found glitches (version 2.7.2.3)
ZXNet echo conference «zxnet.pc»
From SMT → To All 22 January 2006
Hello, Vladimir Kladov
1. incorrect emulation of Scorpio ULA. (is there at least one
multicolor border program that works correctly with existing
scorp settings?)
you shouldn’t have given in to the cries of fidish empty-headed idiots who foamily prove that
Scorpio has 228 bars per line. I saw 2 programs tailored for scorp (binary
love c enlight'97 is the most famous), they use unreal settings.
The attached border micro-demo will help you configure all the parameters of the scorpion mode with
accurate to the beat. it also shows that the border granularity is the same as
like the branded zx-48 - 4 clock cycles, not 1 Pentagon clock
hey, I’d like to take this opportunity to offtopically advertise unreal ^_^ at
settings video filter = Frame Resampler, driver = Hardware blitter it
shows (even full screen on my 6600GT) amazing smoothness
running lines and correct display of 3colors in this demo. what it doesn't give
SmoothTiming.dll nor equisp. frames in EmuzWin
2. In the "open file" dialog it is inconvenient to type the path to the file. for example, I write
Folder: T: XARCHIVEPARTYENLIGHT (cf. unreal - after the first letters typed
any existing directory, the option to auto-continue pops up) and after
For every slash, the emulator moves the cursor to the beginning of the line. accounted for instead
quickly dial the path and poke the mouse at the names of the directories for a long timeFile: real.rar http://zx.pk.ru/attachment.php?attachmentid=2357