From
Alexey Valerievich Akatov
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To
All
10 May 2006
Hello, All
Whoever has what, let's share!
http://fsaver.hut1.ru/users/arigato/graphics.zip
The GRAPHICS program is a pseudographic symbol editor.
Controls: Sinclair joystick. Right-left - select a symbol, fire -
editing.
Keys in selection mode:
[L] - loading font
[S] - saving to tape recorder
[V] - saving check (verification)
[C] - font clearing
Additional keys in edit mode:
[I] - character inversion
[C] - clearing the edited symbol
[ENTER] - return to character selection
From
Alexey Valerievich Akatov
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To
All
10 May 2006
Hello, Arigato
http://fsaver.hut1.ru/users/arigato/sintezator.zip
A very good synthesizer (not my work), works without music. coprocessor.
From
Alexey Valerievich Akatov
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To
All
10 May 2006
Hello, Arigato
http://fsaver.hut1.ru/users/arigato/tranzistor.zip
The Transistor program allows you to determine the type of transistor by markings on
body. May be useful for radio amateurs.
This program was taken from some magazine. I added some
effects and Russian font
From
Konstantin Zhukov
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To
All
10 May 2006
Hello, Arigato
I present several programs at once.
1)CUT 1.0. Sprite cutter from the screen, first version, 97-98. On that one
moment I thought I had created a sprite cutter with the original progressive
interface. Unlike other similar programs, I do not need to move
frame across the entire screen, but the screen itself moves. The frame is always in the upper left
corner. Its dimensions are changed using the cursor without caps shift, and the picture itself
moves the cursor with caps shift. By pressing one you can view the system
sprite information. By pressing key 3 we enter the disk menu. In it
Only the file upload/download and directory functions are implemented. 0 or 2 -
cut sprite. All sprites are placed in the file sequentially one after another without
any card.
2)CUT 2.0. Further development of EDITOR, '98. The program has detailed
help, which you will find on the disc under the heading HELP CUT.
3)CUT 3.0. Demo version of the program, 2004. The interface has been significantly redesigned and
directed towards the classics. Control - from the mouse (all three keys) or from
cursor. Advanced technology stolen from Windows XP is used -
scrollbar. If my emulator supported the mouse wheel, I would definitely do it
Scrollbar control from the wheel. You can do almost everything in the cutter
in the menu, except for writing a sprite file. I can’t provide any help, but in many ways I can
The description of CUT 2.0 applies to it.3) The following two programs were written by Line Soft and J.D.Soft. They
they even tried to send them for distribution to Inforcom. But Inforcom suddenly
died and they were never published. The programs are
a set of tools for working with the most fashionable technology for obtaining 8 in 1998
colors per point for Spectrum due to frame-by-frame changing of red, blue and green
components of color.
CUTTER3C - a program for cutting sprites from a regular Spekov image and
converting them into 3-color picture format.
TCE3 1 - to view the entire 3-color picture and its individual components, for
converting a regular Spekov image into a 3-color format (developed by Line and
J.D.). But the most important thing is for pixel-by-pixel modification of the image at 8x
increase.
Both programs have built-in HELP, and in the Ural language, for which
Many thanks to the author of TEXT-designer 1.0 Dmitry Plyasunov.
4)REM - the program is taken from the ZX-Review. The program creates in the line after REM the nth
number of bytes of zeros. A very nice and useful program for those who do
machine code loaders built into BASIC.
File: OLD_SOFT.zip http://zx.pk.ru/attachment.php?attachmentid=3182
From
TomCaT
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To
All
10 May 2006
Hello, Jukov
Well, we've scraped together some useless stuff. But for lack of access to
I wrote these for normal programs and was very pleased (they helped me out so many times).
Disc MONITOR
MONITORd - a simple non-universal viewer for TR-DOS A floppy disks;
sector by sector; (DD80, untested at 128k). "Visual" sectors, pathologically
DECIMAL. Poor search. Difficulties (it’s just a chore, but everything works) if
needed for ed. piece on the border of sectors. But little things can be fixed quickly
maybe.
MONITORh is a slightly sophisticated code viewer-editor. Intuitive interface
(I think :), DEC&HEX rolled into one (with postfix H). Write/read only
TR-DOS. Suitable for entering/checking code from logs.
Disc copiers
HLcopier -- HEADERLESS block copier A; -->; A: in large quantities,
intuitive interface, capable of anything if done incorrectly
use, with correctly entered initial. and finally sectors, length,
alternating the initial and receiving floppy disks did not fail.
Disc oasis
(c)(c)OASIS(c) -- a quick reworking of the program from the book "How to Write a Game...
in assembler" in order to create sprite files for Laser BASIC. Crowd tested
New Year's programs with Odessa landscapes and fireworks
File: OASIS.zip http://zx.pk.ru/attachment.php?attachmentid=3185
File: HLCOPIER.zip http://zx.pk.ru/attachment.php?attachmentid=3184File: MONITOR.zip http://zx.pk.ru/attachment.php?attachmentid=3183
From
Vlad Semchenko
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To
All
19 August 2006
Hello, dj--alex
2 dj--alex
PPS; RealSpectrum; Emulator (http://www.ramsoft.bbk.org/realspec.html) can
do it, and do it very well! But the truth is so far only in Win9x and DOS.
