graphics
ZXNet echo conference «real.speccy»
From Pavel Demchuk → To All 17 November 1999
/╠─┘╚─┘╚┴┘╚─┘║/ All!
Please someone give me ways to convert graphics from PC to ZX. I don't
mean glitchy diffusion, but high-quality conversion (example - CV).
With the best of these... well, it’s clear, Pavel aka !mPeR!0/PHG [HQ: 8+0162+414863]
From Arseniy Astapenko → To All 18 November 1999
Hello Pavel!
Sun 17 Nov 1999 15:50, Pavel Demchuk wrote to All:
PD> Please give me a thread on how to convert graphics from PC to
PD> ZX. I don’t mean glitchy diffusion, but high-quality
PD> conversion (example - CV).
zxc & hands
I was with you
Ars^FTL
From Anton Kriwoshea → To All 19 November 1999
AA> zxc & hands
What about the pinviewer + hands?
Good luck, Arseniy Astapenko !
Anton Kriwoshea aka $k1v/M7H (orp.'99.
From Arseniy Astapenko → To All 23 November 1999
PD>>> PC on ZX. I don’t mean glitchy diffusion, but
PD>>> high-quality conversion (example - CV).
AA>> zxc & hands
AK> What about the image viewer + hands?
Does it have any possibilities for selecting thresholds? And then
no one converts from jpegs to Spectrum.
I was with you
Ars^FTL
From Pavel Nikonov → To All 24 November 1999
AA> Does it have any options for selecting thresholds? And then
AA> no one converts jpegs to Spectrum.
tell me...
Nice dreams, Paul.
From Arseniy Astapenko → To All 25 November 1999
PN> tell me...
You tell me ;)
We were talking about the subject for games like Starcraft, etc.
The fewer colors, the easier it is to convert better.
I was with you
Ars^FTL
From Pavel Demchuk → To All 27 November 1999
Original was from
AA> You tell it ;)
AA> We were talking about the subject of din like Starcraft, etc.
AA> What The fewer colors, the easier it is to convert better.
Actually, we were talking about color screenshots in VORON between levels.
From Arseniy Astapenko → To All 29 November 1999
PD> Actually, we were talking about color screens in VORON between levels.
Converting screens without manual processing is too easy,
and it’s disgusting to look at the textures...
And so, there are many ways - read the FAQ on graphics in ZX.SPECTRUM.
Again, zxc can help, in extreme cases pcx2zx.
With you was
Ars^FTL