Eagle's Nest unknown grave

ZXNet echo conference «spbzxnet.games»

From TomCaT To All 27 January 2006

Hello, All Does anyone know why in Into the Eagle's Nest starting somewhere on the third floor Are there dying places where injuries are steadily accumulating? How pass/bypass/cope. Or is this a buggy version?

From TomCaT To All 30 January 2006

Hello, goodboy Not only a screenshot, but also an SNA screenshot. I took the 48k version, went up the hill, prepared all the detonators, and so far met this effect. But then I started going down and after a couple of floors enough... File: eagle_poison.zip http://zx.pk.ru/attachment.php?attachmentid=2500

From goodboy To All 30 January 2006

Hello, TomCaT throw a screenshot of such a place

From TomCaT To All 9 February 2006

Hello, goodboy It is in the archive above, this is the second one that I checked, taken from the archive on rzxarhive.co.uk The first one with the same problem is here (Z80) File: EAGLSNST.zip http://zx.pk.ru/attachment.php?attachmentid=2574

From TomCaT To All 28 July 2006

Hello TomCaT I'll check everything: 1) Into the Eagle's Nest on VIRTе N4 (Dr. Shura version) after activating the detonator on the first floor, he went to the basement and for lack of keys returned. The wounds immediately began to increase, and he died within a couple of seconds. Didn't have time take a snapshot. But this version is clearly buggy. Unless they're all like that... 2) There is a suspicion that the glitch is tied to interrupts (if they are evaluated there and injuries accumulate), and therefore to versions with a slow melody in the menu and without melodies in the game. In particular, these are possibly versions of Delta and Universe on VIRTe. It is still impossible to say for sure; it manifests itself very rarely. 3) Seems to be caused by walking up stairs and associated mass placing soldiers, doors, keys on the new floor. Maybe it's invisible soldiers.

From goodboy To All 28 July 2006

Hello TomCaT compared five versions on VT with the original, they all differ from each other, try it the original may not have glitches File: EAGLES.ZIP http://zx.pk.ru/attachment.php?attachmentid=3516

From goodboy To All 30 July 2006

Hello, rasmer there the block on which JP goes is loaded, I was told that this is a level editor.

From TomCaT To All 31 July 2006

Hello, goodboy Nope, it's all in half. Eh, I should fix this glitch, otherwise the game is only with immortality. :mad; Here; snap from the original version of FIRM, in which, if you go to the right, after a couple Injury screens increase two by two!, at a frantic pace. And of the 18 that already exist, I received a good two-thirds in similar places on the upper floors during the descent. It spreads zonally in two or three screens of the level, sometimes slightly capturing edges of adjacent screens. But why does it arise?.. Moving around doesn't get rid of the glitch, so it might not be related with an error comparing friendly and enemy coordinates on the screen, but here is an error with coordinates of the screen on the floor or even the floor itself... By the way, the soldiers and Some of the consumables :) are placed on the floors after hitting them. A then it probably doesn’t go away... maybe that’s why the glitch appears more often when descent, when all the floors are already filled with something, and it hurts something through the floor and ceiling? File: halfwayback.zip http://zx.pk.ru/attachment.php?attachmentid=3528

From Vadim Tashbaev To All 8 October 2006

Hello, goodboy goo> compared five versions on VT with the original, all have differences between goo> yourself, try the original, maybe there will be no glitches I downloaded it, tried it... for some reason I’m dying on the first level! I'll take 20 steps and that's it... :( :cool:

From TomCaT To All 9 October 2006

Hello Allser Allser, without touching enemy soldiers? - you still die at the beginning games? (somehow this has never been seen before...)

From Vadim Tashbaev To All 9 October 2006

Hello TomCaT This is the first time I've seen this. Maybe my emulsion is buggy?! is there a version with immortality?

From TomCaT To All 10 October 2006

Hello Allser Yes, it’s definitely on VT, from Dr. Shura is at least the first.

From TomCaT To All 10 October 2006

Hello TomCaT But immortality is somehow uninteresting. Here is a normal version without immortality, to fix this idiocy...