Self-written and other little-known software

ZXNet echo conference «zxnet.soft»

From Alexey Valerievich Akatov To All 10 May 2006

Hello, All Whoever has what, let's share! http://fsaver.hut1.ru/users/arigato/graphics.zip The GRAPHICS program is a pseudographic symbol editor. Controls: Sinclair joystick. Right-left - select a symbol, fire - editing. Keys in selection mode: [L] - loading font [S] - saving to tape recorder [V] - saving check (verification) [C] - font clearing Additional keys in edit mode: [I] - character inversion [C] - clearing the edited symbol [ENTER] - return to character selection

From Alexey Valerievich Akatov To All 10 May 2006

Hello, Arigato http://fsaver.hut1.ru/users/arigato/sintezator.zip A very good synthesizer (not my work), works without music. coprocessor.

From Alexey Valerievich Akatov To All 10 May 2006

Hello, Arigato http://fsaver.hut1.ru/users/arigato/tranzistor.zip The Transistor program allows you to determine the type of transistor by markings on body. May be useful for radio amateurs. This program was taken from some magazine. I added some effects and Russian font

From Konstantin Zhukov To All 10 May 2006

Hello, Arigato I present several programs at once. 1)CUT 1.0. Sprite cutter from the screen, first version, 97-98. On that one moment I thought I had created a sprite cutter with the original progressive interface. Unlike other similar programs, I do not need to move frame across the entire screen, but the screen itself moves. The frame is always in the upper left corner. Its dimensions are changed using the cursor without caps shift, and the picture itself moves the cursor with caps shift. By pressing one you can view the system sprite information. By pressing key 3 we enter the disk menu. In it Only the file upload/download and directory functions are implemented. 0 or 2 - cut sprite. All sprites are placed in the file sequentially one after another without any card. 2)CUT 2.0. Further development of EDITOR, '98. The program has detailed help, which you will find on the disc under the heading HELP CUT. 3)CUT 3.0. Demo version of the program, 2004. The interface has been significantly redesigned and directed towards the classics. Control - from the mouse (all three keys) or from cursor. Advanced technology stolen from Windows XP is used - scrollbar. If my emulator supported the mouse wheel, I would definitely do it Scrollbar control from the wheel. You can do almost everything in the cutter in the menu, except for writing a sprite file. I can’t provide any help, but in many ways I can The description of CUT 2.0 applies to it.3) The following two programs were written by Line Soft and J.D.Soft. They they even tried to send them for distribution to Inforcom. But Inforcom suddenly died and they were never published. The programs are a set of tools for working with the most fashionable technology for obtaining 8 in 1998 colors per point for Spectrum due to frame-by-frame changing of red, blue and green components of color. CUTTER3C - a program for cutting sprites from a regular Spekov image and converting them into 3-color picture format. TCE3 1 - to view the entire 3-color picture and its individual components, for converting a regular Spekov image into a 3-color format (developed by Line and J.D.). But the most important thing is for pixel-by-pixel modification of the image at 8x increase. Both programs have built-in HELP, and in the Ural language, for which Many thanks to the author of TEXT-designer 1.0 Dmitry Plyasunov. 4)REM - the program is taken from the ZX-Review. The program creates in the line after REM the nth number of bytes of zeros. A very nice and useful program for those who do machine code loaders built into BASIC. File: OLD_SOFT.zip http://zx.pk.ru/attachment.php?attachmentid=3182

From TomCaT To All 10 May 2006

Hello, Jukov Well, we've scraped together some useless stuff. But for lack of access to I wrote these for normal programs and was very pleased (they helped me out so many times). Disc MONITOR MONITORd - a simple non-universal viewer for TR-DOS A floppy disks; sector by sector; (DD80, untested at 128k). "Visual" sectors, pathologically DECIMAL. Poor search. Difficulties (it’s just a chore, but everything works) if needed for ed. piece on the border of sectors. But little things can be fixed quickly maybe. MONITORh is a slightly sophisticated code viewer-editor. Intuitive interface (I think :), DEC&HEX rolled into one (with postfix H). Write/read only TR-DOS. Suitable for entering/checking code from logs. Disc copiers HLcopier -- HEADERLESS block copier A; -->; A: in large quantities, intuitive interface, capable of anything if done incorrectly use, with correctly entered initial. and finally sectors, length, alternating the initial and receiving floppy disks did not fail. Disc oasis (c)(c)OASIS(c) -- a quick reworking of the program from the book "How to Write a Game... in assembler" in order to create sprite files for Laser BASIC. Crowd tested New Year's programs with Odessa landscapes and fireworks File: OASIS.zip http://zx.pk.ru/attachment.php?attachmentid=3185 File: HLCOPIER.zip http://zx.pk.ru/attachment.php?attachmentid=3184File: MONITOR.zip http://zx.pk.ru/attachment.php?attachmentid=3183

From Vlad Semchenko To All 19 August 2006

Hello, dj--alex 2 dj--alex PPS; RealSpectrum; Emulator (http://www.ramsoft.bbk.org/realspec.html) can do it, and do it very well! But the truth is so far only in Win9x and DOS.

