From
Dmitry Malychev
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To
All
30 July 2006
Hello, goodboy
We must! :v2_yahoo;
Only; in the GS version there is such a dirty trick that the access code is already entered there, and
creepy - from the start there are unrealistically many points and not a single bomb! :(
So it will be necessary to either add bombs, or (ideally) return to
state "before entering the access code". Any help is welcome.
In any case, the unpacked block will make things much easier...
From
goodboy
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To
All
30 July 2006
Hello Lethargeek
if I really need to, I can pull out the block of the second part from the GS version, it’s unlikely that there’s much there
big changes and you can try to apply new graphics.
From
Dmitry Malychev
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To
All
30 July 2006
Hello, All
A long time ago, when I first saw REX, I was simply delighted with the graphics and the
games. However, having completed the first part and received the coveted code, I was STRONGLY
disappointed. It was necessary to screw everything up like that! My eyes just hurt. Nevermind
I was then able to force myself to go through THIS.
And now, after many years, we finally got around to the subject. At first I just wanted
remove the stupid increased brightness of sprites in the shadows, and then I got involved. ;)
True, I still tried to make do with a minimum of corrections. Check it out
it worked...
I wanted to immediately remake the version for GS (from Vtrdos), but everything is packed there,
And I’m only superficially familiar with Tyrdos (so I can only do tap myself).
Maybe someone will take on the re-release?
File: Rex2-grafixed.zip http://zx.pk.ru/attachment.php?attachmentid=3517
From
Dmitry Malychev
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To
All
31 July 2006
Hello Slider
Sli> And instead of a black shadow, everything is regulated by brightness? And on some
Sli> (on my real world, in particular) the brightness does not work. Therefore now
Sli> certain troubles arise...
Hm, well, don’t focus on defective computers, really?
And in my opinion, even without any shadows at all it will be better than in the original.
For example, I tried the option with a black background (as in Rex-1) - also nothing
to yourself.
From
Andrey Polikhanenko
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To
All
31 July 2006
Hello Lethargeek
Let> Not only... some of the graphics had to be duplicated for a blue background
Let> redraw something so that it doesn’t hurt the eye; I corrected some tiles
Let> and several rooms too
And instead of a black shadow, everything is adjusted by brightness? And on some (on mine
in real life, in particular) the brightness does not work. Therefore, now there are certain troubles
arise...
From
Vyacheslav Kalinin
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To
All
31 July 2006
Hello Slider
Sli> And instead of a black shadow, everything is regulated by brightness? And on some
Sli> (on my real world, in particular) the brightness does not work. Therefore now
Sli> certain troubles arise...
Try soldering the wires to RGB, it helped me on KAY256.
From
Dmitry Malychev
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To
All
31 July 2006
Hello, goodboy
goo> it seems to have worked out, this block is inserted for example by STS, 97 sectors with
goo> 24499 to track 147, sector 3
It would be easier if you just posted the binary. :) Indicating the offset in
original trd file, where to put it.
Otherwise I’ll be tormented, remembering the data storage structure in Tyrdos and looking for
the desired location on the disk.
I don't know STS. :v2_blush:
From
goodboy
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To
All
31 July 2006
Hello Lethargeek
it seems to have worked out, this block is inserted for example by STS, 97 sectors from 24499 to
track 147, sector 3
File: SUPERREX.ZIP http://zx.pk.ru/attachment.php?attachmentid=3529
From
goodboy
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To
All
31 July 2006
Hello Lethargeek
followed by a block with a password, see how to insert it above
maybe someone will make a normal patch,
By the way, the graphics have been changed to 205 bytes.
File: PASSWORD.ZIP http://zx.pk.ru/attachment.php?attachmentid=3531
From
Dmitry Malychev
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To
All
1 August 2006
Hello, goodboy
goo> following the block with password entry, see how to insert above
Damn, I already put it there... okay, I'll redo it right now.
goo> by the way, the graphics have been changed to 205 bytes.
What do you mean? I have or already had this version for GS?
So, I’ve remade it, you can test it. Only now there is music in the intro of the second part
disappeared, but it is different there from the first one. :o
Is it possible to return it back?
Of course, it would still be possible to fix minor “proprietary” glitches... but this is already a long time ago,
probably.
Just in case, I throw both options. Previous "service" attachments can be
wash.
(Then I’ll add another tap with the original sound here so as not to offend the owners
real without GS.)
File: Rex12GSfix-beta1-2.rar http://zx.pk.ru/attachment.php?attachmentid=3532
From
goodboy
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To
All
1 August 2006
Hello Lethargeek
I forgot to say that by pressing BUGS at the same time in the intro, we get a cheat menu.
about the graphics, this is the number of your changes, I don’t know about the missing music, I sent it
you want your TRDs, I hope everything is fine with them. It’s hardly worth posting one like this
volume here. and it’s easier for our real estate owners to transfer TRD to a floppy disk, TAP only
for the bourgeoisie. and also post a few screenshots as an example showing what happened and
what happened.
From
Dmitry Malychev
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To
All
2 August 2006
Hello, goodboy
Compare. The same thing happened to me.
If you can't (or don't want to ;)) turn the music back on, leave it
unpacked file with the returned password - maybe I can figure out what's going on... And
the unpacked file before returning the password (which you first sent to me) without
GS plugs.
In the meantime, as a release we will have to take the option with zeroing points...
From
goodboy
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To
All
2 August 2006
Hello Lethargeek
I understand that in the version where there is no password there is music, but in the one where there is input
code - no music???
yes indeed, apparently having recovered the password, I missed the start of Mouzon :eek:
From
Dmitry Malychev
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To
All
2 August 2006
Hello, goodboy
Is there another way to set the default password for the lazy?
(This is the one with zero points - as soon as I do it, I’ll throw it here).
This would be ideal!
From
goodboy
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To
All
2 August 2006
Hello Lethargeek
here is the corrected version: password entry and music
56046 Call 56103 this is the transition to entering a password, if you remove it the game starts
with selected data
File: PASSWORD.ZIP http://zx.pk.ru/attachment.php?attachmentid=3547
From
Dmitry Malychev
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To
All
4 August 2006
Hello Lethargeek
:v2_jawdr;
This; What, the forum glitch is such that in four hours the number of downloads is almost
equal to the number of views of the topic itself?
Or has someone already posted the link from outside?
From
moroz1999
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To
All
10 September 2006
Hello Lethargeek
turned out great!
From
Dmitry Malychev
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To
All
12 September 2006
Hello, moroz1999
mor> turned out great!
Thank you!
and new (minor) changes.