wishes to the creators of emulators

ZXNet echo conference «zxnet.pc»

From andreil To All 11 August 2006

Hello, prof And I think that EmuZWin should be made Russian.

From Jaroslaw Tanunin To All 13 August 2006

Hello, andreil Ghost's Joypad Mapper http://emu-russia.km.ru/default.php?a=files&cid=2&sid=45

From SMT To All 13 August 2006

Hello, prof ras> Yeah - and also remove AY emulation from the emulator someone is looking for a solution, and someone is looking for excuses ras> and attach a diagram for connecting a real AY via LTP then bETA[mEN] would give a link to the driver that intercepts writing to LPT and emulates AY on sound ^^

From rasmer To All 13 August 2006

Hello, [bETA]mEN bET> mEN']Ghost's Joypad Mapper bET> bET> http://emu-russia.km.ru/default.php?a=files&cid=2&sid=45 Yeah - and also remove AY emulation from the emulator, and attach a connection diagram real AY through ltp...

From Witch Doctor To All 15 August 2006

Hello SMT And also connect ASM from emuZwin to Unreal!!!! That would be perfect!

From rasmer To All 16 August 2006

Hello SMT SMT> someone is looking for a solution, and someone is looking for excuses yeah... I remember someone made such a bunch of excuses when he didn’t want to do it remembering the last folder from which snapshots were read...

From rasmer To All 16 August 2006

Hello, Witch Doctor > And also connect ASM from emuZwin to Unreal !!!! > That would be perfect! sjASM + unreal...

From Andreas Kaiser To All 16 August 2006

Hello, rasmer Wishes to emulator users: get away from the creators, learn S. Wishes SMT; reduce; everything is normal dsw, the devil will break his leg: v2_biggr:

From SMT To All 16 August 2006

Hello, prof icebear, thanks for the support. I don’t want to work in dsw, because I’m an editor in the studio texts are weak

From Mikhail Kuplenkov To All 17 August 2006

Hello icebear no, you can’t get away from the creators either, we don’t demand anything, we ask

From Alexey Asemov To All 17 August 2006

Hello SMT > icebear, thanks for the support. I don’t want to go to dsw, because it’s in the studio > text editor is weak May I know what you use? I would also like a cooler editor...

From SMT To All 17 August 2006

Hello, prof > May I know what you use? FAR+plugins

From Mikhail Kuplenkov To All 25 August 2006

Hello, prof I wonder if the creators will take our wishes into account, but there is no feedback

From Witch Doctor To All 26 August 2006

Hello, prof That's it!

From Mikhail Kuplenkov To All 27 October 2006

Hello, Vladimir Kladov I haven’t heard anything at all about feedback

From Andrey Savichev To All 27 October 2006

Hello, prof But I have a specific task - to connect A26 via LPT... and how do I do this? do? I would like a dll with the API :rolleyes:

From Evgeny Skitor To All 20 December 2006

Hello andrews It would be nice if emulsions had the following qualities: * Full compatibility not only with PC-shaped files, but also with real ones floppy disks, real tape, not only by "File -> Open -> etc.", but also in a more natural way: LOAD ""; LOAD "filename"; LOAD "filename" SCREEN$; LOAD "filename" DATA A$(); LOAD "filename" CODE; LOAD! "filename"; RANDOMIZE USR 15619; REM:; LOAD "filename"; SAVE; VERIFY; MERGE, etc. etc. * Working with real floppy disks in both TR-DOS and iS-DOS and CP/M, formatting, compaction (MOVE), launching games from GAMMA. * Emulates not only Scorpion and Pentagon, but also Quorum-64, Quorum-128+ (believe me, these cars are very interesting). * Ability to assign cursor keys to the Sinclair and cursor joystick, the ability of the emulator to distinguish, for example, left shift from right. * Ability to change the sharpness and softness of the image; sharp contrasting lines Tires the eyes. * It would be nice for the most popular games to have their own emulators; Imagine, you clicked on the icon or pressed Ctrl+Alt+Any Key, and here in front of you Coriolis is already spinning or Dizzy is grinning. * Ability to enable or disable autosave when exiting the game and autoload status upon login. You can come up with a lot of other things, but there’s no one to do it, but I have the brains to do it all turning around is not enough.

From Mark Antonov To All 22 December 2006

Hello Scitor almost all of the above has long been implemented

From Evgeny Skitor To All 23 December 2006

Hello, The Exploited The> almost all of the above has long been implemented This is understandable. One emulator implements one thing, another does another. But "almost" doesn't mean anything. There is no emulator in which at least half of these conditions implemented. And so far it is not expected.

From Stanislav Lomakin To All 23 December 2006

Hello Scitor Sci> * Working with real floppy disks in both TR-DOS and iS-DOS and CP/M Sci> formatting, compaction (MOVE), launching games from GAMMA. Sci> it's not worth it, the average PC drive controller is extremely selectively reads floppy disks recorded on the Spectrum. fence such a garden for the sake of 5% of people who were lucky with the controller are sad. and if the floppy disks are recorded on pts, it makes no sense - disk images are much more convenient. what is GAMMA? Sci> * It would be nice for the most popular games to have their own Sci> emulators; imagine, clicked on the icon or pressed Ctrl+Alt+Any Sci> Key, and now Coriolis is spinning in front of you or Dizzy is grinning. Sci> if emul accepts a file name on the command line and can run the first (or given) wasik file on disk, you can make such an icon yourself. with unrealspeccy, for example, is not a question.

From Dmitry Mikhailovich Gorbunov To All 9 February 2007

Hello Scitor A request to SMT is to create a translation in the debugger from the hexadecimal system in UNREALE. in a normal readable decimal... well, it's very necessary. Probably only this and not enough. And I would like a Russian translation.