VIEWS FROM THE PLATFORM
(C) KASP'99
Hello. With your new column "view from
platforms. "Before I start talking about
softe, I would like to say something. First. I would like to
apologize to those anyone reading this article voskiknet: "But
Information outrageously outdated! "And it will be
absolutely right. The fact that this
article has been published in
eighth edition of the publication, but for reasons beyond my
control it was not hit. And finally the second. How I would
like this did not want to, but you have to click cry
for help. HELP KILL TRIP THAT
DOES NOT OPERATE NORMALLY ON KrNews
Waitovyh companies. This vicious beast here
for eight rooms in this
Publication makes the different diversions in
result of which become impossible to read text and listen to
music simultaneously. Until now, attempts to date destroy this
beast no to no avail. Much the same yet we tolerate his antics.
What they think of us progressive Europe when he learns that
the Krasnodar electronic edition incorrectly working on the
"Krasnodar". Not only as it will make a discussion on the UN.
And if our city after that will not destroy a
Chief shame of humanity, we still
can not be washed from the "dirt", which will lead us all the
advanced tools media, for ever and ever. Over
we will laugh even Bill Gates. So
Let us not allow this and work together
efforts to catch malicious Gluck and betray his public
execution in front of all progresivnoy Europe. To our
publication did not put on a par with intel inside and the
windows-95 or 98. To Bill Gates choked with anger litsezreya
perfect in all respects, the work
KrNews all izestnyh companies. To
all the famous people fought among themselves
for the right to give the interiors of our newspaper. So that
we can be proud that it is in our city is available is an
electronic edition. And I believe victory will be ours.
URA COMRADES!
Now that being said, we return to our sheep. Today we'll talk
about four software products: "MONSTERLAND", "Homer Simpson in
Russia", "QUADRAX" and "BOOVIE2".
The first two games represented the fruit of labor of
domestic programmers, that's twice as nice. A third and Four
were created in Poland or the Czech Republic (not sure). So we
consider first of them: "MONSTERLAND".
In the process of familiarization with the program seemed to
me that she was distantly gamelike "KING'S BOUNTY 2, but
only vaguely. And so it is
of a hodilku-rpg cross
terrain along the way to kill any
monsters and get hold weapons. With some characters you can
lead a casual conversation and learn different things such as
magic spells. To be honest of the four available levels I could
not pass the first, even with cheat'om, although cheat'om was
much further. Therefore, I can not say anything
particularly interesting about this game.
Maybe I'm just missing something in a conversation with someone
of the characters, made that something is wrong or vice versa
something is did not know and have probably never
do not know, because I have already given up this game product
and start it from the beginning, the I have no desire. In
general, for Truth to tell the creators of this game could
would not eject from the game a very
nice feature called "recall", which was a demo version of the
game. Well, those people are all the same will be able to
get this game honor and praise, and those who
wants to write a description and then for
through his anonymous fame with the help of our newspaper,
what-are welcome, we will be happy.
Summary: Very nice toy for the amateur, with good graphics
and a very deep meaning (I did and could not
understand). And most importantly, it works fine on machines
and waitovyh almost no glitches (I'm talking about
because one glitch I found, even in the corrected version. It
is this: if you kill a monster from a distance, the game is
reset).
The second program in our present
survey called the "Homer Simpson in Russia, and belongs to the
category DIZZY-like games, only satellite view ... No, the
satellite is too high. Form, with hung low flying saucer ...
There. You control the Homer Simpson. Exemplary citizen and a
good father of the family, who one fine day all tired and
decided to specifically zabuhat. But ... (As always, it
prevents NO). He did not know the recipe of vodka and decided
to fill this gap. That's actually the whole point of the game.
You have to know a secret brew, cook it and "slightly" drunk
something blow up. The game has all sorts of bells and whistles
that I will not tell you, you'll see for yourself. I only say
that the owners of machines with more memory, 128KB enjoy the
bells and whistles to a greater extent than others. Well, what
else to say. The game has beautiful graphics, good music and
good coding (I judging by the smoothness of movement and the
correctness of the characters, (you just do not think that I
admired him by STSa or some other
available tools). Another thing ... Ah, yes.
