From
Oleg Golenkoff
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To
All
24 January 2006
Hello, All
Since the topic "new version bla... bla... bla..." has been in the topic for who knows how long
pages :) and urges me to waste everything :mad: I suggest a new thread :eek:
Well, now on topic :)
Unreal Speccy 0.34b
I decided to write my own PRESET for ULA (like creating KAYTURBO) and oppa how
only I select everything hangs :( I thought I asked something wrong, but it turned out that
PRESET.PENTAGON and PRESET.SCORPION behave the same...
after a detailed study :) it turned out! what if in unreal.ini at startup
Preset=none is specified, then in a certain field (if you press ALT+F1 in ULA) called
int len is the number 32! Moreover, this number is not specified in the config :( but apparently
generated in a cunning way :eek: in short! when choosing any of the presets! number
becomes 0 and we hang! change it to 32 again and everything works!
correct plz! or give the opportunity to configure from fillet :)
From
SMT
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To
All
24 January 2006
Hello, breeze
You can't take ini from older versions, it changes periodically ;-)
From
SMT
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To
All
24 January 2006
Hello, rasmer
I don’t see any of this in myself
Can you provide details (car, axle)?
From
rasmer
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To
All
24 January 2006
Hello SMT
1) After loading another trdscl ap, AY is buggy - and generally cruel -
begins to wheeze, plays in terrible quality a replay of the last seconds before
loading...
2) slows down the debugger in step-by-step execution...
what to do?
From
Nikolay Istomin
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To
All
25 January 2006
Hello, breeze
And it’s there, just called slowcomp.ini. Why not unreal.ini, I don't
I understand...
From
Oleg Golenkoff
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To
All
25 January 2006
Hello SMT
SMT> you cannot take ini from older versions, it changes periodically ;-)
No, well, of course you'll excuse me! but what kind of donut is there not in the new archives?
the most inishnikov? I'm not big enough to give birth to them myself :)
I didn’t find it in a separate form on Saunforge either :mad:
From
Nikolay Istomin
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To
All
25 January 2006
Hello, breeze
And it’s there, just called slowcomp.ini. Why not unreal.ini, I don't
I understand...
From
Jaroslaw Tanunin
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To
All
25 January 2006
Hello, Electrician
> And it is there, only it is called slowcomp.ini. Why not unreal.ini
> I don't understand...
this is in us034b-bin-p1.rar, and in us034b-bin-p4.rar it is unreal.ini (presumably p1
this is for slowcomp)
From
Oleg Golenkoff
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To
All
25 January 2006
Hello, [bETA]mEN
bET> mEN']this is in us034b-bin-p1.rar, and in us034b-bin-p4.rar it is unreal.ini
bET> (presumably p1 is for slowcomp)
yeah! and apparently my p3 - 1200 is also very slow comp:eek:
From
SMT
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To
All
25 January 2006
Hello, breeze
Attoyny means celeron. I checked it on the 2400 in 3 axes, I didn’t see any brakes ;)
or maybe it’s not even the celeron’s fault, but one driver is missing. then nothing
can’t help it, use Spectator or EmuzVin
The inishes are called differently because they are in the same directory. to the computer
the ini name has nothing to do with it, so don't sulk ;-)
From
Yuri Potapov
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To
All
1 May 2006
Hello SMT
that’s the meaning... I’ve already lost all hope of getting the inishniks into the next version
but today I downloaded the latest anril 0.34b and when loading the tap file -
the program has performed something unacceptable and is closed
exception c0000005 at eip 004301b7
where did the dog rummage?
I have a version for p4
I have a celeron 1.7 256 mb win 2000 sp4
From
SMT
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To
All
1 May 2006
Hello SMT
here, apparently, the TAP file is some kind of non-standard (if it’s not difficult, a link)
From
Yuri Potapov
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To
All
1 May 2006
Hello SMT
SMT> here, apparently, the TAP file is some kind of non-standard (if it’s not difficult, a link)
yes actually here he is
File: YogiBearGreatEscape.zip http://zx.pk.ru/attachment.php?attachmentid=3148
From
SMT
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To
All
1 May 2006
Hello Jerry
Celeron 1.7 does not support SSE2, it is analogous to P-III
From
SMT
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To
All
1 May 2006
Hello Jerry
In order for it to load, all zeros must be cut off at the end of the file
From
Yuri Potapov
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To
All
4 May 2006
Hello SMT
SMT> for it to load, all zeros must be cut off at the end of the file
AH....GIVE TWO
can I kick this?
I also have this tar.file
THERE ARE ANOTHER bugs...
keys are set zx.keys.default
I add the line LALT=CAP SYM
doesn't work! when pressing left alt - NOTHING
what am I doing wrong? previous version 0.32 worked
From
SMT
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To
All
4 May 2006
Hello, breeze
> doesn't work! when pressing left alt - NOTHING
> what am I doing wrong? previous version 0.32 worked
AltLock=1 in ini?
From
Yuri Potapov
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To
All
5 May 2006
Hello SMT
yeah... the further into the forest the thicker the partisans, thank you
From
Yuri Potapov
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To
All
5 May 2006
Hello Jerry
what's the question
when installing the blt driver and then minimizing the main window it displays
message
IDirectDrawSurface2::Blt(): DDERR_INVALIDRECT
and crashes into Windows... is this intended?
and today my files are so messed up :(
From
moroz1999
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To
All
6 June 2006
Hello, [bETA]mEN
GS:
GS auto-detection does not work in XENO and HEADBALL games.
XENO immediately writes - GS not found, and HEADBALL is loaded under AY-only.
tested in z80stealth 0.6 - it works.
From
SMT
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To
All
6 June 2006
Hello, SMT
xeno fix unused bit port #BB to +5v;
┌─-; CODE ───
__inline unsigned char in_gs(unsigned port)
{
flush_gs_z80();
if ((unsigned char)port == 0xBB) return gsstat | 0x7E;
gsstat &= 0x7F; return gsdata_in;
}
└── CODE ───
From
SMT
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To
All
6 June 2006
Hello, breeze
HEADBALL is not on VT
From
moroz1999
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To
All
6 June 2006
Hello SMT
SMT> HEADBALL not on VT
It’s in the section of Russian games called Golovobol, I didn’t find it right away :)