From
Alexander Yudin
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To
All
30 November 2005
Hello TomCaT
Tom> Does anyone else know?
Spectacular!
From
Alexander Yudin
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To
All
30 November 2005
Hello TomCaT
Tom> but only the initial image and then all input signals
What are the input data? Pressing buttons and joystick?
It seems to me that we still need to take into account all the changes in memory
Otherwise how can you track all the changes in the game?
for example, the movement of enemies along the RND?
From
SMT
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To
All
30 November 2005
Hello Costa
Cos> It seems to me that we also need to take into account all changes in memory, otherwise how
Cos> you can track all changes in the game, such as the movements of enemies
Cos> according to RHD?
RZX has already figured out how to smooth out the RND from the bus and settings for different timings.
if interested, read
http://www.ramsoft.bbk.org/rzxform.html
if you don’t want to bother yourself, you can just be sure that everything works
From
TomCaT
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To
All
30 November 2005
Hello, All
An indispensable function for records and solutions. And this format is very small
size. I think it doesn't include the ZX video at all, but only the initial image
and then all the input signals. After all, using this data you can restore everything
what happened in the game, but the data itself is not much!
But ZX SPIN is good. inconvenient emulator. Maybe All knows some more?
From
Leonid Khobotov
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To
All
13 May 2006
Hello SMT
> if you don’t want to bother yourself, you can just be sure that
> everything works
So there are only source codes.. :)
As I understand it, this is mainly intended for
manufacturers of emulators.
The Shalaev emulator has the ability
write a plugin for example.. but not everyone has it
By the way, the open source plugin has been added to the emulsion..
only who would take it.. :rolleyes;
I; I looked at what was written and honestly
Speaking of which, I don’t even know how this can be launched..
do you mean next to the emulsion or in the emulsion itself??
the fact that there is an interception of the pressed buttons is true.
I’m also not sure about RND() and the AI of the Game itself.
Perhaps the bet is on immortality...
At least they have the game "ENIGMA" in RZX format
saw..
And this is written after
output of the frame (window) of the emulator itself so as not to slow down
the whole program (as the authors themselves write)
And then all the collected information is written and encrypted
and compressed into RZX format.
Not bad. Even very cool.. cross-platform
everything.. Even the Scorpion 256 type is there
I used to have it by name.. heh if
I'm not mistaken, this computer was made in Russia.. -)
Plugin for emu. It would even be very cool for Shalaev..
to read the RZX record. very necessary thing..
and the screen at 55Hz for this emulator is 1 to 1, as it should be..
well, this is not for everybody.. :v2_cheer:
From
TomCaT
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To
All
1 November 2006
Hello, hi_soft
In general, we need to expand this option across all emulators.
Yes, but Shalaev’s plugins are somehow difficult to compile. Watcom requires that
no less...
Well, okay, 2-3 emuls can somehow do this. And if during recording there are downloads from
floppy disks? While? Shouldn't "pause the timeline" when recording RZX,
when do we torture TR-DOS?
From
Vladimir Kladov
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To
All
2 November 2006
Hello TomCaT
Tom> In general, we need to expand this option across all emulators.
Tom>
EmuZWin has it.
> And if during recording there are loadings from a floppy disk? While? Not
> "whether to pause the timeline" when recording RZX when we torture
> TR-DOS?
It's better to pause. The problem may be due to differences in support
TR-DOS, what version of TR-DOS ROM is used, what command it jumps to
emulator at login. And not at all in the data stream from TR-DOS ports, most likely.
And some emulators may not support TR-DOS at all, but RZX is a blast. In RZX
It is possible to record in chunks. At least this format is provided
(another thing is that few people are interested in supporting this feature). The people really
In fact, I’m more interested in the possibility of holding correspondence “competitions”, such as who
The level will be cooler, as I understand it. They even have a special mode with
password protection so that they don’t try to forge it. But for me personally this was exactly what I liked
drum, and I did not support this feature.