Unreal question

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From Alexander Shushkov To All 14 March 2006

Hello, All Is it possible in Unreal to make the emulsion go to debug after corruption? (changes) some byte of memory? This is why I need it. A couple of bytes in my memory are spoiling, but I can catch I just can’t handle this moment (it happens rarely and not systematically).

From Slavik Tretiak To All 14 March 2006

Hello axor yes. in debug press Alt+C further or in "Memory access" on W (Write) set the range or if you need to catch a specific number you can in "Conditional breakpoints" write something like "M(0C02F)==10 && M(0C030)!=02F"

From Alexander Shushkov To All 14 March 2006

Hello Sinus Sin> yes. Sin> Sin> in the debug press Alt+C Sin> next or in "Memory access" set the range to W (Write) Sin> or if you need to catch a specific number you can Sin> in "Conditional breakpoints" write something like "M(0C02F)==10 && Sin> M(0C030)!=02F" Thank you. Which version supports this?

From van Yu Shinn To All 15 March 2006

Hello, axor axo> А какая версия это поддерживает? Hачиная с версии 0.07b и по наши дни. :) > version 0.07b 1 oct 2001 > > + conditional breakpoints (uses c-like expressions of any > complexity); breaks > to range, port in/out, on instruction, on memory change superseded > by this > powerful feature and removed as obsolete. RTFM before use

From Oleg Golenkoff To All 28 March 2006

Hello, Hairy_Cat _> And I have this question: _> -Is it possible to disable the cursor display in this emulator? _> mice (such white arrows, as if drawn by hand)? If yes, _> then how? if my memory serves me correctly ;) this is Kempston joystick emulation via mouse, change the settings and this won't happen!

From Vasily Kotov To All 28 March 2006

Hello, breeze bre> if my memory serves me correctly, this is Kempston joystick emulation via bre> mouse, turn off the settings and this won’t happen! - Yes, yes, this is exactly emulation through the mouse. But how can you make the mouse worked like a joy (personally, it’s convenient for me), and at the same time its cursor did not displayed, does anyone know?

From SMT To All 28 March 2006

Hello axor Without a cursor, you won't be able to put the joystick in the middle (straight) position. and the arrows you can really redraw it on small, neat ones with some kind of thread a resource editor like resource hacker (there are probably about 10 different ones)

From Vasily Kotov To All 28 March 2006

Hello SMT This means that it cannot be disabled using standard methods. OK, thnx for the idea. I'm afraid now for It will be a little difficult for me, although I remember when I was on the Spectrum in hexdumps had to be tinkered with. Okay, let's see what we can do... Eh, I haven't picked up checkers for a long time) Kudos to Avtar Anril, by the way, for the emulator, now I mostly use it.

From Alexandr Sinyakov To All 28 March 2006

Hello Black1980 Wow! I had this crap - I changed the style in WinXP, and if you twitch the mouse, Anryl dropped to 30fps. This is such bullshit...

From Alexey Asemov To All 28 March 2006

Hello Black1980 Disable synchronization with VSync :)

From Dmitry Kuzmin To All 28 March 2006

Hello Alex/AT Ale> Disable synchronization with VSync The fact of the matter is that it is turned off... By the way, there was version 0.21... I installed 0.34 and everything became fine... But I still want to figure out what the problem is...

From Dmitry Kuzmin To All 28 March 2006

Hello, SAM style SAM> Wow! I had this crap - I changed the style in WinXP, and if SAM> twitch the mouse, the speed dropped to 30fps. So the whole point is that all of a sudden he started to behave this way... I even I haven’t changed anything, all the settings have been in place for about six months now...

From Dmitry Kuzmin To All 28 March 2006

Hello, Hairy_Cat People!!! Help please!!! In general, this is the topic: Unreal suddenly started producing 32-34 fps, which significantly reduces its operating speed. Everything was ok before, exactly 50 issued... How can I fix this bug???