(C) Fedorov, "Chasm" Vladimir
Overview Gamez
I did not want igruhi survey, so
how recently did not play for
pleasure (Dragons of Flame
had to go for a magazine), but knowing
My extensive experience gamers, Elf drove
I recently nove and made me write this section. Let's start
perhaps.
WOLF Parts 2 and 3 Author
by Z Systems and the disk version
Graphics systems in 1999 the volume of 1095 sec.
This igruha belongs to the genre
Text adventyur with fairly good
graphics, as they say the authors, it
is a crazy mix of "Star
Heritage and WOLF 3D with pisyuka (something not
very similar in my opinion, although I certainly do not
understand jokes). Background games is (poripano of intro):
As you know by the first part of the game
(Here and do not know ;-) [Chasm]), the pilot -
Elite Luc Van Govan and dog Wolf, were
the only ones who escaped with the victim
Star Truck "Kayot and priterpevshimi mutation, their bodies
were united into one substance - Wolf. Rescue capsule
prezemlilas Arga on the planet. Wulf came to a mysterious
abandoned laboratory, from which he successfully escaped and
was ... well, where he was, you learn from the most Gama.
Now directly to the gameplay:
Several strains need to enter words
whole (already used by four letters), with
Dying game hangs, graphics are sometimes not
matches the description of location (I thought
that Hitler was knocked out on a stone slab, and he
- A statue, so long steamed himself with his hand) if as a
result of any action you got to this location object, but not
lifting it off the ground have moved to another location - it
disappears (So I prosral $ 20 to re-purchase
crowbar), also tired of the situation when I
"Came through the door" in order to get into the house Muller,
and "EXIT DOOR" I could not for a long time tyrkalsya with
different combinations of words, and the solution was
elementary - simply "South", though it is home to "Login" and
not typing "North".
Pohayali and right now the good:
graphics are very cool painted, if you
something done on location irreversible
(Type of hacking the door), then correspondingly
Image location varies; script is written with humor; igruha
pretty big (As shown right second and third parts), so that the
turn is where, and to the same authors promise a beautiful
final cut of "video" ... Necessarily longer'll play at your
leisure.
The plot is 100%
Graphics 100%
Sound 50%
Interestingness 80%
ALIENS Author
micro game disc version
by SYNDROME 2000 128 sec.
Logic, logic - a favorite genre geymmeykerov. And this
time again about the very igruhu tell authors (poripano of
info) but my impressions are: The goal of the game - shut down
the walls of the mold (type alien). Once you do, you'll be
taken to new level, where you will get rotten few more active.
Supported the possibility of shipping hi-scores in the body of
the program.
In general - modestly, very modestly, but
tasteful (pleased screams dying).
Personally, I dunk on the first level, but
for some reason did not want to play again ...
And why I'm so fussy?
Plot 0%
Graphics 30%
Sound 80%
Interestingness 30%
Japanese Contrast Author
Disk version
by FENOMEN 1999 volume of 230 seconds.
This software is
sort of a computer version of the "Japanese crosswords.
Currently, they are widely found in the press, and now on the
Speccy.
Personally, I was very soar like igruhi (or 4:10 am right
now?), And my brain strained squeak, trying to understand the
game. Not very good ... We'll have to rip out
HELP detsel disk imaging, which helps interested to get
acquainted with the principle of Gama:
How to solve Japanese Crosswords.
In single-color image must be restored zashivrovannuyu
picture zakrashivaya cells in accordance with the numerical
indicators. Number means that in this row (column) to paint
appropriate number of consecutive cells. If several numbers,
then the series will be a few, and between them must be a "gap"
in at least one empty cell (See screenshot below).
Would also like to say about innovation. Unlike
newspapers, the program it is possible to speed up counting the
number of points on the line. Its meaning is that when you
install the arrows on the initial cell, pressing <ENTER>,
need to move the arrow in the direction of the ultimate cells,
while in the upper left corner there will be new coordinates.
They show how many cells moved after clicking the arrow
<ENTER>. This is useful for counting the length of lines:).
Once you have correctly guessed the picture on the screen
will remove all the crosses and instead of the menu appears
LEVEL COMPLETE.
If you guessed the picture, but no
transition to the next level, it should be
checked and counted by using ENTER 'a all of the cells.
After passing the 30 pictures you
expects Final Cut.
It is also worth to notice pursuant to play
in hi-color, therefore, provide a full screenshot impossible.
Plot 0%
Graphics 100%
Sound 100%
I wonder??%
CAPTAIN disk version
by NEW BREED SYNDROME 1998
DEVELOPMENTS volume of 97 sec.
This igruha falls into the category of arcade quests -
you're the captain of the interstellar ship, got into an
abandoned space station, your goal - despite constant attacks
of monsters, find a rocket, fill it and depart from the
station.
Seemed to me to do igruhu
Spaniards, as some posts are written with a Spanish accent ;-)
- type "Spannera"; color graphics, but slightly unfinished, as
between the legs of a hero while traveling there's some black
gaps. Nemeryannom amount of monsters a few stretches - no cheat
play poroblematichno. In general, the game is recommended for
people nostalgiruyuschim by Savage and Trantor.
The plot is 50%
Graphics 60%
Sound 50%
Interestingness 70%
CANNIBALS disk version
by ALTERNATIVE TRIUMPH 2000
SOFTWARE 1987 volume 97 sec.
