Simpson in the CIS.
ZXNet echo conference «real.speccy»
From Tim Kelly → To All 17 April 1998
I greet you from the bottom of my heart, Dmitry !
Wed Apr 15, 1998, Dmitry Pugachev squeezed the keyboard, hoping that the following words would reach All:
DP> Blinzi were disgusting and yet, Hello, All !
DP> It’s not my place to promise a release date for this subj, but
DP> I can say one thing.
DP> -This release is already 54% ready and work continues.
DP> -Now you can already play it.
DP> -The game will have a lot of animation (thanks to me).
DP> -The interface has been simplified to the maximum, like two of casket.
DP> -For example, you approach an item, press fire and the item is taken.
DP> -Or you approach some hero, press fire and a conversation begins.
DP> -And so on. etc.
DP> -Only when you place an item you need to select it.
DP> -Well, that’s all about the game.
Should I put it in the “Programs” section? Then throw away the information as it is
published there.
Hasta la vista.
Tim Kelly
From Renat Mamedov → To All 19 April 1998
I forgot the least thing - who is doing this. :( Well, okay.
DP> ╔════════════════════╗
DP> · DARCK SOULSE GROUP ·
DP> ╚════════════════════ў
I want to clarify for the uninitiated - the dark souls corporation
(that’s right!) died without being born. Well, if someone likes
itself. to be considered a member of a deceased team - for God's sake. Just don't think that dsg is writing some kind of game.
ps. The game doesn't need to be added to any registries yet,
the project is still in question, there is no muse, there are not enough graphics, the script
is only 48% ready (the figure is exact) etc.
Yes, the name (see subj) I assume is somewhat different...
Where did Dima get it? :)
If anyone wants to help with the music and graphics, I’ll be very glad!
And the product, I think, will be freeware.
Sincerely, Renat.
The night is shorter than the day, but there are no murders will be.
From Dmitry Pugachev → To All 21 April 1998
RM> Whose? :))
In yours, then.:-)
RM> It turns out that Dima is writing in parallel to me.
At the same time, I’m just drawing.
RM> It’s possible, but I haven’t released it from my disks anywhere yet and
RM> I’m not going to do it until we’ve done everything.
Well done.
RM> If I hadn’t kicked you, you wouldn’t have drawn anything.
RM> Thanks to you, she’s doing it most of the time slowed down.
RM> So far there are only 6 moving sprites. If it's a bunch :(
Well, it's still ahead.:-)
RM> I want to clarify for the uninitiated - the dark souls corporation
RM> (that's right!) died without being born. Well, if someone
Renat, you are wrong, because there is me and you and Vlad
and Roma (not involved in the game).:-)
RM> Yes, the name (see subj) I assume is somewhat
RM> different...
RM> Where did Dima get it? :)
You liar, I'll show you how to lie.
I myself once said that the game would be called that way.
RM> And the product, I think, will be freeware.
And I'm for it too.
Best regards, Dmitry. (SchemeMan)
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· DARCK SOULSE GROUP ·
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