__ ________ ________ ______ ________
/ / / ____ / ____ / ____ / ______/
/ / / / / / / /___/ / / / / / / /______ ____ ____
/ / / / / / / _ __ / / / / //______ / / __ / / __ /
/ /_____ / /___/ / / / / /___/ / ______/ / / / / / / / _
/_______//_______//_/ _/_______/ /_______/ //_/// __ /
________ __ __ ________ _______ _______ /___//_/
/ ______// / / / / ____ / ___ / / _____/
/ / / /___/ / / / / / / / / / / /_____
/ / / ____ / / /___/ / / / / //_____ /
/ /_____ / / / / / ____ / / / __ / /______/ /
/_______//_/ /_//_/ /_//______//_______/ HELP PAGE!
Hello, dear newspaper and everyone who loves to work on this
remarkable machine. The guys from + PRECISION + GROUP prepared
a description of the curriculum. Just want to say thank you
'NEW' CRP. and all who helped create the newspaper. Well, now I
(TWA / PSN) to give the floor to my colleague AIR'u / PSN.
Till we meet again in the next releases! YET!
INTRODUCTION:
THIS GAME IS A ADVENTURE and ACTION, THAT IS NOT HERE
JUST HAVE TO FIGHT, BUT your head. By genre it is very
Like playing "LASER SQUAD", JUST HERE TO MANAGE without owner
Fighters, and sorcerer who CAN fight not only himself, but also
Through magic build their ARMY CONSISTING OF Mythical
ANIMALS. And now MORE about the game:
Game description:
After loading the game YOU CAN CHOOSE MANAGEMENT (Q, A,
SPACE):
KEYBOARD - Q, A, O, P, SPACE
KEMPSTON JOYSTICK - STANDARD KEMPSTON
SINCLAIR JOYSTICK - RIGHT SINCLAIR (6,7,8,9,0)
AFTER THE CHOICE you to the menu DESIGNER:
3. WIZARD DESIGNER:
3.1 DESIGN WIZARD
3.2 LOAD WIZARD
3.3 SAVE WIZARD
3.4 DELETE WIZARD
3.5 LOAD SCENARIO
3.6 LOAD SAVED GAME
3.1 DESIGN WIZARD:
NOTE: BEFORE YOU "DO" YOUR wizard, Select
MENU (you see him AFTER the choice of this function), in which
place WILL STAND YOUR Wizard.
3.11 NAME
3.12 CHARACTER
3.13 SPELLS
3.14 EXIT
-------------------------------------------------- -------------
3.11 After a choice, you can enter the name of your Koldun.
3.12 CHARACTER (character). HERE YOU CAN INCREASE DATA
HIS KOLDUN by the experience (EXPITIENCE). FIRST gives it
600, BUT DURING EACH level, he will restore DEPENDING ON THE
NUMBER OF KILLED AND NEUTRAL Enemy ANIMALS.
DESCRIPTION OF DATA Koldun:
MANA - STARTING ABILITY TO MAGIC SORCERY;
ACTION POINTS - The number of steps per stroke;
STAMINA - ENDURANCE;
CONSTITUTIONS - power energy;
COMBAT - POWER in melee;
DEFENCE - PROTECTION RUKOPASHOM battle;
MAGIC RESISTANCE - Magic Resistance (enemy);
INCREASE AND DECREASE OF MAGIC left and right keys.
3.13 SPELLS (MAGIC). This feature allows you by the
experience CHOOSE THE MAGIC THAT CAN BE USED IN BATTLE YOUR
Wizard.
COST - "Cost" in the experience;
LEVEL - LEVEL OF PURCHASE OF MAGIC (as well as number of
times USE IN THE FIGHT)
3.13.1 list exists, that can appear in your army:
GOLD GRAGON - GOLD, GREEN AND RED DRAGONS.
GREEN DRAGON VERY strong animal. FIRE WITH FIRE.
RED DRAGON FLY. Cook is possible using the boiler and
DRAGON HERB.
PIXIE - Man is weak, but a good Scout,
INVISIBLE AND FAST.
DWARF - a dwarf. WEAK AND slow.
GOBLIN - Goblin. Feasibly dwarf. MOSTLY
Use for exploring and search VE
Ing.
TROLL - TROLL. QUITE strong.
GIANT - GIANT. ALMOST THE SAME AS THE TROLL.
CENTAUR - Centauri. Well treated with a sword.
UNICORN - Unicorn. CAN ride.
PEGASUS - Pegasus. Summer. CAN ride.
UNICORN - winged horse. Summer. You can ride
RIDING.
ELEPHANT - ELEPHANT. QUITE strong. You can ride the BEP
HOM.
GORILLA - GORILA.
LION - LION.
BEAR - BEAR.
CROCODILE - CROCODILE. It swims in a river.
