Night Thieves
ZXNet echo conference «zxnet.soft»
From Alexander Bondarenko → To All 11 June 2001
Greetings, All!
Attention! The demo version of this game will not be released. This was decided at our last
growth.
It’s better to release the FULL version later than to poison people’s souls now. What if
make a release of the current state, then you will have to mutilate something in order for the version
I didn’t get all worked up over every imperfection. And I don’t want to do this.
| So the time for a smoke break has quietly arrived.
/~ Be there, All!
p.s. In general, the release of the demo was marked by the following reason - too
I'm really fed up with the nerds from the studio stall with their style presentations
“something is not visible in your dama”, although I only started making it a couple of months ago
(They themselves have been writing software for years). So, in the hearts (in a state of passion) I and
I wanted to release a demo. However, after thinking about it, I decided that it was not worth dancing to
Lokhov's pipe. And... as you can see from the tagline...
p.p.s. And for the nerds, a personal message - your opinion on this matter
keep it to yourself if you are men and not gossiping women.
From Alexander Bondarenko → To Slavka Kalinin 15 June 2001
Greetings, Slavka!
Somewhere around 12 Jun 2001, Slavka Kalinin and Alexander Bondarenko were racing
the already intimidating subject "Night Thieves". I decided to help save the poor little animal
hooves
AB>> p.s. In general, the release of the demo was marked by the following
AB>> the reason - I was too tired of the nerds from the studio stall
AB>> with your presentations in the style of “something is not visible to your din,” although I
AB>> I started making it just a couple of months ago (they themselves have been developing software for years
AB>> write). So, in my hearts (in a state of passion) I wanted
AB>> release a demo. However, after thinking about it, I decided that it was not worth dancing.
AB>> to Lokhov's tune. And... as you can see from the tagline...
SK> Well, I don’t know, at least they write cool software.
I agree. They are normal coders. But as people... In short, here on these topics I
I won’t start a discussion, if anything, it’s a big deal.
AB>> p.p.s. And for nerds, a personal message - your opinion on
AB>> keep this reason to yourself if you are men, not
AB>> gossiping women.
SK> Some information about the toy, I wonder what genre it is and what engine it is.
=== Cut ===Night Thieves.
Part 1.
Brothers.
When stories play
Changes suit from hearts to crosses
Always is BROTHER
And he sorts it out on the spot...
(From the repertoire of A. Belyaev)
-I told you, you bastard, don’t be friends with these guys.
freaks, I said, but you didn’t listen to me - that’s what it’s like
it worked! Now you’ll be pregnant for five years, that’s what you need!!!
This is how my dad went broke on a date. He's something else
he pushed me about how I wouldn’t expect anything more from him, etc.
etc. I just grinned cheekily. I knew.
When during the trial, armed men burst into the hall
militants in masks, and instantly turning all the garbage into
bloody shit, dispersed the crowd of "spectators" and judges,
the expression on my dad's face was such that it was difficult for him
imagine in words... It was as if he had discovered something for himself
new.
And then there was the running. But it was the most normal thing
time in my life. The city literally thundered every night. What
was happening! They just threw up garbage with their hands and couldn’t do anything.
what to do about it.
And so, year after year, I reached that top
the stage I am at now. Now the whole city is mine andno one can do anything here without my knowledge.
As long as I'm alive.
Vladimir Shakursky,
nickname "Shakur".
Now he is the mayor of Tretsibirsk.
* * *
I think this is the first game on the Spectrum where
Russian crime is shown in all its glory. In some
to a degree he is even praised here. Game genre - typical
management, but there are elements of other “mass” genres,
starting from strategy and ending with D&D.
Brief background:
You start with some 2000 rubles and minimum
skills in crime. Your task is to commit crimes and
form a stable gang. The main goal is to become "the most
cool", but for this you will have to face already
existing such individual in the city - its mayor, who
In fact, he is the “king” of the local crime syndicate.
It's not going to be easy - you have to make money
quickly and in large quantities, they will get in your way
intelligence agencies and hostile gangs. At the same time, it is impossible
to be like the street trash who robs drunks in
great snipe of men returning home from the factory on the day
pay. The outcome of the entire campaign depends on your actions.
We must, as they say, “take from those who have something to take, andfrom whom should we take it?"
Here's some of what's in the game: a variety of
working off, ranging from banal "gopnik" robbery and
ending with bank robberies. Also, here you can
run amok to your heart's content, for the sake of a "joke". Bar, office,
showdown in a quarry, racing in a stolen car, press for
enemies and much more.
But this is not the main thing. The game's plot partly contains
real facts and events. And the participants of some of them
were the authors themselves.
=== Cut ===
| So the time for a smoke break has quietly arrived.
/~ Come on, Slavka!