Before us hodilka-brodilka-shooter-ubivalka
primenyalka-style Fairlight and Batman - view in isometric
projection. Goal of the game I was left unknown, because
as Ice Di did not bother to do cheat, and
play so tired of me - after all I'm doing a review, rather than
promotion. Management all joysticks and claves, with additional
keys - q, w, e (release an object) and
r, t, y - (activation of an object). By the way, a gun and
jetpack have a nasty habit ends (in the sense of the charge
ends), but you can pistik smaraderit with destroyed droid. Made
fun comments during the game - like, the inscription
at the bottom of the screen (if you have a shot, then runs a
scroll "BOOOH!!!" or something like that. In general - igruha on
amateur.
Story??%
Graphics 60%
Sound 30%
Interestingness 50%
Tower Pod Author
by STUDIO disc version
STALL 2000 volume of 316 seconds.
This puzzle game is the conversion of the game with POD
pisyuka, the meaning of the following: clear the 50 floors
(probably because the author call level 's) of blue, green and
yellow plates (on the green and yellow can be
take two and, respectively, three times). The red plates can
walk forever, but fioletovye serve to transport on the floor.
Actually, the animation (and animation, but nothing here
and there) is done smoothly, menyuha beautiful music
nenapryazhnaya - in Generally, you can malyavo play, when to do
nothing.
Plot 0%
Graphics 100%
Sound 80%
Interestingness 50%
Clickmania Author
by Optical Disc version
Brothers 1999 volume of 350 sec.
And another logical igruha and again
conversion, and made it also very
not bad. By the way, something like that (in the sense
game) did Ash from Pazlerom, but in my opinion,
This version of the Spectrum - the best.
Poripaem bit of HELP:
The game objective: to clean the playing field,
typing as many points. At the same time
an opportunity to see some kind of picture - or funny, or with
the girls in anime style - that's as in the setup is
configured. Removed adjacent squares of one color number two,
and more. Hinder / help this will be the so-called "special
stones" - stones, missiles and bombs. Moreover, to eliminate
annoying stone possible only by a missile or bomb.
Yes, for those who want "free then" take a seat
a table of records to inform you that counts
results of balance and does not depend
only on the level of play (number of colors), but also on the
presence / absence of "special stones ", as well as from the
intellectual level of the player. In general, everything is
simple, understandable, but ... delays ...
It is also worth noting the developed setup,
beautiful graphics and animation.
Plot 0%
Graphics 100%
Sound 100%
Interestingness 90%
ADVENTURER disk version
BROKIMSOFT 2000
by T'T 1991 volume of 167 seconds.
Homonymous our publication igruha
shed a balm on my heart is torn, as was done very stylish and
cool. Actually, I was not going to review it,
Never since beating his butt to the chest,
it will take it and write promotion, but
time of this writing
(08/13/2000) Miguel from him received nothing, therefore, will
briefly describe their emotions After communicating with this
Gama.
Actually igruha made in the Czech Republic, and
I was initially been thought to oblomlyus
understanding, but closer inspection discovered the ability to
switch from England to the (good). Particularly, I was pleased
interface point 'click - very convenient. Igruha was done with
humor, which is very good, yes, I forgot about the genre - it's
Dungeons' Dragons.
One only thing I broke some - it is
Save absence, but the Elf says that he
here and on # uy is not needed, since the course
igruha short.
What else can I say? If you
love to wander through the dungeon (besides
nice and relaxed) to find this game and
Enjoy.
The plot is 100%
Graphics 100%
Sound 0%
Interestingness 100%
BLOODY PAWS disk version
parts 1'2 BROKIMSOFT 2000
by MAR Entertainment'90 volume of 237 seconds.
The Spaniards, as always in his spirit -
before us a beautiful Spanish classical arcade game, but
tupayayayaya ... As always, you must run from left to right (or
vice versa) to wet all enemies. At this time you - a werewolf,
and you do not have a machine gun: have act claws.
In the first part of the game you get out
from the city, and the second (much shorter), having passed
through the cemetery, is from some of the castle and soak bull,
roller-skating. Everything. But beautiful.
Plot 0%
Graphics 100%
Sound 50%
Interestingness 20%
SMAGLY Author
ANTHOLOGY (1-3) disc version
by Crystal Dream 2000 on the entire disk.
Waited and waited and waited for the promise
game, yes, not one, but three. CD released an anthology of all
the games about Smagli.
On the disc are all three parts
Adventure Smagli. As you probably already
you know, the first two - arcade adventyury,
and the third - pure arcade-style Astro
Marine Corps.
The game has a good intra-
(Maybe even better than the game itself), also a bunch of
digital audio. Color graphics, beautiful, but it was too
coarse. Maybe the schedule - the only thing that makes igrrat
in Smagli 3, since unlike AMC shooting was done through the
ass, because it is impossible to shoot diagonally, that
very annoying when dealing with flying
opponents.
I personally on my Scorpion play
third of all failed, and the owners complain about the Pentagon
crash in area of the third level.
In general, not bad, but more than one
times to play are no longer interested (personally, I cry of
joy after another "YES!!! YES!!! YES!!! added to the anger -
Anti-Corruption Squad ! ).
It is also worth noting a beautiful final
cut (thank god that there is a chance to see him not playing
the game), good graphics and music.
The plot is 100%
Graphics 80%
Sound 90%
Interestingness 50%
I think it's time to finish (their coma, I).
Of course, nove (?) Still exists, but is
slop that you do not want to play. True, it is worth mentioning
arcade-logic igruhu "Spore", like she did (quickly
runs), but I drove her absolutely not,
why did not express an opinion on
it.
Bye!