From
Alexey Fufaev
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To
All
19 August 2006
Hello TomCaT
http://dj.chg.su/page3-3.html
Here is a link to my page with my programs.
I’ll describe some here
ERROR
Checks the disk for lousiness and remembers the numbers of bad sectors on the floppy disk.
Then, when working on such a floppy disk, it limits the free space to the nearest
BAD. When you restart (when you run out of space), you can rearrange the pointer
recording and continue writing to the floppy disk. Naturally, you can talk about defragmentation
forget - tr-dosу up to the light bulb numbers of bad sectors, but I saved the rest
quite a few floppy disks.
Modules (matrices)
for programs using an engine with text of different widths, the modules have
support for windows, multi-languages, reassignment of key control keys for
programs (keys.sys). Based on a program published in zx-review and able to
Only print in 1st font.
Examples of my programs on this matrix: ERROR, ELITE LD, LENSEC7, COPY45K...
DISP-TR+
A program in principle for viewing the contents of a disk, with the help of plugins
search for sprites directly on disk (2x2,3x3), can copy (in 128k mode), and
other, I don’t remember everything.
There are several toys and screenshots - in general, look at the site, I will update it soon
probably.
By the way, the question is, what link should I give to the official website of the emuzwin emulator?
P.S. I dream of actually working on a PC with floppy disks through an emulator.
From
Alexander Medvedev
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To
All
21 August 2006
Hello spensor
spe> RealSpectrum Emulator can do this, and very well! But
spe> though so far only in Win9x and DOS.
On the contrary, you can work with floppy disks only in versions for DOS and
WinNT(2K, XP, 2K3, ...). For the latter you only need to install the driver for
advanced work with the drive.
From
rasmer
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To
All
21 August 2006
Hello, dj--alex
dja> (I dream of trying music from old 800k in ASC sound master 128
dja> edit floppy disks,)
dja> By the way, there is a problem - 3.5 and 5.25 do not work simultaneously on the computer
dja> don’t know why?
Well create fdi, udi, td0... and use asc...
2/ try to make them A and B, and not both A...
From
Alexey Fufaev
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To
All
21 August 2006
Hello, Alexandr Medvedev
And I would like to see such an opportunity in the EmuzWin emulator, this
the only thing it lacks is an ideal emulator.
(I dream of trying music from old 800k floppy disks in ASC sound master 128
edit,)
By the way, there is a problem - 3.5 and 5.25 do not work on the computer at the same time, you don’t know
why?
From
Alexander Medvedev
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To
All
22 August 2006
Hello, dj--alex
dja> (I dream of trying music from old 800k in ASC sound master 128
dja> edit floppy disks,)
dja> By the way, there is a problem - 3.5 and 5.25 do not work simultaneously on the computer
dja> don’t know why?
Choose the answer options:
1. The cable is incorrect (some of the wires must be turned upside down)
2. The jumpers on the drives must be rearranged
3. The parameters in the BIOS are set incorrectly
If you really want to work with real disks directly, disable CPU Internal
cash in BIOS, boot into DOS and run Z80TRDOS or UKV and you will be happy.
Otherwise, in the same DOS, make a floppy image in MakeDFI and then use it in
UnrealSpeccy, the latest versions seem to emulate the noise of the drive motor
:-) .
From
Alexey Fufaev
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To
All
25 August 2006
Hello, Alexandr Medvedev
Ale> Choose answer options:
Ale> 1. The cable is incorrect (some of the wires must be turned upside down)
Ale> 2. The jumpers on the drives must be rearranged
Ale> 3. The parameters in the BIOS are set incorrectly
Ale>
Ale> If you really want to work with real disks directly, disable
Ale> CPU Internal cash in BIOS, boot into DOS and run Z80TRDOS or UKV and
Ale> you will be happy.
Ale> Otherwise, in the same DOS, make a floppy image in MakeDFI and then use
Ale> it is in UnrealSpeccy, the latest versions seem to have engine noise
Ale> emulate the drive :-) .
I have only one item in the BIOS on the new machine A: :(
There are probably jumpers on the old one (do they exist?)
By the way, are any of you interested in my programs that I posted on
website?
From
Alexander Medvedev
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To
All
25 August 2006
Hello, dj--alex
dja> I have only one item in the BIOS on the new machine A: :(
On new computers, the BIOS does not allow you to connect a second drive, so use
an old computer that supports a second drive.
dja> There are probably jumpers on the old one (do they exist?)
No, I'm talking about jumpers on the drive. If the 5.25 drive was originally installed on
Spectrum, then before installing it in a PC you need to change these jumpers, how exactly
depends on the drive model.