Super2xSal interpolation

ZXNet echo conference «zx.grafix»

From Jaroslaw Tanunin To All 8 August 2006

Hello, Tailnemer > Does anyone know this algorithm? http://elektron.et.tudelft.nl/~dalikifa/

From Alexander Royt To All 8 August 2006

Hello, All The NES (Dendy) CJNEST emulator has the following interpolation mode: C C Super 2x Sal T. At 2x screen magnification, it produces a very beautiful image. (Example nested) Does anyone know this algorithm? Is it found in Spectrum emulators? File: Normal.png http://zx.pk.ru/attachment.php?attachmentid=3578 File: Super2xSal.png http://zx.pk.ru/attachment.php?attachmentid=3579

From Alexander Royt To All 8 August 2006

Hello, [bETA]mEN Thank you! It turns out it's called SSaIT. Otherwise I thought that the last letter was CLT small and couldn't find it on Google!

From Vyacheslav Kalinin To All 8 August 2006

Hello, Tailnemer > Does anyone know this algorithm? Is it found in emulators > Spectrum? It will look bad on the Spectrum, there are too many crappy pixels. What is needed here is some kind of adapted version that would first average out the dithering, and you can put Sai on top of it, and Scanlines on top of Sai and it will be better than on TV. =)

From Vyacheslav Kalinin To All 8 August 2006

Hello, Tailnemer > Does anyone know this algorithm? Is it found in emulators > Spectrum? It will look bad on the Spectrum, there are too many checkerboard pixels. What is needed here is some kind of adapted version that would first average out the dithering, and you can put Sai on top of it, and Scanlines on top of Sai and it will be better than on TV. =)