Now, the attitude towards our own
speaking rubric can report that at
"Krasnodar" this program works
normal ... what's the normal, well
work. In the game itself neither I nor my friends could not
find neither any glitches. The only little glitch I found
menu, select Control, which consists in the fact that sometimes
the front part manipulated by changing the menu does not follow
the back and it creates some inconvenience when selecting an
interface everything else OK.
Summary: This product is an outstanding representative of
logical Games do not have (I hope that this is a temporary
phenomenon) analogues on the Spectrum. A good graphics, neat
sound effects and the presence in the game, a large share of
humor makes it a very attractive terms of playability. This
game will be appreciated by many gamers. But if would-in the
game has provided opportunity for shipments, it generally can
be assume an ideal representative of the new
genre Spectrum'e.
Finally, we turn to classical logic games. And here are the
brightest representatives and the game: "QUADRAX" and
"BOOVIE2". You may ask: Why Classics? Yes, because these games
have appeared Long before there were logical advenyury such
DIZZY. They were at the origins of not only the Spectrum, but
other platforms. And these software products to
my opinion is one of ludshe
representatives of this genre. I would say
they represent a new generation of games of this genre, and
certainly during IMPROVED all respects. The meaning of the
first of these game is to save two
men, holding them from input to output, paving their way one by
one or with each other (which is very
highly developed sense of mutual support)
moving the different blocks, riding on the elevators, and
sometimes even teleporting from place in place. At first
glance, it seems pretty simple, but it is not
so. With the passage of the levels it becomes more and more
difficult, and in one wonderful moment you notice that you
think the strategy of a Level not less than an hour, and
strategies are no and no. In general, the creators of the
levels of this game is well done, with a meticulously thought
out levels, which sometimes begin to believe that this one
level just impassable. And when did you pass it, it just amazed
how All there seems to be easy.
The second game in the sense of this-just as
the first, but here a certain creature
obscure racial affiliation is trying to smuggle a white stone
from the input to output, and so, ahead, through the
all levels. Naturally, the way it
is not easy, because unlike
"QUADRAX", he is alone. No help, no one save. All accounts
do yourself: move the stone blocks, ride on the elevators and
even teleport, compromising their cellular structure (remember
the movie "The Fly").
Summary: These games are just a great gift for those who like
to stretch at least sometimes its convolutions, so that they
become more tortuous. And those who prefer some
desired game, just not logical, can
these games are not even shipping. The work of these
programs wait'ovyh companies can say one thing, they are well
on their work without expressing any dissatisfaction with
their part. In conclusion I would like-
offer you all the codes of these
great games, so you can fully appreciate the quality graphics
and complexity levels (codes and explanations to me
kindly helped to make Nik-O).
So:
QUADRAX.
CLAUD OBRAZ DAMME RIEKA ABBBD
MATUS KOPGC POZOR WORLD KMRTP
ATLAS QUEEN KABAT TEHLA JHCKN
SPINA POHAR SLOVO KAKAO ZYXQW
DIODA ULTRA * VYTAH * PRSTY ALKLA
ISAAK STROM KOMIN FERDO AMRAK
HLAVA HOBIT PARIS QADER RAMRA
CONAN LAMPA KAMEN MAKSY JURRR
PEKLO ROXET ZOMRI KOCKA QWYXX
ZYXTY MBHLR FINTA COMOP
* - Too clever level at first
may seem opaque and
sary.
The Office: (define keys)
AKTIVACIA - fire DOPRAVA-right
DOLE - vnizDOLAVA - left
HORE - up PREPINAK - choice
BOOVIE2.
1. EROGON 21. BUDVAR
2. STREAK 22. XOROSH
3. BINHEX 23. DEMENT
4. SENSOR 24. CONDOM
5. SOFTIS 25. TAMPAX
6. QWERTY 26. FILTER
7. MAGICS 27. MOSCOW
8. COMPUT 28. RAREGU
9. NATURE 29. ZLASKY
10. KOKOTG 30. BORDEL
11. RESIST 31. WAGINA
12. QUARTZ 32. PLECHY
13. SIBGLE 33. FUCKON
14. PRADLO 34. SHLUPY
15. SMRCKS 35. MAKEUP
16. KESZEL 36. SPACEX
17. ANEZUR 37. BRUSLE
18. AZURIT 38. PIRATE
19. FUNTOP 39. KOSTEJ
20. ADIDAS 40. EXUSSR