Redecoration of REX-2

ZXNet echo conference «spbzxnet.games»

From Dmitry Malychev To All 30 July 2006

Hello, goodboy We must! :v2_yahoo; Only; in the GS version there is such a dirty trick that the access code is already entered there, and creepy - from the start there are unrealistically many points and not a single bomb! :( So it will be necessary to either add bombs, or (ideally) return to state "before entering the access code". Any help is welcome. In any case, the unpacked block will make things much easier...

From goodboy To All 30 July 2006

Hello Lethargeek if I really need to, I can pull out the block of the second part from the GS version, it’s unlikely that there’s much there big changes and you can try to apply new graphics.

From Dmitry Malychev To All 30 July 2006

Hello, All A long time ago, when I first saw REX, I was simply delighted with the graphics and the games. However, having completed the first part and received the coveted code, I was STRONGLY disappointed. It was necessary to screw everything up like that! My eyes just hurt. Nevermind I was then able to force myself to go through THIS. And now, after many years, we finally got around to the subject. At first I just wanted remove the stupid increased brightness of sprites in the shadows, and then I got involved. ;) True, I still tried to make do with a minimum of corrections. Check it out it worked... I wanted to immediately remake the version for GS (from Vtrdos), but everything is packed there, And I’m only superficially familiar with Tyrdos (so I can only do tap myself). Maybe someone will take on the re-release? File: Rex2-grafixed.zip http://zx.pk.ru/attachment.php?attachmentid=3517

From Dmitry Malychev To All 31 July 2006

Hello Slider Sli> And instead of a black shadow, everything is regulated by brightness? And on some Sli> (on my real world, in particular) the brightness does not work. Therefore now Sli> certain troubles arise... Hm, well, don’t focus on defective computers, really? And in my opinion, even without any shadows at all it will be better than in the original. For example, I tried the option with a black background (as in Rex-1) - also nothing to yourself.

From Andrey Polikhanenko To All 31 July 2006

Hello Lethargeek Let> Not only... some of the graphics had to be duplicated for a blue background Let> redraw something so that it doesn’t hurt the eye; I corrected some tiles Let> and several rooms too And instead of a black shadow, everything is adjusted by brightness? And on some (on mine in real life, in particular) the brightness does not work. Therefore, now there are certain troubles arise...

From Vyacheslav Kalinin To All 31 July 2006

Hello Slider Sli> And instead of a black shadow, everything is regulated by brightness? And on some Sli> (on my real world, in particular) the brightness does not work. Therefore now Sli> certain troubles arise... Try soldering the wires to RGB, it helped me on KAY256.

From Dmitry Malychev To All 31 July 2006

Hello, goodboy goo> it seems to have worked out, this block is inserted for example by STS, 97 sectors with goo> 24499 to track 147, sector 3 It would be easier if you just posted the binary. :) Indicating the offset in original trd file, where to put it. Otherwise I’ll be tormented, remembering the data storage structure in Tyrdos and looking for the desired location on the disk. I don't know STS. :v2_blush:

From goodboy To All 31 July 2006

Hello Lethargeek it seems to have worked out, this block is inserted for example by STS, 97 sectors from 24499 to track 147, sector 3 File: SUPERREX.ZIP http://zx.pk.ru/attachment.php?attachmentid=3529

From goodboy To All 31 July 2006

Hello Lethargeek followed by a block with a password, see how to insert it above maybe someone will make a normal patch, By the way, the graphics have been changed to 205 bytes. File: PASSWORD.ZIP http://zx.pk.ru/attachment.php?attachmentid=3531

From Dmitry Malychev To All 1 August 2006

Hello, goodboy goo> following the block with password entry, see how to insert above Damn, I already put it there... okay, I'll redo it right now. goo> by the way, the graphics have been changed to 205 bytes. What do you mean? I have or already had this version for GS? So, I’ve remade it, you can test it. Only now there is music in the intro of the second part disappeared, but it is different there from the first one. :o Is it possible to return it back? Of course, it would still be possible to fix minor “proprietary” glitches... but this is already a long time ago, probably. Just in case, I throw both options. Previous "service" attachments can be wash. (Then I’ll add another tap with the original sound here so as not to offend the owners real without GS.) File: Rex12GSfix-beta1-2.rar http://zx.pk.ru/attachment.php?attachmentid=3532

From goodboy To All 1 August 2006

Hello Lethargeek I forgot to say that by pressing BUGS at the same time in the intro, we get a cheat menu. about the graphics, this is the number of your changes, I don’t know about the missing music, I sent it you want your TRDs, I hope everything is fine with them. It’s hardly worth posting one like this volume here. and it’s easier for our real estate owners to transfer TRD to a floppy disk, TAP only for the bourgeoisie. and also post a few screenshots as an example showing what happened and what happened.

From Dmitry Malychev To All 2 August 2006

Hello, goodboy Compare. The same thing happened to me. If you can't (or don't want to ;)) turn the music back on, leave it unpacked file with the returned password - maybe I can figure out what's going on... And the unpacked file before returning the password (which you first sent to me) without GS plugs. In the meantime, as a release we will have to take the option with zeroing points...

From goodboy To All 2 August 2006

Hello Lethargeek I understand that in the version where there is no password there is music, but in the one where there is input code - no music??? yes indeed, apparently having recovered the password, I missed the start of Mouzon :eek:

From Dmitry Malychev To All 2 August 2006

Hello, goodboy Is there another way to set the default password for the lazy? (This is the one with zero points - as soon as I do it, I’ll throw it here). This would be ideal!

From goodboy To All 2 August 2006

Hello Lethargeek here is the corrected version: password entry and music 56046 Call 56103 this is the transition to entering a password, if you remove it the game starts with selected data File: PASSWORD.ZIP http://zx.pk.ru/attachment.php?attachmentid=3547

From Dmitry Malychev To All 4 August 2006

Hello Lethargeek :v2_jawdr; This; What, the forum glitch is such that in four hours the number of downloads is almost equal to the number of views of the topic itself? Or has someone already posted the link from outside?

From moroz1999 To All 10 September 2006

Hello Lethargeek turned out great!

From Dmitry Malychev To All 12 September 2006

Hello, moroz1999 mor> turned out great! Thank you! and new (minor) changes.