From Alexey Fufaev To All 19 August 2006

Hello TomCaT http://dj.chg.su/page3-3.html Here is a link to my page with my programs. I’ll describe some here ERROR Checks the disk for lousiness and remembers the numbers of bad sectors on the floppy disk. Then, when working on such a floppy disk, it limits the free space to the nearest BAD. When you restart (when you run out of space), you can rearrange the pointer recording and continue writing to the floppy disk. Naturally, you can talk about defragmentation forget - tr-dosу up to the light bulb numbers of bad sectors, but I saved the rest quite a few floppy disks. Modules (matrices) for programs using an engine with text of different widths, the modules have support for windows, multi-languages, reassignment of key control keys for programs (keys.sys). Based on a program published in zx-review and able to Only print in 1st font. Examples of my programs on this matrix: ERROR, ELITE LD, LENSEC7, COPY45K... DISP-TR+ A program in principle for viewing the contents of a disk, with the help of plugins search for sprites directly on disk (2x2,3x3), can copy (in 128k mode), and other, I don’t remember everything. There are several toys and screenshots - in general, look at the site, I will update it soon probably. By the way, the question is, what link should I give to the official website of the emuzwin emulator? P.S. I dream of actually working on a PC with floppy disks through an emulator.

From Alexander Medvedev To All 21 August 2006

Hello spensor spe> RealSpectrum Emulator can do this, and very well! But spe> though so far only in Win9x and DOS. On the contrary, you can work with floppy disks only in versions for DOS and WinNT(2K, XP, 2K3, ...). For the latter you only need to install the driver for advanced work with the drive.

From rasmer To All 21 August 2006

Hello, dj--alex dja> (I dream of trying music from old 800k in ASC sound master 128 dja> edit floppy disks,) dja> By the way, there is a problem - 3.5 and 5.25 do not work simultaneously on the computer dja> don’t know why? Well create fdi, udi, td0... and use asc... 2/ try to make them A and B, and not both A...

From Alexey Fufaev To All 21 August 2006

Hello, Alexandr Medvedev And I would like to see such an opportunity in the EmuzWin emulator, this the only thing it lacks is an ideal emulator. (I dream of trying music from old 800k floppy disks in ASC sound master 128 edit,) By the way, there is a problem - 3.5 and 5.25 do not work on the computer at the same time, you don’t know why?

From Alexander Medvedev To All 22 August 2006

Hello, dj--alex dja> (I dream of trying music from old 800k in ASC sound master 128 dja> edit floppy disks,) dja> By the way, there is a problem - 3.5 and 5.25 do not work simultaneously on the computer dja> don’t know why? Choose the answer options: 1. The cable is incorrect (some of the wires must be turned upside down) 2. The jumpers on the drives must be rearranged 3. The parameters in the BIOS are set incorrectly If you really want to work with real disks directly, disable CPU Internal cash in BIOS, boot into DOS and run Z80TRDOS or UKV and you will be happy. Otherwise, in the same DOS, make a floppy image in MakeDFI and then use it in UnrealSpeccy, the latest versions seem to emulate the noise of the drive motor :-) .

From Alexey Fufaev To All 25 August 2006

Hello, Alexandr Medvedev Ale> Choose answer options: Ale> 1. The cable is incorrect (some of the wires must be turned upside down) Ale> 2. The jumpers on the drives must be rearranged Ale> 3. The parameters in the BIOS are set incorrectly Ale> Ale> If you really want to work with real disks directly, disable Ale> CPU Internal cash in BIOS, boot into DOS and run Z80TRDOS or UKV and Ale> you will be happy. Ale> Otherwise, in the same DOS, make a floppy image in MakeDFI and then use Ale> it is in UnrealSpeccy, the latest versions seem to have engine noise Ale> emulate the drive :-) . I have only one item in the BIOS on the new machine A: :( There are probably jumpers on the old one (do they exist?) By the way, are any of you interested in my programs that I posted on website?

From Alexander Medvedev To All 25 August 2006

Hello, dj--alex dja> I have only one item in the BIOS on the new machine A: :( On new computers, the BIOS does not allow you to connect a second drive, so use an old computer that supports a second drive. dja> There are probably jumpers on the old one (do they exist?) No, I'm talking about jumpers on the drive. If the 5.25 drive was originally installed on Spectrum, then before installing it in a PC you need to change these jumpers, how exactly depends on the drive model.