GAMES
On this issue part of "game" has two
subsection. The first, devoted to all kinds
cheat'modam, poke, passwords, tips on
passage, etc., is called simply:
"INFINITE LIVE". The second subsection, which will publish
detailed descriptions of games, and is called - "DESCRIPTION".
Permanent leading section "games" began Andrew Golubev, so with
equal success can send your pokes, or articles as the Editor,
and directly on his oridzhin.
And a small request: if you send material to ZxNews, then
specify is at the very beginning of writing. Of course, if you
send pokes, then they should be new, that is
_nepublikovavshimisya_ other magazines!
Unfortunately, today, Andrew crashed
screw, so the description of the "Gold Rush"
appears only in the next issue ...
INFINITE LIVE
(C) Alexey Lapko
CODES FOR ADMISSION TO LEVEL.
MAGIC STRIPES. SEXONIX.
----------------------------------------- Level Code * *** *
Code Level -----------------------------------------
1 * No-Code *** 1 * no code
-----------------------------------------
8 * MZ93K *** 2 * AJEFHBABO
-----------------------------------------
15 * H987K *** 3 * AMIFNCAPO
-----------------------------------------
22 * J6FD4 *** 4 * ACNLDDAHO
-----------------------------------------
29 * Q2W34 ***
--------------------
36 * JT349 ***
--------------------
43 * A126T ***
--------------------
Explanation: In the game SEXONIX four yrovnya
ten images. At the end of the game waiting for you
"Dvizhyschayasya the picture. After passing
Game Codes dopyskov change, but the old codes remain
deystvyyuschimi!
(C) Dmitry Zastawsky
Land of myths.
The text of the reductions are accepted:
- Nn - 2-byte number (0> nn> 65535);
- Nn nn - 4-byte number
(0> nn nn> 4.29483622e09);
- N - one byte (0> n> 255);
Income: 27161, nn nn
Cash: 27156, nn nn
Reyting: 27137, nn
Magic: 27146, 1 - Freezing
27147, 1 - blindness
27148, 1 - Fireballs
27149, 1 - Teleportation
27150, 1 - to return to the grave
27151, 1 - Cloning
27152, 1 - magic wall
27153, 1 - Invisibility
27154, 1 - magic shield
27155, 1 - to subdue his will
27141, n - magical power
War: 27,166, m
27167, nn
27169, m
27170, nn
27172, m
27173, nn
27175, m
27176, nn
27178, m
27179, nn, where:
nn - number of wars;
m - the type of war:
0 - no voyna 13 - ogre
1 - a commoner 14 - troll
2 - soldier 15 - Giant
3 - Archer 16 - Dragon
4 - spearman 17 - ghost
5 - the trooper 18 - Skeleton
6 - Knight 19 - zombie
7 - Nomad 20 - ghost
8 - Celt 21 - Vampire
9 - Viking 22 - Dwarf
10 - Wolf 23 - Druid
11 - Orc 24 - Sorcerer
12 - elf 25 - Demon
I also know now these addresses:
- Continent (n);
- Habitability locks;
- The rate of recovery magic
energy;
- Limit of magical power;
- Something else, but I do not remember that ...
But I can not tell you the addresses, as
DO NOT play will be interesting, and not a game
it will be ...
__________________________