What emuls can currently record RZX?

ZXNet echo conference «zxnet.pc»

From Alexander Yudin To All 30 November 2005

Hello TomCaT Tom> Does anyone else know? Spectacular!

From Alexander Yudin To All 30 November 2005

Hello TomCaT Tom> but only the initial image and then all input signals What are the input data? Pressing buttons and joystick? It seems to me that we still need to take into account all the changes in memory Otherwise how can you track all the changes in the game? for example, the movement of enemies along the RND?

From SMT To All 30 November 2005

Hello Costa Cos> It seems to me that we also need to take into account all changes in memory, otherwise how Cos> you can track all changes in the game, such as the movements of enemies Cos> according to RHD? RZX has already figured out how to smooth out the RND from the bus and settings for different timings. if interested, read http://www.ramsoft.bbk.org/rzxform.html if you don’t want to bother yourself, you can just be sure that everything works

From TomCaT To All 30 November 2005

Hello, All An indispensable function for records and solutions. And this format is very small size. I think it doesn't include the ZX video at all, but only the initial image and then all the input signals. After all, using this data you can restore everything what happened in the game, but the data itself is not much! But ZX SPIN is good. inconvenient emulator. Maybe All knows some more?

From Leonid Khobotov To All 13 May 2006

Hello SMT > if you don’t want to bother yourself, you can just be sure that > everything works So there are only source codes.. :) As I understand it, this is mainly intended for manufacturers of emulators. The Shalaev emulator has the ability write a plugin for example.. but not everyone has it By the way, the open source plugin has been added to the emulsion.. only who would take it.. :rolleyes; I; I looked at what was written and honestly Speaking of which, I don’t even know how this can be launched.. do you mean next to the emulsion or in the emulsion itself?? the fact that there is an interception of the pressed buttons is true. I’m also not sure about RND() and the AI ​​of the Game itself. Perhaps the bet is on immortality... At least they have the game "ENIGMA" in RZX format saw.. And this is written after output of the frame (window) of the emulator itself so as not to slow down the whole program (as the authors themselves write) And then all the collected information is written and encrypted and compressed into RZX format. Not bad. Even very cool.. cross-platform everything.. Even the Scorpion 256 type is there I used to have it by name.. heh if I'm not mistaken, this computer was made in Russia.. -) Plugin for emu. It would even be very cool for Shalaev.. to read the RZX record. very necessary thing.. and the screen at 55Hz for this emulator is 1 to 1, as it should be.. well, this is not for everybody.. :v2_cheer:

From TomCaT To All 1 November 2006

Hello, hi_soft In general, we need to expand this option across all emulators. Yes, but Shalaev’s plugins are somehow difficult to compile. Watcom requires that no less... Well, okay, 2-3 emuls can somehow do this. And if during recording there are downloads from floppy disks? While? Shouldn't "pause the timeline" when recording RZX, when do we torture TR-DOS?

From Vladimir Kladov To All 2 November 2006

Hello TomCaT Tom> In general, we need to expand this option across all emulators. Tom> EmuZWin has it. > And if during recording there are loadings from a floppy disk? While? Not > "whether to pause the timeline" when recording RZX when we torture > TR-DOS? It's better to pause. The problem may be due to differences in support TR-DOS, what version of TR-DOS ROM is used, what command it jumps to emulator at login. And not at all in the data stream from TR-DOS ports, most likely. And some emulators may not support TR-DOS at all, but RZX is a blast. In RZX It is possible to record in chunks. At least this format is provided (another thing is that few people are interested in supporting this feature). The people really In fact, I’m more interested in the possibility of holding correspondence “competitions”, such as who The level will be cooler, as I understand it. They even have a special mode with password protection so that they don’t try to forge it. But for me personally this was exactly what I liked drum, and I did not support this feature.