Questionnaire

ZXNet echo conference «real.speccy»

From Valera Selev To All 17 March 2001

Hello, All!

Please answer this questionnaire (it is better to answer from a text editor in
over mode). Yes, and, pls, forward this message to ZX.SPECTRUM.

[ Begin of file inquest .t ]

I present to your attention a small questionnaire, dedicated mostly to gaming topics. The results of this survey
will subsequently be systematized and posted in
Spectrum media. I hope that the survey will help determine
the real demand for games of a certain type, and members of active
groups will not rack their brains over whether it is worth developing
a strategy game, or, say, a quest.
The deadline for submitting completed questionnaires is unlimited;
systematization and publication of your answers in the media will
take place as they are received. When filling out the questionnaire
adhere to the following rules: mark your answer option
[X], or [x]; if the above answer options do not suit you,
then you can add your own option.

1. What type of games do you prefer:

[ ] Adventure
[ ] Arcade/Action
[ ] Puzzle
[ ] Quest
[ ] Logic
[ ] Role Playing Games
[ ] Simulators/simulators (Simulation)
[ ] Sports Games
[ ] Strategic Games

2. Among the relatively new games, indicate those that you
liked/remembered the most.

1.[.............................................]
2.[.................................................]
3.[...................................]
4.[.........................................]
5.[.........................................]
6.[.........................................]
7.[.........................................]
8.[........................................]
9.[........................................]
10.[........................................................]

3. Conversions of which games from other platforms would you like
to see on the Spectrum?

1.[.........................................................]
2.[........................................................]
3.[........................................................]
4.[.............................................]
5.[........................................................]
6.[.............................................]
7.[.................................................]
8.[.................................................]
9.[.........................................]
10.[.........................................]

4. How could you help in creating the game:

[ ] Codes
[ ] Graphics
[ ] Music
[ ] Fully developed idea
[ ] Practical advice

5. Would you purchase proprietary software if there was such a
opportunity?

[ ] Yes
[ ] no
[ ] When how


6. Specify the configuration of your computer:

[..........................................................]
[..........................................................]
[...............................................................]


7. What do you think is the minimum configuration of
Spectrum that manufacturers of games and
system systems should focus onprograms (memory size, number of drives,
availability of cache, AY, etc.)?

[...................................................................]
[..............................................................]
[.........................................................]

8. and finally, indicate your version of the top ten games.

1.[.............................................]
2.[.................................................]
3.[...................................]
4.[.........................................]
5.[.........................................]
6.[.........................................]
7.[.........................................]
8.[........................................]
9.[........................................]
10.[............................................]


Completed forms are accepted at the following addresses:

ZXNet: 500:322/62.1
FidoNet: 2:462/167.64
E-mail: inq...@p64.f167.n462.z2.fidonet.org
Snail-mail: Valery Anatolyevich Selev
st. Gorodokskaya 245 sq. 52
79022, Lviv-22
Ukraine

[ End of file inquest .t]


* Originally in SPBZXNET.GAMES
* Crossposred to ZXNET.SOFT
* Crossposted to REAL.SPECCY

500:322/62.1
BYE! TTYL 2:462/167.64 500:322/67.64

… [I ZX] [Ski poles] [STORM] [A pull up weakly 20 rez?]