From
Alex Astafiev
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To
All
10 November 2006
Hello, All
Is this possible?
In my opinion, the emulation will be close to natural, because the TV is 50Hz.
give me the recipes... =)
p.s.
There is a video card with TV output.
I regularly watch DVD movies from my computer on TV.
From
moroz1999
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To
All
11 November 2006
Hello Raider
what recipes might there be? plug in the output to the TV in the "clone" mode, and
configure the most competent-looking video mode in the emulator (in practice -
the most common one, without any filters).
That's what will happen to the Hertz then - the question is. in theory, if you use unreal, then
you need to make the TV the main device and turn on the vertical
synchronization in the emulator settings. I somehow didn’t have time for this
bother and check, I saw frame desynchronization by eye, but never
stressed enough to make me try :D
From
Alex Astafiev
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To
All
13 November 2006
Hello, moroz1999
Yep, I know that. but it's inconvenient.
I meant the recipe - which emulsion to take and how to set it up, if it contains
FullScreen overlay. As far as I know, unreal doesn't have fullscreen overlay?
Awww.. SMT... :))
From
Jaroslaw Tanunin
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To
All
13 November 2006
Hello, Raider
Rai> Hасколько я знаю unreal - в нем нет fullscreen overlay?
UNREAL.INI
FullScr=1 ; start at full-screen. windowed mode can be used only for GDI,
Blitter or Overlay video filter / driver
driver=ovr ; video driver; ovr; - video overlay. recommended in windowed
mode for slow video cards
From
psb
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To
All
13 November 2006
Hello, moroz1999
mor> in theory, if you use unreal, then you need to make the TV the main one
mor> device and enable vertical sync in the settings
mor> emulator.
that's right :) it works well :)
From
Daniil Bayanov
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To
All
14 November 2006
Hello, psb
On my Radeon 8500 Unreal seems very good on the TV, close to the original.
Sometimes the beam really cuts, I don’t know how to fix it!