GIANT BAT - Giant bat. Summer. Mild,
But it is well used for reconnaissance.
HARPY - Garp. Summer.
GIANT SPIDER - THE GIANT SPIDER. Very fast and strong.
The only kind of neutral ZHIVOTVYH
At the first level.
ZOMBIE - ZOMBIE. VERY SLOW. The weakest of
DEAD.
GHOST - GHOST. IS VERY IMPORTANT WAY
NOSTA - to fly through walls. DEAD.
Much stronger than a zombie.
VAMPIRE - VAMPIRE. The only Alive, which
RY picks up the articles. Summer.
ENOUGH
Strong.
SPECTRE - SPECTRUM. ALMOST the strongest of all.
DEAD.
DEMON - DEMON. The strongest and most expensive
Of all kinds. DEAD.
3.13.2 LIST OF MAGICAL BREW:
STRENGHT POTION - POWER brew. Increases in Nes
How many times. PREPARATION NEEDED KO
BODIES AND MISTLETOE.
PROTECTION POTION - PROTECTIVE brew. INCREASES PROTECTION
Several times. PREPARATION NEEDED
BOILER AND CLOVER (very common
LIMITED).
INVISIBILITY POTION - Invisible. ENEMIES YOU DO NOT SEE, BUT
MO GUT, such as accidentally Stumble
Upon
YOU. NEED FOR THE PREPARATION OF
BOILER AND
CRYSTAL.
SPEED POTION - VELOCITY brew. INCREASES KOLI
Unpack the kettle ACTION POINTS
several times.
NEED FOR THE PREPARATION OF BOILER AND
SULPH.
FLYING POTION - the ability to fly. READY
NEED A BOILER AND FAIRY WINGS.
SUPER POTION - SUPER BREW. INCREASES ITS ALL YOUR DAN
NYE. NEED FOR THE PREPARATION OF
BOILER AND
AMBERGRIS.
HEALING POTION - Brings brew. FULLY restored
LEBANON'S ENERGY. PREPARATION NEEDED
BOILER AND GREEN APPLE.
3.13.3 LIST magic, are used to combat with the enemy:
MAGIC FIRE - THE MAGIC FIRE. VERY GOOD SREDST
BO, as it VERY QUICKLY spread
Conserved.
GOOEY BLOB - PUZYRISTOE Swamp. IT IS CHEAP, BUT FE
Effectively means, if you want
A creature though, would be one step
Stuck.
TANGLE WINE - thickets of vines. THIS MEANS A similar
Previous BUT, BUT IT IS WORTH MORE,
More efficiently.
FLOOD - FLOOD. THIS IS GOOD WAY. In
HIM, UNLIKE Previous, you can not
ONLY stuck, BUT and drown.
ENCHANT - CONVERSION. THIS MEANS TURN
Any weapon in the magical weapon.
SUBVERSION - EXCHANGE. VERY GOOD MAGIC YOU CAN
MAKE ANY ENEMY IN HIS. K
Sorry, this is very rare MAGIC SRABA
Tuva.
CURSE - THE CURSE. THE USE OF THIS MAGIC
The enemy begins to decrease, ENERGY,
AND
IF HE DOES THIS DOES NOT PREVENT, TO
THROUGH A couple of moves he will die.
UNFORTUNATELY,
SHE AS NOT ALWAYS Previous Tripping
Vaeth.
MAGIC ATTACK - magic attacks.
MAGIC BOLT - MAGIC BOLT. ANOTHER KIND OF ATTACK.
MAGIC LIGHTING - MAGIC LIGHTNING. Very powerful weapon,
It kills not only one, but & Thu
RYH at a time.
TELEPORT - teleportation.
MAGIC EYE - MAGIC EYE. WITH THE HELP IT CAN BE
SEE IN ANY POINT CARD ITEMS AND
Most importantly, even invisible BPA
GOV.
MAGIC SHIELD - M. Def.
3.14 AFTER YOU HAVE CREATED YOUR Koldun can press EXIT.
3.2 LOAD WIZARD:
THIS FUNCTION to upload your edited with ONCE
Koldun. Just choose the place where they will be, and type it
NAME.
LEVEL - the level at which at this moment may play
PLAYER (SEE Boot menu).
3.3 SAVE WIZARD:
THIS JUST WRITE edited with KOLDUN to disk.
3.4 DELETE WIZARD:
This function is to remove from the disc menu,
ANY Koldun.
3.5 LOAD SCENARIO:
This function is the loading level from memory or disk. IN
MEMORY ARE THREE LEVELS TO CHOOSE - 1,2 and 3. Just do not
forget that at the second or third YOU DO NOT GET UNTIL It will
not be ONE.
3.6 LOAD SAVED GAME:
DOWNLOAD GAMES UNPROCESSED.
