit our website at http://www.handheldgames.com. 00/02/27 - Hyperspace Cowgirls - Posted by: Peter Petralia Hyperspace Cowgirls is looking to establish a new development team working on Gameboy, Gameboy Color, and Gameboy Advance. We are seeking professional self-motivated individuals who are interested in working with an exciting, award winning girls game developer. Publishers we partner with include Acclaim, IBM, Cablevision, and others. All positions are freelance contract positions starting immediately. We do not require work to be done on our premises if you prefer to work at home. We currently have openings for the following contract positions on a per project basis: * Experienced Gameboy Programmers * Experienced Gameboy Artists Please send resumes to: Peter Petralia at peterp@FILTER.hygirls.com, please note which position you are interested in the subject line of your email. 00/02/27 - Sandbox Studios - Posted by: Jobs@FILTER.sandboxstudios.com Location : London, Ontario Canada Job Type : Full-Time Pay rate : Open, depending on experience Start Date : Immediately - we pay for relocations Sandbox Studios Canada is growing in a big way! Our development teams are working on all consoles systems including Color Game Boy and Game Boy Advance. We are searching for 9 more experienced Game Boy programmers and 4 experienced artists. We also have positions available for all console systems. Our console development studio is located in Ontario Canada and life is nice there. We will pay for relocations. We have openings for remote people depending on experience and track record. Sandbox is working on titles with licenses only. We develop titles for most major publishers including Activision, GT Interactive, Mattel, Vatical and others. We currently have openings for experienced talent in the following areas: * Software Engineers (for Game Boy and all consoles) * 2D Artists and Traditional Animators. Photoshop experience a must. * 3D Modelers and Animators. Max experience a must. Top compensation packages for the right people. Additional perks based on royalty revenues. Prior games experience a big plus. Email a bio/resume to jobs@FILTER.gameboydev.com or jobs@FILTER.sandboxstudios.com. Include URL if necessary to download demos. All information received will be held confidential. Email or call us at 972-517-2666 for additional information or if you have any questions. Start today! http://www.gameboydev.com or http://www.sandboxstudios.com 00/02/27 - Sunset Entertainment - Posted by: Paul Sunset Entertainment, Inc. is hiring! * Strong, full-time, in-house developer for leading handheld platforms! * GameBoy Color, GameBoy Advance, and NeoGeo Pocket Color! * High-profile license from Disney and Hasbro Interactive! * Southern California, "Bay Watch" location (1km (0.6mi) to beach). * Midway between L.A. and San Diego. * Relaxed, friendly atmosphere. * Generous project bonuses! (No Hollywood accounting!) Email: paul@FILTER.sunset-entertainment.com 00/03/12 - TagMonkeys Development Studio UK - Posted by: Simon New Graphics Studio set up for Gameboy, Colour Gameboy and Gameboy Advance development. Experienced Gameboy and Colour Gamboy Artists wanted. UK Residents preferred, but not compulsory. CV and examples of work to be sent to simon@FILTER.tagmonkeys.freeserve.co.uk. 00/02/27 - Torus Games - Posted by: Human Resources Positions are now available for Gameboy Programmers and Artists in one of Australia's largest development studios, Torus Games. Torus's reputation for high quality titles has earned us a number of new high profile projects. Torus has worked with many major publishers including GT Interactive, Midway, and T-HQ. Our past projects include Duke Nukem, Beavis & Butthead, Lost World, NBA Showtime and Yoda Stories. Successful applicants will be highly motivated and must have a passion for the games industry. Applicant must be able to work in a team environment. Strong Gameboy programming or art skills required. Please send samples of your work if possible. Salary negotiable based on experience. Full time positions available only. For further information check http://www.torus.com.au or e-mail hr@FILTER.torus.com.au 00/02/27 - Tremor Entertainment - Posted by: Bran Kelly Tremor Entertainment requires the skills of an experienced and talented Game Boy Color programmer to work on a high-profile title. We are seeking a contractor to fulfill this position with us. Southern California residents only, please. Please contact Bran Kelly at bkelly@FILTER.tremor.net. 00/02/27 - Vicarious Visions - Posted by: jobs@FILTER.vvisions.com MAKE GAMES WITH VICARIOUS VISIONS http://www.vvisions.com/jobs.html Vicarious Visions, makers of the award-winning space-sim Terminus, is an independent game developer based near Albany, NY, USA.We're hiring talented developers on several license-based Game Boy Color projects immediately. We're passionate about our games and work hard to make them the best. If you're enthusiastic about developing premiere Game Boy Color titles with clear potential for advancement, send us your resume today! E-mail: jobs@FILTER.vvisions.com We're looking for: Summer Intern Game Boy Color Programmers, Full-time Game Boy Color Programmers, Full-time Game Boy Color Artists 00/02/27 - Wizard Development Group - Posted by: Eddie Gill Wizard Group require two highly experienced Game Boy programmers. Top remumeration. Contract or Salary, 1.5 year project with option to continue. US or UK based. Please contact Eddie Gill. eddieg@FILTER.wizarddevelopment.com === Конец цитаты === С вами был 2:5015/133.29@FidoNet Ars^FTL mailto:arseniy@nival.com




Темы: Игры, Программное обеспечение, Пресса, Аппаратное обеспечение, Сеть, Демосцена, Люди, Программирование

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