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From Sergey Zotov → To All 6 February 2003
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Desirable Publish this text on news sites. I propose to work on a new project - a brochure: "Etudes in What is the need for this kind of brochure/book? What will it look like? Who is the author? What do I offer for cooperation? What are the release dates? Approximate content: The content is not final, so it can change, be replenished, With respect, Sasha Ksor. Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
From: "Alexander Shushkov" <ax...@mail.ru>
To: Abzac_group <ab...@yahoogroups.com>
Date: Thursday, February 6, 2003, 6:33:17 PM
Subject: [abzac] Studies in programming on the Spectrum
Files:
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programming in Z-80 assembler" (working title).
- More like thisthere hasn’t been and not yet;
- I myself would need such a brochure (and as it turns out now, not only me);
- I’m not used to asking people whether this is necessary at all, otherwise we wouldn’t
see the Paragraph. We need to act!
- About the same as a newspaper Paragraph, only thicker.
- One of the authors will be myself;
- I invite all interested parties to cooperate.
- I can’t offer anything for a couple of procedures, just a mention of your
authorship;
- One or two copies of the future brochure for a significant contribution to business;
- Become a distributor of this brochure, but at your own expense.
- Nothing can be said in advance, but we can say with confidence that this
will take at least a year, possibly more.
++++++++++++++++++++++++
Introduction (from the author/s)
1. Arithmetic (addition, subtraction, multiplication, division, roots, powers, sin,
cos, etc. Possible to work with large numbers)
2. Calculation of screen addresses (attributes, pixels)
3. Working with sprites (address calculation, sprite output, mirror rotation, etc.)
4. Poll of keyboard, joysticks
5. Sounds (AY, Beep`er)
6. Working with text (output, calculation, compression, ALT, WIN, KOI encodings,
embedding color into text, font formats)
7. Compressors/decompressors (primitive andshort)
8. Working with extended memory (memory counting, ports of known computers, page switching drivers, universal driver)
9. Working with printers (ports, testing, printing)
10. Working with the drive (error handling, fast drivers)
11. Testing hardware /its availability and generally working with it/ (hard drive, CD
Rom, mouse, modem, printer, joysticks, GS, DMA, processor, AY, turbo/non-turbo, Cmos, etc.)
12. Little tricks (XOR A, ADD hl, -x, etc.)
13. Big tricks (maybe this includes displaying the screen behind a frame, etc.)
14. Miscellaneous (all kinds of short procedures, maybe the same dampers/dampers from the ZX-Review, etc.)
15. Ideas (here you can simply describe some ideas that, due to their
volume, would take up a lot of space, perhaps the point can be combined with “big
tricks”)
16. Literature (if possible, describe in the procedures where they were taken
or their authorship)
corrected. Suggestions are accepted.
==========================================================
My team is Perspective.
mailto: ax...@mail.ru
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