After downloading SCENARIO (TIER), you will enter the Main
Menu:
1. PLAY GAME
2. LOAD SCENARIO
3. LOAD DESIGNER
4. LOAD WIZARD
5. LOAD SAVED GAME
6. SAVE WIZARD
ON FUNCTIONS 2,3,4,5,6 I mentioned earlier, but remains the
same:
PLAY GAME:
Ok, if you select this function, you can start your game.
FIRST COMPUTER YOUR QUESTION How many players will play.
MAXIMUM NUMBER - 4 Koldun. If you choose ONE
Warlock, you will have something against computer game. At the
first level AGAINST YOU PLAY KOLDUN TORQUEMADA. It's pretty
easy KOLDUN In contrast to the second (ELBO SMOGG) and third
level (RAGARIL). MOST POWERFUL BEINGS at it - is a vampire, and
the next two "New" not only them, but also SPECTRA AND DEMONS.
DESCRIPTION EACH LEVEL I WILL NOT AFFECT, AND DESCRIBE THE
TEAMS TO MEET IN THE GAME:
1. ICONS:
FLASHING SKULL IS THAT YOUR OR enemy creatures
DEAD (in the description of magic I mention who is dead, and
about the benefits of THE DEAD DO YOU DO NEXT).
DIRECTION WINGS means that this creature has ability to fly
(in the list of magic I pointed out who these exists, but you
CAN DO SO ANY IF let them DRINK FLYING POTION).
MAN IN THE SADDLE FLASHING INDICATES THAT THIS CREATURE
CAN ride (I normally used for carrying Warlock, EG, GRYPTON'E).
DIRECTION A drop of blood means that there BLEED
And if it does not cure THIS (HEALING POTION), TO it will die,
because with each turn its energy decreases.
Blinking eyes means that there are invisible. This effect
MAY CAUSE INVISIBILITY POTION.
2. TEAMS:
SELECT-G - This command gives you control SEL
Nogo BEINGS.
NEXT - This command automatically finds the following
FOLLOWS BEING.
INFORM - FULL INFORMATION ON HEALTH
Of any creature (your, enemy,
Neutral).
BIG MAP - FULL MAP. It had already been noted and
ITEMS (squares), summer there
BA (butterfly), flightless CREATURES
(KRU JOC), Warlock (triangle), although
Only those who see it.
END TURN - END OF. TRANSFER OF THE ENEMY.
CANCEL - Return to the previous menu or game.
END MOVE - END OF. IF YOU ALREADY SURE THAT
DATA There is more to not walk SRT
IT, THEN CLICK.
CENTRE - This is useful for THAT
The computer automatically found on
the MAP
Creatures you control.
CAST-A - the use of magic to the substance (Eg
MER) in the air.
CAST-G - ISPILZOVANIE MAGIC on the substance (Eg
MER) from the Earth.
PICK UP - TAKE THE SUBJECT.
DROP - PUT THE SUBJECT (USED IN DAN
Dipole moment).
USE - Opening doors and chests, not closed
TYH or closed (finally arrived BUT
WITH Clue CHA).
FLY - FLY.
LAND - landed on the Earth.
RIDE - ride.
RIDER - AKTIVIROVAT rider.
DRINK - DRINK substances used.
EAT - SEST substances used.
CHANGE - to select the main object.
THROW-A - Throw (Spear, EG) into the air.
TNROW-G - Throw (Spear, EG) in the land.
FIRE-A - FIRE! (Archery, EG) into the air.
FIRE-G - FIRE! (Archery, EG) in the land.
But the game itself, I think you will not be difficult
RAZOBRATCYA.
And in the end I will give some useful tips:
1. Living creatures Merv NOT KILL, THEY CAN KILL OR SAME
DEAD SUSCHESVOM, onions or Magic Weapon, and of course magic.
2. FAIL THE FIRST LEVEL, IT IS IMPOSSIBLE TO GET TO SECOND,
ONLY IF NOT EDIT KOLDUN THAT interesting.
3. Pass the level you can either killing all neutral
creature, OR after a certain number that appears RUNNING LOG
PORTAL.
That's it.
Geek.
Sincerely, + PRECISION + GROUP
(02144) 2-90-98 TWA /
PSN
NOVOPOLOTSK GUYS,
BYE.
______ __ __ ________ __
/ ____ / / / / / ______/ / /
/ /___/ / / / __ / / / /_____ / /
/_______/ / __ __ / / ______/ / /
/ _____ / / / / / _ /
/ /____/ / / / / __ /______
/________/ / _ / /________/ / _ /
COPYRIGHT BY AIR 'N' TWA FROM + PRECISION + GROUP
-------------------------------------------------- -------------
Thanks, guys! We hope that this is not the last letter in
your Echo!
-------------------------------------------------- -------------