Night Thieves

ZXNet echo conference «zxnet.soft»

From Alexander Bondarenko To All 11 June 2001

Greetings, All! Attention! The demo version of this game will not be released. This was decided at our last growth. It’s better to release the FULL version later than to poison people’s souls now. What if make a release of the current state, then you will have to mutilate something in order for the version I didn’t get all worked up over every imperfection. And I don’t want to do this. | So the time for a smoke break has quietly arrived. /~ Be there, All! p.s. In general, the release of the demo was marked by the following reason - too I'm really fed up with the nerds from the studio stall with their style presentations “something is not visible in your dama”, although I only started making it a couple of months ago (They themselves have been writing software for years). So, in the hearts (in a state of passion) I and I wanted to release a demo. However, after thinking about it, I decided that it was not worth dancing to Lokhov's pipe. And... as you can see from the tagline... p.p.s. And for the nerds, a personal message - your opinion on this matter keep it to yourself if you are men and not gossiping women.

From Alexander Bondarenko To Slavka Kalinin 15 June 2001

Greetings, Slavka! Somewhere around 12 Jun 2001, Slavka Kalinin and Alexander Bondarenko were racing the already intimidating subject "Night Thieves". I decided to help save the poor little animal hooves AB>> p.s. In general, the release of the demo was marked by the following AB>> the reason - I was too tired of the nerds from the studio stall AB>> with your presentations in the style of “something is not visible to your din,” although I AB>> I started making it just a couple of months ago (they themselves have been developing software for years AB>> write). So, in my hearts (in a state of passion) I wanted AB>> release a demo. However, after thinking about it, I decided that it was not worth dancing. AB>> to Lokhov's tune. And... as you can see from the tagline... SK> Well, I don’t know, at least they write cool software. I agree. They are normal coders. But as people... In short, here on these topics I I won’t start a discussion, if anything, it’s a big deal. AB>> p.p.s. And for nerds, a personal message - your opinion on AB>> keep this reason to yourself if you are men, not AB>> gossiping women. SK> Some information about the toy, I wonder what genre it is and what engine it is. === Cut ===Night Thieves. Part 1. Brothers. When stories play Changes suit from hearts to crosses Always is BROTHER And he sorts it out on the spot... (From the repertoire of A. Belyaev) -I told you, you bastard, don’t be friends with these guys. freaks, I said, but you didn’t listen to me - that’s what it’s like it worked! Now you’ll be pregnant for five years, that’s what you need!!! This is how my dad went broke on a date. He's something else he pushed me about how I wouldn’t expect anything more from him, etc. etc. I just grinned cheekily. I knew. When during the trial, armed men burst into the hall militants in masks, and instantly turning all the garbage into bloody shit, dispersed the crowd of "spectators" and judges, the expression on my dad's face was such that it was difficult for him imagine in words... It was as if he had discovered something for himself new. And then there was the running. But it was the most normal thing time in my life. The city literally thundered every night. What was happening! They just threw up garbage with their hands and couldn’t do anything. what to do about it. And so, year after year, I reached that top the stage I am at now. Now the whole city is mine andno one can do anything here without my knowledge. As long as I'm alive. Vladimir Shakursky, nickname "Shakur". Now he is the mayor of Tretsibirsk. * * * I think this is the first game on the Spectrum where Russian crime is shown in all its glory. In some to a degree he is even praised here. Game genre - typical management, but there are elements of other “mass” genres, starting from strategy and ending with D&D. Brief background: You start with some 2000 rubles and minimum skills in crime. Your task is to commit crimes and form a stable gang. The main goal is to become "the most cool", but for this you will have to face already existing such individual in the city - its mayor, who In fact, he is the “king” of the local crime syndicate. It's not going to be easy - you have to make money quickly and in large quantities, they will get in your way intelligence agencies and hostile gangs. At the same time, it is impossible to be like the street trash who robs drunks in great snipe of men returning home from the factory on the day pay. The outcome of the entire campaign depends on your actions. We must, as they say, “take from those who have something to take, andfrom whom should we take it?" Here's some of what's in the game: a variety of working off, ranging from banal "gopnik" robbery and ending with bank robberies. Also, here you can run amok to your heart's content, for the sake of a "joke". Bar, office, showdown in a quarry, racing in a stolen car, press for enemies and much more. But this is not the main thing. The game's plot partly contains real facts and events. And the participants of some of them were the authors themselves. === Cut === | So the time for a smoke break has quietly arrived. /~ Come on, Slavka!