Happy Birthday!!!
ZXNet echo conference «real.speccy»
From Tim Kelly → To All 19 April 1998
I greet you from the bottom of my heart, Alexei!
Fri Apr 10 1998, Alexei Bugai squeezed the keyboard, hoping that the following words would reach Tim Kelly:
TK>> The year flew by completely unnoticed! It was not an easy year, a year
TK>> of painstaking work and new acquaintances, which is significant because
TK>> this is the year that KGS Trading Department has already existed!!!
AB> Our congratulations!!! ;-)
Thank you. :)
TK>> Exactly on March 31, 1997 at 22:48
AB> So we were born almost on the same day! ;-) X-Project Association was
AB> founded on April 1, 1997 at about 20:00 after another sysopnik ;-)
Wow! :) This should be noted :)
AB> I suggest meeting and celebrating (better late than never ;)
Read above :)
Hasta la vista.
Tim Kelly
P.S. What is the X-Project Association doing now and who is in it?
P.P.S. Christ is Risen!
From Alexei Bugai → To All 23 April 1998
AB>> sysopnik ;-)
TK> Wow! :) This should be noted :)
It should be!!! ;-)
TK> P.S. What is the X-Project Association doing now and who is in it?
Dismaster, Cobra, Stalker, it’s clear what they’re doing, Alem released Alasm 4.2
(Alasm 5.0- version is ready, but it’s too early to distribute it), Jam and Mechanic
are making a game, but have forbidden to promote it for now, well, a lot of people are also busy
ZX Power, but that’s a separate conversation...
=== Cut ===
Full list of X-Project Association (04/23/98):
┌─────────────┬────────
│ AKA │ Group │ City │ Specialization │
├─────────────┼───────────── ┼─────────┼─────────────────┤
│ Squizer. . │ . . . . . . │ Kharkov │ Coder,Organizer │
│ Stalker . . │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Ogre. . . . │ . . . . . . │ Kharkov │ SysOp, Coder. . │
│ Jam . . . . │ . . . . . . │ Kharkov │ Coder, Gfx. . . │
│ R-Soft. . . │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Alem. . . . │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Mechanic. . │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Amp . . . . │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Digital Man │ . . . . . . │ Kharkov │ Coder. . . . . │
│ Ata. . . . │ . . . . . . │ Kharkov │ Music . . . . . │
│ Cobra . . . │ Enigma. . . │ Kharkov │ Coder, Gfx. . . │
│ S.System. .│ Enigma. . . │ Kharkov │ Coder, Gfx. . . │
│ Dismaster . │ Unicum. . . │ Kharkov │ Coder, Music. . │
│ Evil Genius │ Unicum. . . │ Kharkov │ Hard. . . . . . │
│ Tan . . . . │ Unicum. . . │ Kharkov │ Coder . . . . . │
│ FisherMan . │ Hellraisers │ Kharkov │ Coder . . . . . │
│ Nmi . . . . │ Hellraisers │ Kharkov │ Coder . . . . . │
│ Fix . . . . │ Hellraisers │ Kharkov │ Gfx . . . . . . │
│ Desalex . . │ Aris. . . . │ Sumy. . │ Coder, Hacker . │
│ Zverko. . . │ Aris. . . . │ Sumy. . │ Coder, Hacker . │
└─────────────┴─────────────┴─────────┴─────────────────┘ === Cut ===
With best wishes, [ZX_Power Team]
Squizer! [X-Project Team]
>>> xpro...@vlink.kharkov.ua ICQ: [ 8772345 ]
... One Two and Five will keep you alive!
From Andrey Isaev → To All 24 April 1998
TK> its composition?
AB> Dismaster, Cobra, Stalker it is clear what they are doing, Alem
AB> released Alasm 4.2
AB> (version Alasm 5.0 is ready, but it’s too early to distribute it),
Why is it early? and why is it cooler than 3.8?
Sincerely, Andrey.
... The hedgehog is a proud bird: if you kick it, it won’t fly!
From Alex Baskakov → To All 24 April 1998
Who do I see - Alexei!
A little nervous with excitement Alexei Bugai 23 Apr 98 at 04:46 with difficulty
told out the following words for his old friend Tim Kelly:
AB> Dismaster, Cobra, Stalker it’s clear what they’re doing, Alem released Alasm 4.2
AB> (version Alasm 5.0- is ready, but it’s too early to distribute it), Jam and Mechanic
AB> are making a game, but they have forbidden to promote it for now, well, there are still a lot of people busy with
AB> ZX Power, but that’s a separate conversation...
How can I buy Alasm?
Don’t forget! Write!
Lyokha.
From Eugene Safronov → To All 25 April 1998
AI> Why is it early? and why is it cooler than 3.8?
Version number :)
Well, packaged, Andrey, packaged!
[Team thief Alos MUST DIE!]
From Andrey Isaev → To All 27 April 1998
AB>> (version Alasm 5.0 is ready, but it’s too early to distribute it),
AI> Why is it early? and why is it cooler than 3.8?
From Arseniy Astapenko → To All 29 April 1998
AB> Dismaster, Cobra, Stalker, it’s clear what they’re doing,
Can you be more specific? And in what quantities? :)
AB> With best wishes, [ZX_Power
AB> Team]
AB> Squizer! [X-Project
AB> Team]
I was with you
Ars^FTL